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Aquaria/ExternalLibs
2022-03-31 21:03:40 +02:00
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AL use (slightly fixed up) mojoAL instead of openALsoft in SDL2 builds 2022-03-21 18:03:01 +01:00
freetype2 remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
FTGL initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4 2011-08-03 22:05:33 +02:00
GL Move GL headers to ExternalLibs 2017-02-15 01:03:43 +01:00
glfont2 Delete duplicate GL headers 2017-02-09 21:08:57 +00:00
glm Add glm 0.9.2 2015-07-12 22:07:27 +02:00
libogg Hopefully fix build on weird platforms 2017-01-14 12:52:08 +01:00
libvorbis update libogg, libvorbis, minihttp + enable /MP for vs2008 debug builds. 2017-01-13 13:09:16 +01:00
lua-5.1.4 Longer Lua tracebacks are better for debugging 2014-06-21 18:08:09 +02:00
SDL2 sync SDL headers to newest git 2022-03-21 18:01:34 +01:00
SDL12 lib update, mingw compat 2011-08-11 23:13:12 +02:00
tinyxml2 Put tinyxml2 in subdir so that system header is respected 2017-02-10 10:01:24 +00:00
ttvfs Update inlcuded ttvfs 2017-01-12 23:53:13 +01:00
ttvfs_cfileapi remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
ttvfs_zip remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
algorithmx.h Fixes & enhancements to shader interface code 2013-05-12 00:05:57 +02:00
ByteBuffer.h remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
DeflateCompressor.cpp remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
DeflateCompressor.h [vfs, #2] Move around some files (cleanup only) 2012-06-01 17:26:13 +02:00
jps.hh replace old JPS.h with new jps.hh (#74), should make pathfinding 2-3x as fast 2022-03-17 20:59:26 +01:00
luaalloc.cpp Replace the old Lua small block allocator with a new one (for #74) 2021-01-23 14:07:39 +01:00
luaalloc.h Replace the old Lua small block allocator with a new one (for #74) 2021-01-23 14:07:39 +01:00
minihttp.cpp update libogg, libvorbis, minihttp + enable /MP for vs2008 debug builds. 2017-01-13 13:09:16 +01:00
minihttp.h update libogg, libvorbis, minihttp + enable /MP for vs2008 debug builds. 2017-01-13 13:09:16 +01:00
minipstdint.h Hopefully fix build against SDL 1.2. Does not yet run! 2017-02-15 04:41:52 +01:00
miniz.cpp remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
miniz.h remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
mojoal.c use (slightly fixed up) mojoAL instead of openALsoft in SDL2 builds 2022-03-21 18:03:01 +01:00
stb_image.h remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
stb_image_resize.h remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
stb_image_write.h remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00
tinylibs.cpp remove zlib, libpng, glpng and related code; add some stb libs; rework texture loading 2022-03-31 21:03:40 +02:00