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devilution/2020_03_31/Source/setmaps.h

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2020-11-29 00:24:54 +00:00
//HEADER_GOES_HERE
#ifndef __SETMAPS_H__
#define __SETMAPS_H__
int ObjIndex(int x, int y);
void AddSKingObjs();
void AddSChamObjs();
void AddVileObjs();
void DRLG_SetMapTrans(char *sFileName);
void LoadSetMap();
/* rdata */
extern unsigned char SkelKingTrans1[8];
extern unsigned char SkelKingTrans2[8];
extern unsigned char SkelKingTrans3[20];
extern unsigned char SkelKingTrans4[28];
extern unsigned char SkelChamTrans1[20];
extern unsigned char SkelChamTrans2[8];
extern unsigned char SkelChamTrans3[36];
extern char *quest_level_names[];
#endif /* __SETMAPS_H__ */