mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-16 06:29:31 +00:00
166 lines
4 KiB
Lua
166 lines
4 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
v.n = 0
|
|
v.dir = 0
|
|
|
|
local STATE_FLYBACK = 1000
|
|
|
|
function init(me)
|
|
v.fireDelay = 2 + math.random(2)
|
|
|
|
setupEntity(me)
|
|
entity_setEntityType(me, ET_ENEMY)
|
|
entity_initSkeletal(me, "pistolshrimp")
|
|
entity_setAllDamageTargets(me, true)
|
|
|
|
entity_setCollideRadius(me, 32)
|
|
|
|
entity_setState(me, STATE_IDLE)
|
|
entity_setHealth(me, 9)
|
|
entity_setUpdateCull(me, 3000)
|
|
entity_setDeathParticleEffect(me, "tinyyellowexplode")
|
|
v.dir = math.random(2)-1
|
|
|
|
--[[
|
|
if v.dir == 0 then
|
|
entity_rotateOffset(me, 90)
|
|
--entity_rotateOffset(me, 80)
|
|
--entity_rotateOffset(me, 110, 1, -1)
|
|
else
|
|
entity_rotateOffset(me, -90)
|
|
--entity_rotateOffset(me, -80)
|
|
--entity_rotateOffset(me, -110, 1, -1)
|
|
end
|
|
]]--
|
|
--entity_scale(me, 0.8, 0.8)
|
|
entity_setEatType(me, EAT_FILE, "PistolShrimp")
|
|
entity_setEntityLayer(me, 1)
|
|
|
|
esetv(me, EV_TYPEID, EVT_PISTOLSHRIMP)
|
|
|
|
loadSound("pistolshrimp-fire")
|
|
end
|
|
|
|
function postInit(me)
|
|
v.n = getNaija()
|
|
|
|
end
|
|
|
|
function update(me, dt)
|
|
if entity_hasTarget(me) then
|
|
if not entity_isState(me, STATE_FLYBACK) then
|
|
if entity_isTargetInRange(me, 400) then
|
|
entity_moveTowardsTarget(me, dt, 2000)
|
|
if entity_isTargetInRange(me, 256) then
|
|
entity_moveTowardsTarget(me, dt, -2000)
|
|
end
|
|
|
|
entity_setMaxSpeedLerp(me, 2, 0.5)
|
|
entity_moveAroundTarget(me, dt, 3000, v.dir)
|
|
v.fireDelay = v.fireDelay - dt*1.5
|
|
entity_doEntityAvoidance(me, dt, 8, 0.5)
|
|
|
|
else
|
|
v.fireDelay = v.fireDelay - dt
|
|
entity_doEntityAvoidance(me, dt, 16, 1)
|
|
entity_doEntityAvoidance(me, dt, 32, 0.6)
|
|
|
|
entity_setMaxSpeedLerp(me, 1, 0.5)
|
|
entity_moveTowardsTarget(me, dt, 1000)
|
|
--entity_rotate(me, 90, 0.5)
|
|
end
|
|
entity_rotate(me, 0, 0.5)
|
|
elseif entity_isState(me, STATE_FLYBACK) then
|
|
end
|
|
if v.fireDelay < 0 then
|
|
if entity_isEntityInRange(me, v.n, 900) then
|
|
v.fireDelay = 1 + math.random(2)
|
|
local s = createShot("pistolshrimp", me, v.n)
|
|
shot_setOut(s, 32)
|
|
entity_setMaxSpeedLerp(me, 4)
|
|
entity_setMaxSpeedLerp(me, 1, 3)
|
|
entity_moveTowards(me, entity_x(v.n), entity_y(v.n), 1, -4000)
|
|
entity_rotateToVel(me, 0.1, -90)--, 80)
|
|
entity_setState(me, STATE_FLYBACK, 1)
|
|
end
|
|
end
|
|
|
|
entity_doCollisionAvoidance(me, dt, 4, 0.1)
|
|
entity_findTarget(me, 1800)
|
|
|
|
else
|
|
entity_findTarget(me, 900)
|
|
entity_setMaxSpeedLerp(me, 0.01, 1)
|
|
end
|
|
|
|
entity_updateMovement(me, dt)
|
|
entity_handleShotCollisions(me)
|
|
entity_touchAvatarDamage(me, entity_getCollideRadius(me), 0.5, 400)
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_isState(me, STATE_IDLE) then
|
|
entity_animate(me, "idle", -1)
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
if entity_isState(me, STATE_FLYBACK) then
|
|
entity_setState(me, STATE_IDLE, -1)
|
|
end
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
if attacker == me or eisv(attacker, EV_TYPEID, EVT_PISTOLSHRIMP) then
|
|
return false
|
|
end
|
|
if damageType == DT_AVATAR_BITE then
|
|
entity_changeHealth(me, -100)
|
|
end
|
|
return true
|
|
end
|
|
|
|
function animationKey(me, key)
|
|
end
|
|
|
|
function hitSurface(me)
|
|
end
|
|
|
|
function songNote(me, note)
|
|
end
|
|
|
|
function songNoteDone(me, note)
|
|
end
|
|
|
|
function song(me, song)
|
|
end
|
|
|
|
function activate(me)
|
|
end
|
|
|
|
function dieNormal(me)
|
|
if chance(50) then
|
|
spawnIngredient("SpicyMeat", entity_x(me), entity_y(me))
|
|
end
|
|
end
|
|
|