fgenesis
b63d27b7b5
Merge branch 'experimental' into tile-optimization
2024-01-11 00:25:23 +01:00
fgenesis
49ffcf227b
FrameBuffer: change glTexImage2D to use more a compatible format
...
reported by pbarzena -- apparently causes problems with newer nvidia gpus on win11
but i'm not sure if this is really the problem
2024-01-11 00:06:42 +01:00
fgenesis
f1656d2fbc
small clarification in framebuffer, no functional change
2023-08-26 02:09:44 +02:00
fgenesis
b6fb6944f6
first step towards making the render process const
2022-05-19 05:17:00 +02:00
fgenesis
7456e785fa
Remove mandatory defines and their checks:
...
BBGE_BUILD_SHADERS
BBGE_BUILD_FRAMEBUFFER
BBGE_BUILD_OPENGL
BBGE_BUILD_OPENGL_DYNAMIC
2017-02-05 22:51:25 +01:00
fgenesis
b781b45789
Implement "Desktop" resolution (0x0, default). Also fix music slider update in options menu
...
This makes the window resizable in desktop mode, and fixed size otherwise.
Fullscreen desktop has always the dame resolution as the desktop.
Add config setting to specify initial display.
Add config setting for the refresh rate (not yet properly integrated)
Closes #17
2017-01-13 18:20:35 +01:00
fgenesis
034cf6a69f
Little fixup + use RGBA16f framebuffer
2016-11-15 12:58:55 +01:00
fgenesis
90d70c117b
Clean up framebuffer code a little
2016-11-15 04:48:21 +01:00
fgenesis
0db3c8242c
Remove hardcoded Intel GMA 950 check
2016-11-15 01:18:54 +01:00
fgenesis
b5e6234269
Move glext function pointer loading to GLLoad.cpp
2016-09-26 04:13:28 +02:00
fgenesis
58df545ec8
cleanup #2 , no functional changes
2016-09-26 01:54:45 +02:00
fgenesis
8472718fb7
Major include refactor; changes to pretty much everything
...
This untangles some of the gigantic kitchen sink headers
in an attempt to split things into smaller files.
Also don't include gl.h, glext.h, windows.h,
and other such nonsense *everywhere*.
Lots of cleanups on the way too. More dead/unused code removal.
Remove incrFlag(), decrFlag() Lua functions.
2016-07-09 04:18:40 +02:00
Nicolas Braud-Santoni
eb128e65a4
Remove commented-out code
2016-05-05 19:57:50 +02:00
Nicolas Braud-Santoni
276265be1d
Eliminating obsolete #ifdefs and friends ( #26 )
...
The following options have been applied globally, using unifdef(1):
```c
#undef BBGE_BUILD_DIRECTX
#define BBGE_BUILD_OPENGL 1
#define GL_GLEXT_LEGACY 1
#define HAVE_PUTENV 1
#define TIXML_USE_STL 1
#define BBGE_BUILD_SDL 1
```
2016-05-05 03:49:41 +02:00
fgenesis
3096eaf5e2
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00