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Replace spaces with tabs (future self: i'm sorry)

In most places, that is. Left some files unchanges because they are a mess.
This commit is contained in:
fgenesis 2017-01-12 22:51:46 +01:00
commit 8af953cb63
42 changed files with 691 additions and 706 deletions

View file

@ -337,7 +337,7 @@ Core::Core(const std::string &filesystem, const std::string& extraDataDir, int n
#if defined(BBGE_BUILD_UNIX)
const char *envr = getenv("HOME");
if (envr == NULL)
envr = "."; // oh well.
envr = "."; // oh well.
const std::string home(envr);
createDir(home); // just in case.
@ -626,7 +626,7 @@ std::string Core::adjustFilenameCase(const char *_buf)
if (strcmp(_buf, buf) != 0)
{
fprintf(stderr, "Corrected filename case: '%s' => '%s (%s)'\n",
_buf, buf, rc ? "found" : "not found");
_buf, buf, rc ? "found" : "not found");
}
#endif
@ -918,10 +918,10 @@ unsigned int Core::dbg_numRenderCalls = 0;
#ifdef BBGE_BUILD_OPENGL_DYNAMIC
#define GL_FUNC(ret,fn,params,call,rt) \
extern "C" { \
static ret (GLAPIENTRY *p##fn) params = NULL; \
ret GLAPIENTRY fn params { ++Core::dbg_numRenderCalls; rt p##fn call; } \
}
extern "C" { \
static ret (GLAPIENTRY *p##fn) params = NULL; \
ret GLAPIENTRY fn params { ++Core::dbg_numRenderCalls; rt p##fn call; } \
}
#include "OpenGLStubs.h"
#undef GL_FUNC
@ -1001,7 +1001,7 @@ bool Core::initGraphicsLibrary(int width, int height, bool fullscreen, int vsync
setWindowCaption(appName, appName);
initIcon();
// Create window
// Create window
setSDLGLAttributes();
@ -1242,22 +1242,22 @@ void Core::applyState(const std::string &state)
#ifdef BBGE_BUILD_WINDOWS
void centerWindow(HWND hwnd)
{
int x, y;
HWND hwndDeskTop;
RECT rcWnd, rcDeskTop;
// Get a handle to the desktop window
hwndDeskTop = ::GetDesktopWindow();
// Get dimension of desktop in a rect
::GetWindowRect(hwndDeskTop, &rcDeskTop);
// Get dimension of main window in a rect
::GetWindowRect(hwnd, &rcWnd);
// Find center of desktop
int x, y;
HWND hwndDeskTop;
RECT rcWnd, rcDeskTop;
// Get a handle to the desktop window
hwndDeskTop = ::GetDesktopWindow();
// Get dimension of desktop in a rect
::GetWindowRect(hwndDeskTop, &rcDeskTop);
// Get dimension of main window in a rect
::GetWindowRect(hwnd, &rcWnd);
// Find center of desktop
x = (rcDeskTop.right - rcDeskTop.left)/2;
y = (rcDeskTop.bottom - rcDeskTop.top)/2;
x -= (rcWnd.right - rcWnd.left)/2;
x -= (rcWnd.right - rcWnd.left)/2;
y -= (rcWnd.bottom - rcWnd.top)/2;
// Set top and left to center main window on desktop
::SetWindowPos(hwnd, HWND_TOP, x, y, 0, 0, SWP_NOSIZE);
// Set top and left to center main window on desktop
::SetWindowPos(hwnd, HWND_TOP, x, y, 0, 0, SWP_NOSIZE);
}
#endif
@ -1277,7 +1277,7 @@ bool Core::createWindow(int width, int height, int bits, bool fullscreen, std::s
// No longer part of C/C++ standard
#ifndef M_PI
#define M_PI 3.14159265358979323846
#define M_PI 3.14159265358979323846
#endif
void Core::setPixelScale(int pixelScaleX, int pixelScaleY)
@ -1337,7 +1337,7 @@ void Core::enable2DWide(int rx, int ry)
static void bbgeOrtho2D(float left, float right, float bottom, float top)
{
glOrtho(left, right, bottom, top, -1.0, 1.0);
glOrtho(left, right, bottom, top, -1.0, 1.0);
}
void Core::enable2D(int pixelScaleX, int pixelScaleY, bool forcePixelScale)
@ -1345,12 +1345,12 @@ void Core::enable2D(int pixelScaleX, int pixelScaleY, bool forcePixelScale)
GLint viewPort[4];
glGetIntegerv(GL_VIEWPORT, viewPort);
GLint viewPort[4];
glGetIntegerv(GL_VIEWPORT, viewPort);
glMatrixMode(GL_PROJECTION);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glLoadIdentity();
float vw=0,vh=0;
@ -1377,9 +1377,9 @@ void Core::enable2D(int pixelScaleX, int pixelScaleY, bool forcePixelScale)
glMatrixMode(GL_MODELVIEW);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glLoadIdentity();
setupRenderPositionAndScale();
@ -1482,7 +1482,7 @@ std::string getScreenshotFilename()
std::ostringstream os;
os << core->getUserDataFolder() << "/screenshots/screen" << screenshotNum << ".tga";
screenshotNum ++;
std::string str(os.str());
std::string str(os.str());
if (!core->exists(str)) // keep going until we hit an unused filename.
return str;
}
@ -1535,7 +1535,7 @@ void Core::main(float runTime)
float dt;
float counter = 0;
int frames = 0;
int frames = 0;
#if (!defined(_DEBUG) || defined(BBGE_BUILD_UNIX)) && defined(BBGE_BUILD_SDL)
@ -2729,9 +2729,9 @@ void Core::shutdown()
void Core::instantQuit()
{
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
}
bool Core::exists(const std::string &filename)