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Fix loading world map data when loading a mod's saved game

This commit is contained in:
fgenesis 2012-07-11 04:42:53 +02:00
parent 84c49e5ce0
commit 459a41e1f6

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@ -2907,7 +2907,9 @@ void Continuity::loadFile(int slot)
//dsq->game->transitionToScene();
}
// Possibly mod-specific data the the continuity reset didn't catch
loadSongBank();
this->worldMap.load();
}
void Continuity::setNaijaModel(std::string model)