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oot/src/code/graph.c

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#include "global.h"
#include "vt.h"
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#define GFXPOOL_HEAD_MAGIC 0x1234
#define GFXPOOL_TAIL_MAGIC 0x5678
OSTime sGraphUpdateTime;
OSTime sGraphSetTaskTime;
FaultClient sGraphFaultClient;
CfbInfo sGraphCfbInfos[3];
FaultClient sGraphUcodeFaultClient;
// clang-format off
UCodeInfo D_8012D230[3] = {
{ UCODE_F3DZEX, D_80155F50 },
{ UCODE_UNK, NULL },
{ UCODE_S2DEX, D_80113070 },
};
UCodeInfo D_8012D248[3] = {
{ UCODE_F3DZEX, D_80155F50 },
{ UCODE_UNK, NULL },
{ UCODE_S2DEX, D_80113070 },
};
// clang-format on
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void Graph_FaultClient() {
void* nextFb;
void* newFb;
nextFb = osViGetNextFramebuffer();
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newFb = ((u32)SysCfb_GetFbPtr(0) != (u32)nextFb) ? SysCfb_GetFbPtr(0) : SysCfb_GetFbPtr(1);
osViSwapBuffer(newFb);
Fault_WaitForInput();
osViSwapBuffer(nextFb);
}
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void Graph_DisassembleUCode(void* arg0) {
UCodeDisas disassembler;
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if (HREG(80) == 7 && HREG(81) != 0) {
UCodeDisas_Init(&disassembler);
disassembler.enableLog = HREG(83);
UCodeDisas_RegisterUCode(&disassembler, ARRAY_COUNT(D_8012D230), D_8012D230);
UCodeDisas_SetCurUCode(&disassembler, D_80155F50);
UCodeDisas_Disassemble(&disassembler, arg0);
HREG(93) = disassembler.dlCnt;
HREG(84) = disassembler.tri2Cnt * 2 + disassembler.tri1Cnt + (disassembler.quadCnt * 2) + disassembler.lineCnt;
HREG(85) = disassembler.vtxCnt;
HREG(86) = disassembler.spvtxCnt;
HREG(87) = disassembler.tri1Cnt;
HREG(88) = disassembler.tri2Cnt;
HREG(89) = disassembler.quadCnt;
HREG(90) = disassembler.lineCnt;
HREG(91) = disassembler.syncErr;
HREG(92) = disassembler.loaducodeCnt;
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if (HREG(82) == 1 || HREG(82) == 2) {
osSyncPrintf("vtx_cnt=%d\n", disassembler.vtxCnt);
osSyncPrintf("spvtx_cnt=%d\n", disassembler.spvtxCnt);
osSyncPrintf("tri1_cnt=%d\n", disassembler.tri1Cnt);
osSyncPrintf("tri2_cnt=%d\n", disassembler.tri2Cnt);
osSyncPrintf("quad_cnt=%d\n", disassembler.quadCnt);
osSyncPrintf("line_cnt=%d\n", disassembler.lineCnt);
osSyncPrintf("sync_err=%d\n", disassembler.syncErr);
osSyncPrintf("loaducode_cnt=%d\n", disassembler.loaducodeCnt);
osSyncPrintf("dl_depth=%d\n", disassembler.dlDepth);
osSyncPrintf("dl_cnt=%d\n", disassembler.dlCnt);
}
UCodeDisas_Destroy(&disassembler);
}
}
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void Graph_UCodeFaultClient(void* arg0) {
UCodeDisas disassembler;
UCodeDisas_Init(&disassembler);
disassembler.enableLog = true;
UCodeDisas_RegisterUCode(&disassembler, ARRAY_COUNT(D_8012D248), D_8012D248);
UCodeDisas_SetCurUCode(&disassembler, D_80155F50);
UCodeDisas_Disassemble(&disassembler, arg0);
UCodeDisas_Destroy(&disassembler);
}
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void* Graph_InitTHGA(GraphicsContext* gfxCtx) {
GfxPool* pool;
pool = &gGfxPools[gfxCtx->gfxPoolIdx & 1];
pool->headMagic = GFXPOOL_HEAD_MAGIC;
pool->tailMagic = GFXPOOL_TAIL_MAGIC;
