mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-26 06:35:51 +00:00
95 lines
2.5 KiB
Lua
95 lines
2.5 KiB
Lua
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-- Copyright (C) 2007, 2010 - Bit-Blot
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--
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-- This file is part of Aquaria.
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--
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-- Aquaria is free software; you can redistribute it and/or
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-- modify it under the terms of the GNU General Public License
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-- as published by the Free Software Foundation; either version 2
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-- of the License, or (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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--
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-- See the GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program; if not, write to the Free Software
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-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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if not v then v = {} end
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if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
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-- KRILL EGG
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v.growTimer = 0
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v.scaling = false
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function init(me)
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setupBasicEntity(
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me,
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"Krill/KrillEggs", -- texture
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3, -- health
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2, -- manaballamount
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2, -- exp
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10, -- money
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32, -- collideRadius (for hitting entities + spells)
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STATE_IDLE, -- initState
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64, -- sprite width
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64, -- sprite height
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1, -- particle "explosion" type, 0 = none
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0, -- 0/1 hit other entities off/on (uses collideRadius)
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2000, -- updateCull -1: disabled, default: 4000
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-1
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)
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entity_setAllDamageTargets(me, false)
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entity_setDamageTarget(me, DT_AVATAR_BITE, true)
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v.growTimer = 6 + math.random(3)
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end
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function update(me, dt)
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if not v.scaling and not entity_isNearObstruction(me, 1) then
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entity_addVel(me, 0, 98*dt)
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entity_updateCurrents(me, dt)
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entity_updateMovement(me, dt)
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else
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entity_rotateToSurfaceNormal(me)
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if entity_isState(me, STATE_IDLE) then
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v.growTimer = v.growTimer - dt
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if v.growTimer < 2 and not v.scaling then
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v.scaling = true
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--entity_setInternalOffset(me, 0, 0.5, 0.1, -1)
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entity_scale(me, 1.2, 1, 0.2, -1, 1)
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entity_alpha(me, 0.01, 1)
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local ent = createEntity("Krill", "", entity_getPosition(me))
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entity_rotate(ent, entity_getRotation(me))
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entity_setState(ent, STATE_GROW)
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end
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if v.growTimer < 0 then
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entity_delete(me)
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v.growTimer = 999
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end
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end
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end
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if not v.scaling then
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entity_handleShotCollisions(me)
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end
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end
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function enterState(me)
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end
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function hitSurface(me)
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end
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function damage(me, attacker, bone, damageType, dmg)
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if damageType == DT_AVATAR_BITE then
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entity_changeHealth(me, -100)
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end
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return true
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end
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function exitState(me)
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end
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