mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-29 22:35:45 +00:00
66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Created : 2006-01-16
|
|
// Updated : 2008-10-07
|
|
// Licence : This source is under MIT License
|
|
// File : glm/gtx/vector_access.hpp
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Dependency:
|
|
// - GLM core
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef glm_gtx_vector_access
|
|
#define glm_gtx_vector_access
|
|
|
|
// Dependency:
|
|
#include "../glm.hpp"
|
|
|
|
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
|
|
# pragma message("GLM: GLM_GTX_vector_access extension included")
|
|
#endif
|
|
|
|
namespace glm{
|
|
namespace gtx{
|
|
namespace vector_access ///< GLM_GTX_vector_access extension: Function to set values to vectors
|
|
{
|
|
/// \addtogroup gtx_vector_access
|
|
/// @{
|
|
|
|
//! Set values to a 2 components vector.
|
|
//! From GLM_GTX_vector_access extension.
|
|
template <typename valType>
|
|
void set(
|
|
detail::tvec2<valType> & v,
|
|
valType const & x,
|
|
valType const & y);
|
|
|
|
//! Set values to a 3 components vector.
|
|
//! From GLM_GTX_vector_access extension.
|
|
template <typename valType>
|
|
void set(
|
|
detail::tvec3<valType> & v,
|
|
valType const & x,
|
|
valType const & y,
|
|
valType const & z);
|
|
|
|
//! Set values to a 4 components vector.
|
|
//! From GLM_GTX_vector_access extension.
|
|
template <typename valType>
|
|
void set(
|
|
detail::tvec4<valType> & v,
|
|
valType const & x,
|
|
valType const & y,
|
|
valType const & z,
|
|
valType const & w);
|
|
|
|
/// @}
|
|
}//namespace vector_access
|
|
}//namespace gtx
|
|
}//namespace glm
|
|
|
|
#include "vector_access.inl"
|
|
|
|
namespace glm{using namespace gtx::vector_access;}
|
|
|
|
#endif//glm_gtx_vector_access
|