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https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-25 09:44:02 +00:00
Fix some things/typos that were overlooked
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parent
812dc7dd7f
commit
7b702673fe
6 changed files with 27 additions and 40 deletions
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@ -1728,19 +1728,6 @@ void DSQ::toggleVersionLabel(bool on)
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versionLabel->alpha.interpolateTo(a, 1);
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}
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void DSQ::toggleInputMode()
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{
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switch(inputMode)
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{
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case INPUT_MOUSE:
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setInputMode(INPUT_JOYSTICK);
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break;
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case INPUT_JOYSTICK:
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setInputMode(INPUT_MOUSE);
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break;
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}
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}
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void DSQ::setInputMode(InputMode mode)
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{
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inputMode = mode;
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@ -1840,11 +1827,6 @@ int DSQ::getEntityTypeIndexByName(std::string s)
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return -1;
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}
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void DSQ::toggleMuffleSound(bool toggle)
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{
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}
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void DSQ::loadModsCallback(const std::string &filename, intptr_t param)
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{
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@ -2797,17 +2779,13 @@ void DSQ::createSaveSlotPage()
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addRenderObject(saveSlots[i], LR_FILEMENU);
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}
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if (inputMode == INPUT_JOYSTICK)
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{
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saveSlots[0]->setDirMove(DIR_RIGHT, arrowUp);
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saveSlots[1]->setDirMove(DIR_RIGHT, arrowUp);
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saveSlots[2]->setDirMove(DIR_RIGHT, arrowDown);
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saveSlots[3]->setDirMove(DIR_RIGHT, cancel);
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arrowDown->setDirMove(DIR_DOWN, cancel);
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cancel->setDirMove(DIR_UP, arrowDown);
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cancel->setDirMove(DIR_LEFT, saveSlots[3]);
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}
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saveSlots[0]->setDirMove(DIR_RIGHT, arrowUp);
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saveSlots[1]->setDirMove(DIR_RIGHT, arrowUp);
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saveSlots[2]->setDirMove(DIR_RIGHT, arrowDown);
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saveSlots[3]->setDirMove(DIR_RIGHT, cancel);
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arrowDown->setDirMove(DIR_DOWN, cancel);
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cancel->setDirMove(DIR_UP, arrowDown);
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cancel->setDirMove(DIR_LEFT, saveSlots[3]);
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}
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void DSQ::nextSaveSlotPage()
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@ -283,8 +283,6 @@ public:
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bool modIsSelected;
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void toggleMuffleSound(bool toggle);
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void toggleInputMode();
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void shakeCamera(float mag, float time);
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Vector avStart;
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Entity *getEntityByName(const std::string &name);
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@ -8230,17 +8230,28 @@ luaFunc(getInputMode)
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luaReturnInt(dsq->inputMode);
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}
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static Joystick *_getJoystick(lua_State *L, int idx = 1)
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{
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int source = lua_tointeger(L, idx) - 1;
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if(source < 0)
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return core->getJoystick(0); // HACK: FIXME: do something sensible instead
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return core->getJoystickForSourceID(source);
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}
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luaFunc(getJoystickAxisLeft)
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{
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Vector v;// = core->joystick.position;
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assert(false); // FIXME
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Vector v;
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if(Joystick *j = _getJoystick(L))
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v = j->position;
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luaReturnVec2(v.x, v.y);
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}
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luaFunc(getJoystickAxisRight)
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{
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Vector v;// = core->joystick.rightStick;
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assert(false); // FIXME
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Vector v;
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if(Joystick *j = _getJoystick(L))
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v = j->rightStick;
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luaReturnVec2(v.x, v.y);
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}
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@ -3059,9 +3059,9 @@ void Core::clearActionButtons()
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actionStatus.clear();
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}
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Joystick *Core::getJoystickForSourceID(unsigned sourceID)
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Joystick *Core::getJoystickForSourceID(int sourceID)
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{
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if(sourceID < (unsigned)actionStatus.size())
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return getJoystick(actionStatus[sourceID]->getJoystickID());
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if(unsigned(sourceID+1) < (unsigned)actionStatus.size())
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return getJoystick(actionStatus[sourceID+1]->getJoystickID());
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return NULL;
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}
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@ -564,7 +564,7 @@ public:
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Joystick *getJoystick(int idx); // warning: may return NULL/contain holes
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// not the actual number of joysticks!
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size_t getNumJoysticks() const { return joysticks.size(); }
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Joystick *getJoystickForSourceID(unsigned sourceID);
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Joystick *getJoystickForSourceID(int sourceID);
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private:
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std::vector<Joystick*> joysticks;
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};
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@ -64,7 +64,7 @@
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#define KEY_G SDL_SCANCODE_G
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#define KEY_H SDL_SCANCODE_H
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#define KEY_I SDL_SCANCODE_I
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#define KEY_J SDL_SCANCODE_K
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#define KEY_J SDL_SCANCODE_J
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#define KEY_K SDL_SCANCODE_K
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#define KEY_L SDL_SCANCODE_L
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#define KEY_M SDL_SCANCODE_M
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