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Aquaria/Aquaria/RecipeMenuEntry.cpp
fgenesis 8472718fb7 Major include refactor; changes to pretty much everything
This untangles some of the gigantic kitchen sink headers
in an attempt to split things into smaller files.
Also don't include gl.h, glext.h, windows.h,
and other such nonsense *everywhere*.

Lots of cleanups on the way too. More dead/unused code removal.

Remove incrFlag(), decrFlag() Lua functions.
2016-07-09 04:18:40 +02:00

454 lines
8.9 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "RecipeMenuEntry.h"
#include "Game.h"
#include "InGameMenu.h"
namespace RecipeMenuNamespace
{
int pageSize = 4;
std::string processFoodName(std::string name)
{
size_t p = name.find(' ');
if (p != std::string::npos)
{
name[p] = '\n';
}
return name;
}
}
using namespace RecipeMenuNamespace;
RecipeMenuEntry::RecipeMenuEntry(Recipe *recipe) : RenderObject(), recipe(recipe)
{
selected = 0;
data = dsq->continuity.getIngredientDataByName(recipe->result);
if (data)
{
glow = new Quad("particles/glow", Vector(-100, 0));
glow->scale = Vector(4,4);
glow->setBlendType(BLEND_ADD);
glow->alphaMod = 0;
addChild(glow, PM_POINTER);
result = new Quad("ingredients/" + data->gfx, Vector(-100,0));
result->scale = Vector(0.7, 0.7);
addChild(result, PM_POINTER);
BitmapText *text = new BitmapText(&dsq->smallFont);
text->scale = Vector(0.7, 0.7);
text->color = 0;
text->position = result->position + Vector(0, 18);
text->setText(processFoodName(data->displayName));
addChild(text, PM_POINTER);
}
Quad *equals = new Quad("gui/recipe-equals", Vector(-50, 0));
equals->scale = Vector(0.7, 0.7);
addChild(equals, PM_POINTER);
int c = 0;
int size=0;
for (int i = 0; i < recipe->names.size(); i++)
size += recipe->names[i].amount;
for (int j = 0; j < recipe->types.size(); j++)
size += recipe->types[j].amount;
size --;
for (int i = 0; i < recipe->names.size(); i++)
{
debugLog("recipe name: " + recipe->names[i].name);
IngredientData *data = dsq->continuity.getIngredientDataByName(recipe->names[i].name);
if (data)
{
for (int j = 0; j < recipe->names[i].amount; j++)
{
ing[c] = new Quad("ingredients/" + data->gfx, Vector(100*c,0));
ing[c]->scale = Vector(0.7, 0.7);
addChild(ing[c], PM_POINTER);
BitmapText *text = new BitmapText(&dsq->smallFont);
text->scale = Vector(0.7, 0.7);
text->color = 0;
text->position = ing[c]->position + Vector(0, 18);
text->setText(processFoodName(data->displayName));
addChild(text, PM_POINTER);
if (c < size)
{
Quad *plus = new Quad("gui/recipe-plus", Vector(100*c+50, 0));
plus->scale = Vector(0.7, 0.7);
addChild(plus, PM_POINTER);
}
c++;
if (c > 3)
{
errorLog(recipe->result + std::string("'s ingredient count exceeded"));
break;
}
}
}
}
for (int i = 0; i < recipe->types.size(); i++)
{
for (int j = 0; j < recipe->types[i].amount; j++)
{
// any type of whatever...
BitmapText *text = new BitmapText(&dsq->smallFont);
text->color = 0;
text->scale = Vector(0.8, 0.8);
text->position = Vector(100*c, 0);
std::string typeName = dsq->continuity.getIngredientDisplayName(recipe->types[i].typeName);
if (recipe->types[i].type != IT_ANYTHING)
typeName = dsq->continuity.stringBank.get(2031) + "\n" + typeName;
else
typeName = std::string("\n") + typeName;
text->setText(typeName);
addChild(text, PM_POINTER);
if (c < size)
{
Quad *plus = new Quad("gui/recipe-plus", Vector(100*c+50, 0));
plus->scale = Vector(0.7, 0.7);
addChild(plus, PM_POINTER);
}
c++;
}
}
description = 0;
alpha = 0;
alpha.interpolateTo(1, 0.2);
shareAlphaWithChildren = 1;
followCamera = 1;
}
void RecipeMenuEntry::onUpdate(float dt)
{
RenderObject::onUpdate(dt);
RecipeMenu& recipeMenu = game->getInGameMenu()->recipeMenu;
if (!recipeMenu.description)
return;
if (alpha.x == 1)
{
Vector p = result->getWorldPosition();
int w2 = 40, h2 = 32, w3 = 300;
if (core->mouse.position.x > p.x - w2
&& core->mouse.position.x < p.x + w3
&& core->mouse.position.y > p.y - h2
&& core->mouse.position.y < p.y + h2)
{
glow->alphaMod = 0.2;
std::ostringstream ds;
for (int i = 0; i < data->effects.size(); i++)
{
ds << dsq->continuity.getIEString(data, i);
