.. |
GL
|
Fix more opengl linkage problems on windows
|
2016-08-06 21:00:48 +02:00 |
glext
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
ActionInput.cpp
|
Fix some regressions + improvements:
|
2016-07-17 02:34:34 +02:00 |
ActionInput.h
|
Remove some now unused/unneeded leftovers
|
2016-07-18 01:34:43 +02:00 |
ActionMapper.cpp
|
Use sentinel that captures most of the input for sourceID -1
|
2016-07-18 01:27:58 +02:00 |
ActionMapper.h
|
Fix startup crash and linking error in release mode
|
2016-07-18 03:21:24 +02:00 |
ActionSet.cpp
|
Attempt to fix joystick enabled/disabled state
|
2016-07-19 02:45:56 +02:00 |
ActionSet.h
|
Attempt to fix joystick enabled/disabled state
|
2016-07-19 02:45:56 +02:00 |
ActionStatus.cpp
|
Use sentinel that captures most of the input for sourceID -1
|
2016-07-18 01:27:58 +02:00 |
ActionStatus.h
|
Use sentinel that captures most of the input for sourceID -1
|
2016-07-18 01:27:58 +02:00 |
AfterEffect.cpp
|
Getting closer to mutliple inputs actually working
|
2016-07-17 22:25:24 +02:00 |
AfterEffect.h
|
Getting closer to mutliple inputs actually working
|
2016-07-17 22:25:24 +02:00 |
Base.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Base.h
|
Support vs15
|
2016-08-06 19:50:07 +02:00 |
BaseText.h
|
Add two more font/text related Lua functions, and some more:
|
2015-11-16 03:59:47 +01:00 |
BBGECompileConfig.h
|
Apply SDL2 patch by ryan, with some adjustments to apply properly.
|
2013-07-18 23:29:55 +02:00 |
bithacks.h
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
BitmapFont.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
BitmapFont.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Cocoa.mm
|
Update Cocoa.mm
|
2014-04-22 16:11:17 -06:00 |
Core.cpp
|
Save screenshots in PNG instead of TGA format. Closes #34.
|
2016-09-26 03:44:15 +02:00 |
Core.h
|
Save screenshots in PNG instead of TGA format. Closes #34.
|
2016-09-26 03:44:15 +02:00 |
DarkLayer.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
DarkLayer.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
DebugFont.cpp
|
More WIP towards multiple input sets
|
2016-07-16 22:08:39 +02:00 |
DebugFont.h
|
More WIP towards multiple input sets
|
2016-07-16 22:08:39 +02:00 |
Effects.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Effects.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Emitter.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Event.cpp
|
Huge Game.cpp refactor and various other things
|
2016-06-30 02:58:55 +02:00 |
Event.h
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
FmodOpenALBridge.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
FmodOpenALBridge.h
|
Remove FMOD::Channel::setPan(), which is now defunct.
|
2013-07-22 13:35:45 +02:00 |
FrameBuffer.cpp
|
cleanup #2, no functional changes
|
2016-09-26 01:54:45 +02:00 |
FrameBuffer.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
GameKeys.h
|
Fix some things/typos that were overlooked
|
2016-08-07 05:20:04 +02:00 |
GLLoad.cpp
|
cleanup #2, no functional changes
|
2016-09-26 01:54:45 +02:00 |
GLLoad.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Gradient.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Gradient.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Joystick.cpp
|
Various improvements and fixes
|
2016-07-17 05:54:09 +02:00 |
Joystick.h
|
More WIP towards multiple input sets
|
2016-07-16 22:08:39 +02:00 |
LensFlare.cpp
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
LensFlare.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Localization.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Localization.h
|
_mods/x/locales/y/* now works
|
2012-07-14 15:00:37 +02:00 |
MathFunctions.h
|
Minor debug improvements + misc
|
2012-01-31 19:25:13 +01:00 |
MemoryAllocatorSmallBlock.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
MemoryAllocatorSmallBlock.h
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
MT.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
MT.h
|
[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
|
2012-06-01 17:52:19 +02:00 |
OpenGLStubs.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
OSFunctions.cpp
|
Support vs15
|
2016-08-06 19:50:07 +02:00 |
OSFunctions.h
|
Support vs15
|
2016-08-06 19:50:07 +02:00 |
ParticleEffect.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
ParticleManager.cpp
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
Particles.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Particles.h
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
Precacher.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Precacher.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Quad.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Quad.h
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
QuadTrail.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
QuadTrail.h
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
ReadXML.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
ReadXML.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Rect.h
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
Refcounted.h
|
Refactor texture loading code; should fix a crash that started appearing recently.
|
2015-03-24 00:06:51 +01:00 |
RenderBase.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
RenderBase.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
RenderObject.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
RenderObject.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
RenderObject_inline.h
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
RenderObjectLayer.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
RenderRect.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
RoundedRect.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
RoundedRect.h
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
ScreenTransition.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
ScreenTransition.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
ScriptObject.cpp
|
Fix setGemPosition(), add more Lua functions:
|
2013-10-25 01:47:24 +02:00 |
ScriptObject.h
|
Fix setGemPosition(), add more Lua functions:
|
2013-10-25 01:47:24 +02:00 |
Shader.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Shader.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
SimpleIStringStream.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
SkeletalSprite.cpp
|
Fix bone particles broken in 8472718fb7
|
2016-08-02 02:44:50 +02:00 |
SkeletalSprite.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Slider.cpp
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
Slider.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
SoundManager.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
SoundManager.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
SpawnParticleData.cpp
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
StateMachine.cpp
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
StateMachine.h
|
Remove commented-out code
|
2016-05-05 19:57:50 +02:00 |
StateManager.cpp
|
Huge Game.cpp refactor and various other things
|
2016-06-30 02:58:55 +02:00 |
StateManager.h
|
Fix startup crash and linking error in release mode
|
2016-07-18 03:21:24 +02:00 |
Texture.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Texture.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
TTFFont.cpp
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
TTFFont.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |
Vector.cpp
|
Support vs15
|
2016-08-06 19:50:07 +02:00 |
Vector.h
|
Major include refactor; changes to pretty much everything
|
2016-07-09 04:18:40 +02:00 |