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Aquaria/BBGE
False.Genesis b3b3d98f79
Merge pull request #73 from dimag0g/experimental
Compatibility with non-standard build environments
2021-01-12 02:15:49 +01:00
..
GL Remove commented-out code 2016-05-05 19:57:50 +02:00
glext Remove commented-out code 2016-05-05 19:57:50 +02:00
ActionInput.cpp initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4 2011-08-03 22:05:33 +02:00
ActionInput.h Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95) 2012-09-23 04:51:13 +02:00
ActionMapper.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
ActionMapper.h Remove commented-out code 2016-05-05 19:57:50 +02:00
ActionSet.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
ActionSet.h Remove commented-out code 2016-05-05 19:57:50 +02:00
AfterEffect.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
AfterEffect.h Replace spaces with tabs (future self: i'm sorry) 2017-01-12 22:51:46 +01:00
Base.cpp Merge pull request #73 from dimag0g/experimental 2021-01-12 02:15:49 +01:00
Base.h Enable msvc signed/unsigned mismatch warnings and fix remaining cases 2021-01-11 19:27:54 +01:00
BaseText.h Add two more font/text related Lua functions, and some more: 2015-11-16 03:59:47 +01:00
BBGECompileConfig.h Apply SDL2 patch by ryan, with some adjustments to apply properly. 2013-07-18 23:29:55 +02:00
bithacks.h Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
BitmapFont.cpp Fix some more warnings 2021-01-11 12:28:27 +01:00
BitmapFont.h Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
Cocoa.mm Update Cocoa.mm 2014-04-22 16:11:17 -06:00
Core.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
Core.h Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
DarkLayer.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
DarkLayer.h Remove commented-out code 2016-05-05 19:57:50 +02:00
DebugFont.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
DebugFont.h Remove commented-out code 2016-05-05 19:57:50 +02:00
Effects.cpp Replace spaces with tabs (future self: i'm sorry) 2017-01-12 22:51:46 +01:00
Effects.h Replace spaces with tabs (future self: i'm sorry) 2017-01-12 22:51:46 +01:00
Emitter.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
Event.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
Event.h Replace spaces with tabs (future self: i'm sorry) 2017-01-12 22:51:46 +01:00
FmodOpenALBridge.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
FmodOpenALBridge.h Remove FMOD::Channel::setPan(), which is now defunct. 2013-07-22 13:35:45 +02:00
FrameBuffer.cpp fix static FrameBuffer/Shader build 2021-01-02 02:14:15 +01:00
FrameBuffer.h Remove commented-out code 2016-05-05 19:57:50 +02:00
Gradient.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
Gradient.h Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95) 2012-09-23 04:51:13 +02:00
Joystick.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
LensFlare.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
LensFlare.h Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95) 2012-09-23 04:51:13 +02:00
Localization.cpp OS X: Fix a memory overrelease. 2014-06-27 14:48:24 -06:00
Localization.h _mods/x/locales/y/* now works 2012-07-14 15:00:37 +02:00
Math.cpp initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4 2011-08-03 22:05:33 +02:00
MathFunctions.h Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
MemoryAllocatorSmallBlock.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
MemoryAllocatorSmallBlock.h Remove commented-out code 2016-05-05 19:57:50 +02:00
MT.cpp Eliminating obsolete #ifdefs and friends (#26) 2016-05-05 03:49:41 +02:00
MT.h [vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...) 2012-06-01 17:52:19 +02:00
OpenGLStubs.h Fix some small performance bottlenecks: 2012-01-02 21:34:29 +01:00
ParticleEffect.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
ParticleManager.cpp Enable msvc signed/unsigned mismatch warnings and fix remaining cases 2021-01-11 19:27:54 +01:00
Particles.cpp initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4 2011-08-03 22:05:33 +02:00
Particles.h Enable msvc signed/unsigned mismatch warnings and fix remaining cases 2021-01-11 19:27:54 +01:00
Precacher.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
Precacher.h Add precacher for mods 2013-05-24 03:34:10 +02:00
ProfRender.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
ProfRender.h initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4 2011-08-03 22:05:33 +02:00
Quad.cpp Fix some more warnings 2021-01-11 12:28:27 +01:00
Quad.h Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
QuadTrail.cpp Replace spaces with tabs (future self: i'm sorry) 2017-01-12 22:51:46 +01:00
QuadTrail.h Remove commented-out code 2016-05-05 19:57:50 +02:00
Rect.h Remove commented-out code 2016-05-05 19:57:50 +02:00
Refcounted.h Refactor texture loading code; should fix a crash that started appearing recently. 2015-03-24 00:06:51 +01:00
RenderObject.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
RenderObject.h Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
RenderObject_inline.h Remove commented-out code 2016-05-05 19:57:50 +02:00
RenderObjectLayer.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
RenderRect.cpp Eliminating obsolete #ifdefs and friends (#26) 2016-05-05 03:49:41 +02:00
RoundedRect.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
RoundedRect.h Remove commented-out code 2016-05-05 19:57:50 +02:00
ScreenTransition.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
ScreenTransition.h Remove commented-out code 2016-05-05 19:57:50 +02:00
ScriptObject.cpp Fix setGemPosition(), add more Lua functions: 2013-10-25 01:47:24 +02:00
ScriptObject.h Fix setGemPosition(), add more Lua functions: 2013-10-25 01:47:24 +02:00
Shader.cpp Merge pull request #73 from dimag0g/experimental 2021-01-12 02:15:49 +01:00
Shader.h Change some stuff for butt-endian architectures 2021-01-11 12:28:27 +01:00
SimpleIStringStream.h Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95) 2012-09-23 04:51:13 +02:00
SkeletalSprite.cpp Fix some more warnings 2021-01-11 12:28:27 +01:00
SkeletalSprite.h Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
Slider.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
Slider.h initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4 2011-08-03 22:05:33 +02:00
SoundManager.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
SoundManager.h Replace spaces with tabs (future self: i'm sorry) 2017-01-12 22:51:46 +01:00
SpawnParticleData.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
StateMachine.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
StateMachine.h Remove commented-out code 2016-05-05 19:57:50 +02:00
StateManager.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
StateManager.h Remove commented-out code 2016-05-05 19:57:50 +02:00
Strings.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
Texture.cpp Enable msvc signed/unsigned mismatch warnings and fix remaining cases 2021-01-11 19:27:54 +01:00
Texture.h Remove commented-out code 2016-05-05 19:57:50 +02:00
TTFFont.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
TTFFont.h Add two more font/text related Lua functions, and some more: 2015-11-16 03:59:47 +01:00
Vector.cpp Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00
Vector.h Get rid of a lot of gcc warnings 2021-01-11 12:28:27 +01:00