if (i == data->effects.size()-1)
{
}
else
{
ds << ", ";
}
}
recipeMenu.description->setText(ds.str());
recipeMenu.description->offset = Vector(0, -10 * (recipeMenu.description->getNumLines()-1));
selected = 1;
}
else
{
glow->alphaMod = 0;
selected = 0;
int n=0;
for (int i = 0; i < recipeMenu.recipeMenuEntries.size(); i++)
{
if (!recipeMenu.recipeMenuEntries[i]->selected)
n++;
}
if (n == recipeMenu.recipeMenuEntries.size())
{
recipeMenu.description->setText("");
}
}
}
}
RecipeMenu::RecipeMenu()
{
on = false;
currentPage = 0;
description = 0;
}
void RecipeMenu::slide(RenderObject *r, bool in, float t)
{
int oy=-640;
if (in)
{
r->alpha = 1;
r->offset = Vector(0,oy);
r->offset.interpolateTo(Vector(0,0), t, 0, 0, 1);
}
else
{
r->alpha.interpolateTo(0, 1);
r->offset.interpolateTo(Vector(0,oy), t, 0, 0, 1);
}
}
int RecipeMenu::getNumKnown()
{
int num = 0;
for (int i = 0; i < dsq->continuity.recipes.size(); i++)
{
if (dsq->continuity.recipes[i].isKnown())
{
num++;
}
}
return num;
}
int RecipeMenu::getNumPages()
{
int numKnown = dsq->continuity.recipes.size();
int numPages = (numKnown/pageSize);
std::ostringstream os;
os << "numKnown: " << numKnown << " pagesSize: " << pageSize << " numPages: " << numPages;
debugLog(os.str());
return numPages;
}
void RecipeMenu::goPrevPage()
{
if (getNumPages() <= 1) return;
dsq->sound->playSfx("recipemenu-pageturn");
destroyPage();
currentPage--;
if (currentPage < 0)
currentPage = getNumPages();
createPage(currentPage);
}
void RecipeMenu::goNextPage()
{
if (getNumPages() <= 1) return;
dsq->sound->playSfx("recipemenu-pageturn");
destroyPage();
currentPage++;
int pages = getNumPages();
if (currentPage > pages)
{
currentPage = 0;
}
createPage(currentPage);
}
void RecipeMenu::toggle(bool on, bool watch)
{
if (dsq->isNested()) return;
static bool toggling = false;
if (toggling) return;
debugLog("RecipeMenu::toggle");
toggling = true;
float t = 0.6;
if (on)
{
slide(scroll, 1, t);
slide(scrollEnd, 1, t);
slide(header, 1, t);
slide(page, 1, t);
dsq->sound->playSfx("recipemenu-open");
if (watch)
dsq->run(t);
if (!dsq->game->isInGameMenu())
{
slide(scroll, 0, 0);
slide(scrollEnd, 0, 0);
slide(header, 0, 0);
slide(page, 0, 0);
toggling = false;
return;
}
createPage(currentPage);
nextPage->alpha.interpolateTo(1, 0.2);
prevPage->alpha.interpolateTo(1, 0.2);
}
else
{
destroyPage();
slide(scroll, 0, t);
slide(scrollEnd, 0, t);
slide(header, 0, t);
slide(page, 0, t);
if (this->on)
dsq->sound->playSfx("recipemenu-close");
nextPage->alpha = 0;
prevPage->alpha = 0;
if (watch)
dsq->run(t);
}
this->on = on;
AquariaGuiElement::canDirMoveGlobal = !this->on;
toggling = false;
}
void RecipeMenu::createPage(int p)
{
int num = 0;
int startNum = p*pageSize;
int checkNum = 0;
for (int i = dsq->continuity.recipes.size()-1; i >=0 ; i--)
{
if (dsq->continuity.recipes[i].isKnown())
{
if (checkNum >= startNum)
{
if (num < pageSize)
{
RecipeMenuEntry *r = new RecipeMenuEntry(&dsq->continuity.recipes[i]);
recipeMenuEntries.push_back(r);
r->position = Vector(500-5, 65 + num * 70);
dsq->game->addRenderObject(r, scroll->layer);
num++;
}
else
break;
}
else
{
checkNum++;
}
}
}
if (num == 0)
{
}
description = new BitmapText(&dsq->smallFont);
description->followCamera = 1;
description->scale = Vector(0.7, 0.7);
description->setAlign(ALIGN_LEFT);
description->position = Vector(364, 334); //most recent: (364, 334) //348, 328
description->color = Vector(0,0,0);//Vector(0.7,0,0);
description->setText("");
description->setWidth(500); // 1000??
dsq->game->addRenderObject(description, scroll->layer);
std::ostringstream os2;
os2 << dsq->continuity.stringBank.get(2006) << " " << currentPage+1 << "/" << getNumPages()+1;
page->setText(os2.str());
debugLog("done: " + os2.str());
}
void RecipeMenu::destroyPage()
{
for (int i = 0; i < recipeMenuEntries.size(); i++)
{
recipeMenuEntries[i]->setLife(1);
recipeMenuEntries[i]->setDecayRate(20);
recipeMenuEntries[i]->fadeAlphaWithLife = 1;
}
recipeMenuEntries.clear();
if (description)
{
description->setLife(1);
description->setDecayRate(4);
description->fadeAlphaWithLife = 1;
description = 0;
}
}