1
0
Fork 0
mirror of https://github.com/AquariaOSE/Aquaria.git synced 2024-11-25 09:44:02 +00:00

Created entities (markdown)

False.Genesis 2019-09-01 22:51:12 +02:00
parent 52193ea0c7
commit 5d77da925e

17
entities.md Normal file

@ -0,0 +1,17 @@
An entity is the most common type of active game object in Aquaria.
The following things are all implemented as entities:
* Enemies, Bosses
* Collectibles (Food, Ingredients, Treasures)
* Objects that change size or position but that are not tiles, e.g. doors
# Composition of an entity
Graphically, an entity can be a simple sprite (`entity_setTexture()`) or a more advanced skeletal entity (`entity_initSkeletal()`) that can also be [[animated|animation-editor]].
# In the editor
[[Entity edit mode|editor-controls#entity-edit-mode-f6]] lists all keyboard shortcuts.
# Scripting
For scripting information, see [[Entity scripting|entity-scripting]]