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Removing more commented-out, #if cruft
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6bcee6a034
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2 changed files with 1 additions and 13 deletions
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@ -756,7 +756,7 @@ void SoundManager::update(float dt)
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#endif
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#endif
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#if defined(BBGE_BUILD_BASS20) || defined(BBGE_BUILD_FMODEX) || defined(BBGE_BUILD_SDLMIXER)
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#if defined(BBGE_BUILD_FMODEX)
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if (wasPlayingVoice && !isPlayingVoice())
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if (wasPlayingVoice && !isPlayingVoice())
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{
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{
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wasPlayingVoice = false;
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wasPlayingVoice = false;
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@ -27,20 +27,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <set>
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#include <set>
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#include "Vector.h"
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#include "Vector.h"
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// if using SDL_MIXER
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//const int BBGE_AUDIO_NOCHANNEL = -1;
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#define BBGE_BUILD_FMODEX
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#define BBGE_BUILD_FMODEX
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//#define BBGE_BUILD_BASS20
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//#define BBGE_BUILD_SDLMIXER
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//#define BBGE_BUILD_IRRKLANG
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//#define BBGE_BUILD_OPENALOGG
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#ifdef BBGE_BUILD_OPENALOGG
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#ifdef BBGE_BUILD_OPENALOGG
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const int BBGE_AUDIO_NOCHANNEL = -1;
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const int BBGE_AUDIO_NOCHANNEL = -1;
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#elif defined(BBGE_BUILD_FMODEX)
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#elif defined(BBGE_BUILD_FMODEX)
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