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Fix newly introduced crash, wtf how why
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1 changed files with 1 additions and 1 deletions
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@ -36,7 +36,7 @@ SteamRender::SteamRender() : RenderObject()
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void SteamRender::onRender(const RenderState& rs) const
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void SteamRender::onRender(const RenderState& rs) const
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{
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{
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if(!dsq->game) return;
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for (Path *p = dsq->game->getFirstPathOfType(PATH_STEAM); p; p = p->nextOfType)
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for (Path *p = dsq->game->getFirstPathOfType(PATH_STEAM); p; p = p->nextOfType)
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