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Aquaria/game_scripts/scripts/entities/_unused/end-common.lua

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-- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
v.spirit = 0
v.n1 = 0
v.n2 = 0
v.n3 = 0
v.n4 = 0
function initEnd(flag, skel)
if isFlag(FLAG_ENDING, flag) then
cam_toNode(
fadeIn(1)
fade2(1, 0)
return true
end
return false
end
function endBit(spiritNodeName, anim)
local sn = getNode(spiritNodeName)
entity_setPosition(v.spirit, node_x(sn), node_y(sn))
entity_animate(v.spirit, anim, -1)
end
function doEnd1(spiritNodeName, anim)
cam_toNode(v.n1)
watch(0.2)
cam_toNode(v.n1)
end
function doEnd2(spiritNodeName, anim)
cam_toNode(v.n3)
watch(0.2)
end
function endEnd()
end