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Reload stringbank on map editor map reload

This commit is contained in:
fgenesis 2013-12-12 23:14:37 +01:00
parent 201b3a76bc
commit 900b481f99

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@ -2365,6 +2365,7 @@ void SceneEditor::loadScene()
dsq->game->loadEntityTypeList();
dsq->loadElementEffects();
dsq->continuity.loadSongBank();
dsq->continuity.stringBank.load();
}
void SceneEditor::saveScene()