..
GL
Fix vs2015 build
2016-11-09 02:10:13 +01:00
glext
Remove commented-out code
2016-05-05 19:57:50 +02:00
ActionInput.cpp
Fix some regressions + improvements:
2016-07-17 02:34:34 +02:00
ActionInput.h
Remove some now unused/unneeded leftovers
2016-07-18 01:34:43 +02:00
ActionMapper.cpp
Use sentinel that captures most of the input for sourceID -1
2016-07-18 01:27:58 +02:00
ActionMapper.h
Fix startup crash and linking error in release mode
2016-07-18 03:21:24 +02:00
ActionSet.cpp
Attempt to fix joystick enabled/disabled state
2016-07-19 02:45:56 +02:00
ActionSet.h
Attempt to fix joystick enabled/disabled state
2016-07-19 02:45:56 +02:00
ActionStatus.cpp
Use sentinel that captures most of the input for sourceID -1
2016-07-18 01:27:58 +02:00
ActionStatus.h
Use sentinel that captures most of the input for sourceID -1
2016-07-18 01:27:58 +02:00
AfterEffect.cpp
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
AfterEffect.h
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
Base.cpp
Merge branch 'experimental' into controllerfixup
2017-01-13 12:25:10 +01:00
Base.h
Replace spaces with tabs (future self: i'm sorry)
2017-01-12 22:51:46 +01:00
BaseText.h
Add two more font/text related Lua functions, and some more:
2015-11-16 03:59:47 +01:00
BBGECompileConfig.h
Attempt to repair background pausing on Linux
2016-11-09 01:17:23 +01:00
bithacks.h
Remove commented-out code
2016-05-05 19:57:50 +02:00
BitmapFont.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
BitmapFont.h
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
Cocoa.mm
Update Cocoa.mm
2014-04-22 16:11:17 -06:00
Core.cpp
Implement "Desktop" resolution (0x0, default). Also fix music slider update in options menu
2017-01-13 18:20:35 +01:00
Core.h
Implement "Desktop" resolution (0x0, default). Also fix music slider update in options menu
2017-01-13 18:20:35 +01:00
DarkLayer.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
DarkLayer.h
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
DebugFont.cpp
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
DebugFont.h
More WIP towards multiple input sets
2016-07-16 22:08:39 +02:00
Effects.cpp
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
Effects.h
Replace spaces with tabs (future self: i'm sorry)
2017-01-12 22:51:46 +01:00
Emitter.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
Event.cpp
Huge Game.cpp refactor and various other things
2016-06-30 02:58:55 +02:00
Event.h
Replace spaces with tabs (future self: i'm sorry)
2017-01-12 22:51:46 +01:00
FmodOpenALBridge.cpp
Attempt to repair background pausing on Linux
2016-11-09 01:17:23 +01:00
FmodOpenALBridge.h
Remove FMOD::Channel::setPan(), which is now defunct.
2013-07-22 13:35:45 +02:00
FrameBuffer.cpp
Implement "Desktop" resolution (0x0, default). Also fix music slider update in options menu
2017-01-13 18:20:35 +01:00
FrameBuffer.h
Little fixup + use RGBA16f framebuffer
2016-11-15 12:58:55 +01:00
GameKeys.h
more fix
2016-10-03 22:54:13 +02:00
GLLoad.cpp
Move glext function pointer loading to GLLoad.cpp
2016-09-26 04:13:28 +02:00
GLLoad.h
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
Gradient.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
Gradient.h
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
2012-09-23 04:51:13 +02:00
Joystick.cpp
Various improvements and fixes
2016-07-17 05:54:09 +02:00
Joystick.h
i'll just stop writing commit messages from now on and eventually unbreak my linux install or something
2016-10-03 23:01:19 +02:00
LensFlare.cpp
Remove commented-out code
2016-05-05 19:57:50 +02:00
LensFlare.h
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
2012-09-23 04:51:13 +02:00
Localization.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
Localization.h
_mods/x/locales/y/* now works
2012-07-14 15:00:37 +02:00
MathFunctions.h
Minor debug improvements + misc
2012-01-31 19:25:13 +01:00
MemoryAllocatorSmallBlock.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
MemoryAllocatorSmallBlock.h
Remove commented-out code
2016-05-05 19:57:50 +02:00
MT.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
MT.h
[vfs, #3 ] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
2012-06-01 17:52:19 +02:00
OpenGLStubs.h
Avoid recreating the GL context on Alt+Tab, resolution change, or windowed/fullscreen switch
2016-11-09 01:17:23 +01:00
OSFunctions.cpp
Fix build with gcc ~5.4. Thx thegamemaster1234 for pointing.
