1
0
Fork 0
mirror of https://github.com/AquariaOSE/Aquaria.git synced 2025-02-22 22:05:11 +00:00
Aquaria/Aquaria/AutoMap.h

52 lines
1.3 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef AUTOMAP_H
#define AUTOMAP_H
#include "../BBGE/ActionMapper.h"
#include "../BBGE/RenderObject.h"
#define MAX_AUTOMAP_GRID 64
class AutoMap : public RenderObject, public ActionMapper
{
public:
AutoMap();
void destroy();
void toggle(bool on);
bool isOn();
void setGridFromWorld(Vector worldPos, int gridValue);
void initGrid();
Texture *shadowTex;
void paint(const Vector &pos);
void lmb();
protected:
int autoMapMode;
Vector paintColor;
bool initedGrid;
int grid[MAX_AUTOMAP_GRID][MAX_AUTOMAP_GRID];
InterpolatedVector blip;
bool vis;
void onUpdate(float dt);
void onRender();
};
#endif