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Aquaria/Aquaria/WorldMapTiles.cpp
fgenesis 8472718fb7 Major include refactor; changes to pretty much everything
This untangles some of the gigantic kitchen sink headers
in an attempt to split things into smaller files.
Also don't include gl.h, glext.h, windows.h,
and other such nonsense *everywhere*.

Lots of cleanups on the way too. More dead/unused code removal.

Remove incrFlag(), decrFlag() Lua functions.
2016-07-09 04:18:40 +02:00

363 lines
7.6 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "DSQ.h"
#include "ttvfs_stdio.h"
#include <fstream>
#if MAPVIS_SUBDIV % 8 != 0
#error MAPVIS_SUBDIV must be a multiple of 8
#endif
const unsigned int rowSize = MAPVIS_SUBDIV / 8;
const unsigned int dataSize = MAPVIS_SUBDIV * rowSize;
// Used by dataToString(), stringToData()
static const char base64Chars[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
WorldMapTile::WorldMapTile()
{
revealed = false;
prerevealed = false;
scale = scale2 = 1;
layer = 0;
index = -1;
data = 0;
q = 0;
stringIndex = 0;
}
WorldMapTile::~WorldMapTile()
{
delete[] data;
}
void WorldMapTile::markVisited(int left, int top, int right, int bottom)
{
if (data == 0)
{
data = new unsigned char[dataSize];
memset(data, 0, dataSize);
}
if (left < 0)
left = 0;
if (top < 0)
top = 0;
if (right > MAPVIS_SUBDIV - 1)
right = MAPVIS_SUBDIV - 1;
if (bottom > MAPVIS_SUBDIV - 1)
bottom = MAPVIS_SUBDIV - 1;
for (int y = top; y <= bottom; y++)
{
for (int x = left; x <= right; x++)
{
data[y*rowSize + x/8] |= 1 << (x%8);
}
}
}
// Convert the data array to string format for saving.
void WorldMapTile::dataToString(std::ostringstream &os)
{
if (!data)
{
os << "0 0";
return;
}
#ifdef AQUARIA_SAVE_MAPVIS_RAW
char *outbuf = new char[((dataSize+2)/3)*4 + 1];
char *ptr = outbuf;
unsigned int i;
for (i = 0; i+3 <= dataSize; i += 3, ptr += 4)
{
ptr[0] = base64Chars[( data[i+0]>>2) & 0x3F];
ptr[1] = base64Chars[(data[i+0]<<4 | data[i+1]>>4) & 0x3F];
ptr[2] = base64Chars[(data[i+1]<<2 | data[i+2]>>6) & 0x3F];
ptr[3] = base64Chars[(data[i+2]<<0 ) & 0x3F];
}
if (i < dataSize)
{
ptr[0] = base64Chars[(data[i+0]>>2) & 0x3F];
if (i+1 < dataSize)
{
ptr[1] = base64Chars[(data[i+0]<<4 | data[i+1]>>4) & 0x3F];
ptr[2] = base64Chars[(data[i+1]<<2) & 0x3F];
} else {
ptr[1] = base64Chars[(data[i+0]<<4) & 0x3F];
ptr[2] = '=';
}
ptr[3] = '=';
ptr += 4;
}
*ptr = 0;
os << MAPVIS_SUBDIV << " b " // "b" for bitmap
<< (dataSize==0 ? "====" : outbuf); // Always write a non-empty string
delete[] outbuf;
#else // !AQUARIA_SAVE_MAPVIS_RAW
unsigned int count = 0;
std::ostringstream tempStream;
unsigned char *ptr = data;
for (unsigned int y = 0; y < MAPVIS_SUBDIV; y++, ptr += rowSize)
{
for (unsigned int x = 0; x < MAPVIS_SUBDIV; x += 8)
{
unsigned char dataByte = ptr[x/8];
for (unsigned int x2 = 0; x2 < 8; x2++)
{
if (dataByte & (1 << x2))
{
tempStream << " " << (x+x2) << " " << y;
count++;
}
}
}
}
os << MAPVIS_SUBDIV << " " << count << tempStream.str();
#endif
}
// Parse a string from a save file and store in the data array.
void WorldMapTile::stringToData(std::istringstream &is)
{
delete[] data;
data = 0;
int subdiv;
std::string countOrType;
is >> subdiv >> countOrType;
if (subdiv != MAPVIS_SUBDIV)
{
if (subdiv != 0)
{
std::ostringstream os;
os << "subdiv " << subdiv << " != MAPVIS_SUBDIV "
<< MAPVIS_SUBDIV << ", can't load data!";
debugLog(os.str());
}
// Skip over the data so we can still load the next tile's data
if (countOrType == "b")
{
std::string encodedData;
is >> encodedData;
