Nicolas Braud-Santoni
|
eb128e65a4
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
|
Nicolas Braud-Santoni
|
276265be1d
|
Eliminating obsolete #ifdefs and friends (#26)
The following options have been applied globally, using unifdef(1):
```c
#undef BBGE_BUILD_DIRECTX
#define BBGE_BUILD_OPENGL 1
#define GL_GLEXT_LEGACY 1
#define HAVE_PUTENV 1
#define TIXML_USE_STL 1
#define BBGE_BUILD_SDL 1
```
|
2016-05-05 03:49:41 +02:00 |
|
fgenesis
|
e64fb75f84
|
sync with icculus repo
|
2011-11-20 15:44:17 +01:00 |
|
fgenesis
|
d4282221fc
|
Revert "Revert "move around some files to keep the size of the next commit down""
This reverts commit b2abcff02d .
|
2011-09-15 20:17:23 +02:00 |
|
fgenesis
|
b2abcff02d
|
Revert "move around some files to keep the size of the next commit down"
This reverts commit 0951283b31 .
|
2011-09-15 19:19:14 +02:00 |
|
fgenesis
|
0951283b31
|
move around some files to keep the size of the next commit down
|
2011-08-13 14:50:47 +02:00 |
|
fgenesis
|
827e8f2a4b
|
fix MSVC OpenGL linkage warnings & mingw linker problems. use SDL.lib also for MinGW.
|
2011-08-11 04:56:27 +02:00 |
|
fgenesis
|
3096eaf5e2
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
|