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Aquaria/BBGE
fgenesis 70b8dcdc3a Rework texture loading, part 1
Major code/logic cleanups + it has a multithreaded batch mode now.
The VFS code doesn't like multiple threads at all,
so for now there's a big lock in front of where it matters.
Changed precacher, map/tileset, and worldmap loading to batched mode.

Still TODO:
- fix broken mod preview images
- reloading resources on debug key
- make mod recache entirely unnecessary
- actually drop resources when no longer needed
2023-05-31 00:55:16 +02:00
..
ActionInput.cpp
ActionInput.h
ActionMapper.cpp
ActionMapper.h
ActionSet.cpp
ActionSet.h
ActionStatus.cpp
ActionStatus.h
AfterEffect.cpp
AfterEffect.h
Base.cpp Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
Base.h MSVC optimizer doesn't like refs to primitive types 2022-09-14 05:21:25 +02:00
BaseText.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
bithacks.h remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
BitmapFont.cpp Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
BitmapFont.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
CMakeLists.txt Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
Cocoa.mm
Core.cpp Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
Core.h Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
DarkLayer.cpp
DarkLayer.h
DataStructures.cpp
DataStructures.h simplify Quad::drawGrid 2022-09-14 05:11:56 +02:00
DebugFont.cpp Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
DebugFont.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Emitter.cpp
EngineEnums.h
Event.cpp
Event.h
FmodOpenALBridge.cpp
FmodOpenALBridge.h
FrameBuffer.cpp
FrameBuffer.h
GameKeyNames.cpp
GameKeyNames.h
GameKeys.h
GLLoad.cpp
GLLoad.h
Gradient.cpp
Gradient.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Image.cpp
Image.h
Interpolators.cpp Initial implementation of bspline support in the animation editor 2022-09-23 18:10:44 +02:00
Interpolators.h Initial implementation of bspline support in the animation editor 2022-09-23 18:10:44 +02:00
Joystick.cpp
Joystick.h
LensFlare.cpp
LensFlare.h
Localization.cpp
Localization.h
MathFunctions.h
MT.cpp
MT.h
OpenGLStubs.h
OSFunctions.cpp
OSFunctions.h
ParticleEffect.cpp
ParticleManager.cpp
Particles.cpp
Particles.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Precacher.cpp Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
Precacher.h Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
Quad.cpp Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
Quad.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
QuadGrid.cpp
QuadGrid.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
ReadXML.cpp
ReadXML.h
Rect.h
Refcounted.h
RenderBase.cpp
RenderBase.h
RenderObject.cpp Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
RenderObject.h simplify bonelocking, add Lua functions 2023-04-18 01:42:21 +02:00
RenderObject_inline.h Simplify RenderObject::followCamera math, remove branches, cleanup followCamera related code. 2023-03-05 21:25:59 +01:00
RenderObjectLayer.cpp Simplify RenderObject::followCamera math, remove branches, cleanup followCamera related code. 2023-03-05 21:25:59 +01:00
RenderRect.cpp
RenderState.cpp make RenderObject::scale not modified during rendering 2023-03-02 02:19:48 +01:00
RenderState.h make RenderObject::scale not modified during rendering 2023-03-02 02:19:48 +01:00
RoundedRect.cpp
RoundedRect.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
ScreenTransition.cpp
ScreenTransition.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
ScriptObject.cpp
ScriptObject.h
Shader.cpp
Shader.h
SimpleIStringStream.h fix derp in 4c52a147b0 2022-09-23 18:21:36 +02:00
SkeletalSprite.cpp don't spam log when bone not found 2023-05-30 00:41:16 +02:00
SkeletalSprite.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Slider.cpp
Slider.h
SoundManager.cpp
SoundManager.h
SpawnParticleData.cpp
SplineGrid.cpp Initial implementation of bspline support in the animation editor 2022-09-23 18:10:44 +02:00
SplineGrid.h Initial implementation of bspline support in the animation editor 2022-09-23 18:10:44 +02:00
StateMachine.cpp
StateMachine.h
StateManager.cpp Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
StateManager.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
StringBank.cpp
StringBank.h
Texture.cpp Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
Texture.h Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
TextureMgr.cpp Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
TextureMgr.h Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
TTFFont.cpp Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
TTFFont.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Vector.cpp
Vector.h make RenderObject::position not modified during rendering; small cleanup 2023-03-02 02:12:32 +01:00
Window.cpp
Window.h
Window_SDL1.cpp
Window_SDL2.cpp