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https://github.com/galaxyhaxz/devilution
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40 lines
825 B
C
40 lines
825 B
C
//HEADER_GOES_HERE
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#ifndef __LOADSAVE_H__
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#define __LOADSAVE_H__
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extern unsigned char *tbuff;
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void LoadGame(BOOL firstflag);
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char BLoad();
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int WLoad();
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int ILoad();
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BOOL OLoad();
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void LoadPlayer(int i);
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void LoadMonster(int i);
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void LoadMissile(int i);
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void LoadObject(int i);
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void LoadItem(int i);
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void LoadPremium(int i);
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void LoadQuest(int i);
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void LoadLighting(int i);
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void LoadVision(int i);
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void LoadPortal(int i);
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void SaveGame();
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void BSave(char v);
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void WSave(int v);
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void ISave(int v);
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void OSave(BOOL v);
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void SavePlayer(int i);
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void SaveMonster(int i);
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void SaveMissile(int i);
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void SaveObject(int i);
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void SaveItem(int i);
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void SavePremium(int i);
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void SaveQuest(int i);
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void SaveLighting(int i);
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void SaveVision(int i);
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void SavePortal(int i);
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void SaveLevel();
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void LoadLevel();
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#endif /* __LOADSAVE_H__ */
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