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Add Lua functions (+ related text class changes):

- text_getHeight()
- getUserInputString()
This commit is contained in:
fgenesis 2013-12-12 23:14:17 +01:00
parent 5336c8d350
commit 201b3a76bc
5 changed files with 21 additions and 1 deletions

View file

@ -8507,6 +8507,11 @@ luaFunc(castLine)
return 3;
}
luaFunc(getUserInputString)
{
luaReturnStr(dsq->getUserInputString(getString(L, 1), getString(L, 2), true).c_str());
}
luaFunc(inv_isFull)
{
@ -8658,6 +8663,12 @@ luaFunc(text_setAlign)
luaReturnNil();
}
luaFunc(text_getHeight)
{
BaseText *txt = getText(L);
luaReturnNum(txt ? txt->getHeight() : 0.0f);
}
luaFunc(loadShader)
{
int handle = 0;
@ -9314,6 +9325,7 @@ static const struct {
luaRegister(getObstruction),
luaRegister(findPath),
luaRegister(castLine),
luaRegister(getUserInputString),
luaRegister(isFlag),
@ -9706,6 +9718,7 @@ static const struct {
luaRegister(text_setFontSize),
luaRegister(text_setWidth),
luaRegister(text_setAlign),
luaRegister(text_getHeight),
luaRegister(loadShader),
luaRegister(createShader),

View file

@ -13,6 +13,7 @@ public:
virtual void setWidth(int width) = 0;
virtual void setFontSize(int sz) = 0;
virtual void setAlign(Align a) = 0;
virtual float getHeight() = 0;
};

View file

@ -72,7 +72,7 @@ public:
void autoKern();
void setBitmapFontEffect(BitmapFontEffect bfe);
void render();
float getHeight();
virtual float getHeight();
void unloadDevice();
void reloadDevice();

View file

@ -47,6 +47,11 @@ void DebugFont::setFontSize(int sz)
fontDrawSize = sz;
}
float DebugFont::getHeight()
{
return fontDrawSize * lines.size() * 1.5f; // vspc in render()
}
void DebugFont::formatText()
{
std::string text;

View file

@ -33,6 +33,7 @@ public:
void setFontSize(int sz);
int getNumLines() { return lines.size(); }
virtual void setAlign(Align align);
virtual float getHeight();
protected:
int fontDrawSize, textWidth;
void formatText();