2016-10-03 22:28:29 +02:00
OSFunctions.h
Fix build with gcc ~5.4. Thx thegamemaster1234 for pointing.
2016-10-03 22:28:29 +02:00
ParticleEffect.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
ParticleManager.cpp
Fix build with gcc ~5.4. Thx thegamemaster1234 for pointing.
2016-10-03 22:28:29 +02:00
Particles.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Particles.h
Replace spaces with tabs (future self: i'm sorry)
2017-01-12 22:51:46 +01:00
Precacher.cpp
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
Precacher.h
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
Quad.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
Quad.h
Remove commented-out code
2016-05-05 19:57:50 +02:00
QuadTrail.cpp
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
QuadTrail.h
Remove commented-out code
2016-05-05 19:57:50 +02:00
ReadXML.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
ReadXML.h
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
Rect.h
Remove commented-out code
2016-05-05 19:57:50 +02:00
Refcounted.h
Refactor texture loading code; should fix a crash that started appearing recently.
2015-03-24 00:06:51 +01:00
RenderBase.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
RenderBase.h
Move glext function pointer loading to GLLoad.cpp
2016-09-26 04:13:28 +02:00
RenderObject.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
RenderObject.h
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
RenderObject_inline.h
Remove commented-out code
2016-05-05 19:57:50 +02:00
RenderObjectLayer.cpp
Avoid recreating the GL context on Alt+Tab, resolution change, or windowed/fullscreen switch
2016-11-09 01:17:23 +01:00
RenderRect.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
RoundedRect.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
RoundedRect.h
Remove commented-out code
2016-05-05 19:57:50 +02:00
ScreenTransition.cpp
More graphics init cleanup. Remove aspect ratio check. Fix screen transition effect that broke in prev. commits.
2016-11-15 13:00:30 +01:00
ScreenTransition.h
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
ScriptObject.cpp
Fix setGemPosition(), add more Lua functions:
2013-10-25 01:47:24 +02:00
ScriptObject.h
Fix setGemPosition(), add more Lua functions:
2013-10-25 01:47:24 +02:00
Shader.cpp
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
Shader.h
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
SimpleIStringStream.h
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
2012-09-23 04:51:13 +02:00
SkeletalSprite.cpp
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
SkeletalSprite.h
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
Slider.cpp
Remove commented-out code
2016-05-05 19:57:50 +02:00
Slider.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
SoundManager.cpp
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
SoundManager.h
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
SpawnParticleData.cpp
Remove commented-out code
2016-05-05 19:57:50 +02:00
StateMachine.cpp
Remove commented-out code
2016-05-05 19:57:50 +02:00
StateMachine.h
Remove commented-out code
2016-05-05 19:57:50 +02:00
StateManager.cpp
Huge Game.cpp refactor and various other things
2016-06-30 02:58:55 +02:00
StateManager.h
Fix startup crash and linking error in release mode
2016-07-18 03:21:24 +02:00
Texture.cpp
Merge branch 'experimental' into controllerfixup
2017-01-13 12:19:23 +01:00
Texture.h
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
TTFFont.cpp
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
TTFFont.h
Major include refactor; changes to pretty much everything
2016-07-09 04:18:40 +02:00
Vector.cpp
Fix build with gcc ~5.4. Thx thegamemaster1234 for pointing.
2016-10-03 22:28:29 +02:00
Vector.h
screw this
2016-10-03 23:26:21 +02:00