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Created faq (markdown)

False.Genesis 2018-12-24 22:42:04 +01:00
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Q : **Do I need programming skills to create a mod?**
A : No, you can create basic mods without having to type a line of code.
However, for some special stuff, you need to create/modify some scripts and xml files. Learning Lua is quite easy and rewarding once you got the hang of it.
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Q : **How can I modify the map?**
A : Read the how to Modify a map.
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Q : **How do I learn the songs?**
A : Read the [[Song Tutorial|tutorial-songs]] (first part)
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Q : **How do I add more creatures? I have access to only 3.**
A : Copy the file **Aquaria/scripts/entities/entitygroups.txt** into your mod directory (overwrite the existing one)
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Q : **The world map is not working.**
A (OSE): Set **enableWorldMap="1"** in your [[Mod main XML|mod-xml]] file.
A (old versions): Unfortunately the world map does not work for mods in older versions of the game. However Edwards created a wonderful [mini-map replacement script](http://www.bit-blot.com/forum/index.php?topic=1936.0).
Note that this script is not compatible with OSE.
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Q : **I've created a "savepoint" node, but it does not work.**
A : The script might be missing, copy the file Aquaria/scripts/maps/node_savepoint.lua into the scripts directory of your mod.
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Q : **How do I get Li?**
A : Read [[Li in mods|li-in-mods]]
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Q : **How to create the schools of fish?**
A : There isn't any way to edit it from the editor unfortunately, we have to edit the map files, see [[Schools of Fish|fish-schools]]