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Aquaria/files/data/shots/li.txt
2013-07-20 00:52:09 +02:00

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Texture = Shots/EnergyBlastHead
DamageType = DT_AVATAR_LIZAP
BlendType = BLEND_ADD
BounceType = BOUNCE_REAL
HitPrt = EnergyBlastHit
HitSfx = EnergyBlastHit
FirePrt = LiZap
TrailPrt = LiTrail
Damage = 1
MaxSpeed = 1000
Homing = 1000
HomingIncr = 8000
Scale = 0.6 0.6
LifeTime = 2
CheckDamageTarget = 1