}
else
{
int count = 0;
std::istringstream is2(countOrType);
is2 >> count;
for (int i = 0; i < count; i++)
{
int x, y;
is >> x >> y;
}
}
return;
}
data = new unsigned char[dataSize];
memset(data, 0, dataSize);
if (countOrType == "b") // Raw bitmap (base64-encoded)
{
std::string encodedData = "";
is >> encodedData;
const char *in = encodedData.c_str();
unsigned char *out = data;
unsigned char * const top = data + dataSize;
while (in[0] != 0 && in[1] != 0 && out < top)
{
unsigned char ch0, ch1, ch2, ch3;
const char *temp;
temp = strchr(base64Chars, in[0]);
ch0 = temp ? temp - base64Chars : 0;
temp = strchr(base64Chars, in[1]);
ch1 = temp ? temp - base64Chars : 0;
if (in[2] != 0)
{
temp = strchr(base64Chars, in[2]);
ch2 = temp ? temp - base64Chars : 0;
temp = strchr(base64Chars, in[3]);
ch3 = temp ? temp - base64Chars : 0;
}
else
{
ch2 = ch3 = 0;
}
*out++ = ch0<<2 | ch1>>4;
if (out >= top || in[2] == 0 || in[2] == '=')
break;
*out++ = ch1<<4 | ch2>>2;
if (out >= top || in[3] == 0 || in[3] == '=')
break;
*out++ = ch2<<6 | ch3>>0;
in += 4;
}
}
else // List of coordinate pairs
{
int count = 0;
std::istringstream is2(countOrType);
is2 >> count;
for (int i = 0; i < count; i++)
{
int x, y;
is >> x >> y;
if (x >= 0 && x < MAPVIS_SUBDIV && y >= 0 && y < MAPVIS_SUBDIV)
data[y*rowSize + x/8] |= 1 << (x%8);
}
}
}
WorldMap::WorldMap()
{
gw=gh=0;
}
void WorldMap::load()
{
if (!dsq->mod.isActive())
_load("data/worldmap.txt");
else
_load(dsq->mod.getPath() + "worldmap.txt");
}
void WorldMap::_load(const std::string &file)
{
worldMapTiles.clear();
std::string line;
InStream in(file.c_str());
while (std::getline(in, line))
{
WorldMapTile t;
std::istringstream is(line);
is >> t.index >> t.stringIndex >> t.name >> t.layer >> t.scale >> t.gridPos.x >> t.gridPos.y >> t.prerevealed >> t.scale2;
t.revealed = t.prerevealed;
stringToUpper(t.name);
worldMapTiles.push_back(t);
}
}
void WorldMap::save()
{
std::string fn;
if (dsq->mod.isActive())
fn = dsq->mod.getPath() + "worldmap.txt";
else
fn = "data/worldmap.txt";
std::ofstream out(fn.c_str());
if (out)
{
for (int i = 0; i < worldMapTiles.size(); i++)
{
WorldMapTile *t = &worldMapTiles[i];
out << t->index << " " << t->stringIndex << " " << t->name << " " << t->layer << " " << t->scale << " " << t->gridPos.x << " " << t->gridPos.y << " " << t->prerevealed << " " << t->scale2 << std::endl;
}
dsq->screenMessage(dsq->continuity.stringBank.get(2019) + " " + fn);
}
else
{
dsq->screenMessage(dsq->continuity.stringBank.get(2020) + " " + fn);
}
}
void WorldMap::revealMap(const std::string &name)
{
WorldMapTile *t = getWorldMapTile(name);
if (t)
{
t->revealed = true;
}
}
void WorldMap::revealMapIndex(int index)
{
WorldMapTile *t = getWorldMapTileByIndex(index);
if (t)
{
t->revealed = true;
}
}
WorldMapTile *WorldMap::getWorldMapTile(const std::string &name)
{
std::string n = name;
stringToUpper(n);
for (int i = 0; i < worldMapTiles.size(); i++)
{
if (worldMapTiles[i].name == n)
{
return &worldMapTiles[i];
}
}
return 0;
}
WorldMapTile *WorldMap::getWorldMapTileByIndex(int index)
{
for (int i = 0; i < worldMapTiles.size(); i++)
{
if (worldMapTiles[i].index == index)
{
return &worldMapTiles[i];
}
}
return 0;
}
void WorldMap::hideMap()
{
for (int i = 0; i < worldMapTiles.size(); i++)
{
worldMapTiles[i].revealed = false;
}
}
int WorldMap::getNumWorldMapTiles()
{
return worldMapTiles.size();
}
WorldMapTile *WorldMap::getWorldMapTile(int index)
{
if (index < 0 || index >= worldMapTiles.size()) return 0;
return &worldMapTiles[index];
}