2011-08-03 20:05:33 +00:00
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/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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2012-09-23 02:51:13 +00:00
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#ifndef BBGE_RECT_H
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#define BBGE_RECT_H
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2011-08-03 20:05:33 +00:00
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#include "Vector.h"
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class RectShape
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{
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public:
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RectShape(int x1, int y1, int x2, int y2) : x1(x1), y1(y1), x2(x2), y2(y2) {}
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RectShape()
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{
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x1 = y1 = x2 = y2 = 0;
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}
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int getWidth() { return x2-x1; }
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int getHeight() { return y2-y1; }
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void setWidth(int v)
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{
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x1 = -v/2;
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x2 = v/2;
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}
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void setHeight(int v)
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{
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y1 = -v/2;
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y2 = v/2;
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}
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void setCWH(int x, int y, int w, int h)
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{
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2016-05-05 17:40:28 +00:00
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2011-08-03 20:05:33 +00:00
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const int w2 = w / 2;
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const int h2 = h / 2;
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x1 = x - w2;
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y1 = y - h2;
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x2 = x + w2;
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y2 = y + h2;
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}
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void getCWH(int *x, int *y, int *w, int *h)
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{
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*w = x2 - x1;
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*h = y2 - y1;
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*x = x1 + ((*w) / 2);
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*y = y1 + ((*h) / 2);
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}
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bool isCoordinateInside(const Vector &vec, int radius=0)
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{
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return ((vec.x >= x1-radius && vec.x <= x2+radius) && (vec.y >= y1-radius && vec.y <= y2+radius));
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}
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bool isEmpty()
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{
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return x1 != 0 || y1 != 0 || x2 != 0 || y2 != 0;
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}
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int x1, y1, x2, y2;
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};
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2012-09-23 02:51:13 +00:00
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#endif
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