THGA_Ct(&gfxCtx->polyOpa, pool->polyOpaBuffer, sizeof(pool->polyOpaBuffer));
THGA_Ct(&gfxCtx->polyXlu, pool->polyXluBuffer, sizeof(pool->polyXluBuffer));
THGA_Ct(&gfxCtx->overlay, pool->overlayBuffer, sizeof(pool->overlayBuffer));
THGA_Ct(&gfxCtx->work, pool->workBuffer, sizeof(pool->workBuffer));
gfxCtx->polyOpaBuffer = pool->polyOpaBuffer;
gfxCtx->polyXluBuffer = pool->polyXluBuffer;
gfxCtx->overlayBuffer = pool->overlayBuffer;
gfxCtx->workBuffer = pool->workBuffer;
gfxCtx->curFrameBuffer = (u16*)SysCfb_GetFbPtr(gfxCtx->fbIdx % 2);
gfxCtx->unk_014 = 0;
}
GameStateOverlay* Graph_GetNextGameState(GameState* gameState) {
void* gameStateInitFunc;
gameStateInitFunc = GameState_GetInit(gameState);
if (gameStateInitFunc == TitleSetup_Init) {
return &gGameStateOverlayTable[0];
}
if (gameStateInitFunc == Select_Init) {
return &gGameStateOverlayTable[1];
}
if (gameStateInitFunc == Title_Init) {
return &gGameStateOverlayTable[2];
}
if (gameStateInitFunc == Gameplay_Init) {
return &gGameStateOverlayTable[3];
}
if (gameStateInitFunc == Opening_Init) {
return &gGameStateOverlayTable[4];
}
if (gameStateInitFunc == func_80811A20) {
return &gGameStateOverlayTable[5];
}
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LOG_ADDRESS("game_init_func", gameStateInitFunc, "../graph.c", 696);
return NULL;
}
void Graph_Init(GraphicsContext* gfxCtx) {
bzero(gfxCtx, sizeof(GraphicsContext));
gfxCtx->gfxPoolIdx = 0;
gfxCtx->fbIdx = 0;
gfxCtx->viMode = NULL;
gfxCtx->viFeatures = gViConfigFeatures;
gfxCtx->xScale = gViConfigXScale;
gfxCtx->yScale = gViConfigYScale;
osCreateMesgQueue(&gfxCtx->queue, gfxCtx->msgBuff, ARRAY_COUNT(gfxCtx->msgBuff));
func_800D31F0();
Fault_AddClient(&sGraphFaultClient, Graph_FaultClient, 0, 0);
}
void Graph_Destroy(GraphicsContext* gfxCtx) {
func_800D3210();
Fault_RemoveClient(&sGraphFaultClient);
}
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void Graph_TaskSet00(GraphicsContext* gfxCtx) {
static u32 D_8012D260 = 0;
static s32 sGraphCfbInfoIdx = 0;
OSTime time;
OSTimer timer;
OSMesg msg;
OSTask_t* task;
OSScTask* scTask;
CfbInfo* cfb;
s32 pad1;
task = &gfxCtx->task.list.t;
scTask = &gfxCtx->task;
D_8016A528 = osGetTime() - sGraphSetTaskTime - D_8016A558;
osSetTimer(&timer, 140625000, 0, &gfxCtx->queue, (OSMesg)666);
osRecvMesg(&gfxCtx->queue, &msg, OS_MESG_BLOCK);
osStopTimer(&timer);
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if (msg == (OSMesg)666) {
osSyncPrintf(VT_FGCOL(RED));
osSyncPrintf("RCPが帰ってきませんでした。"); // "RCP did not return."
osSyncPrintf(VT_RST);
LogUtils_LogHexDump(&HW_REG(SP_MEM_ADDR_REG, u32), 0x20);
LogUtils_LogHexDump(&DPC_START_REG, 0x20);
LogUtils_LogHexDump(gGfxSPTaskYieldBuffer, sizeof(gGfxSPTaskYieldBuffer));
SREG(6) = -1;
if (D_8012D260 != 0) {
HREG(80) = 7;
HREG(81) = 1;
HREG(83) = 2;
D_8012D260 = D_8012D260;
Graph_DisassembleUCode(D_8012D260);
}
Fault_AddHungupAndCrashImpl("RCP is HUNG UP!!", "Oh! MY GOD!!");
}
osRecvMesg(&gfxCtx->queue, &msg, OS_MESG_NOBLOCK);
D_8012D260 = gfxCtx->workBuffer;
if (gfxCtx->callback != NULL) {
gfxCtx->callback(gfxCtx, gfxCtx->callbackParam);
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}
time = osGetTime();
if (D_8016A550 != 0) {
D_8016A558 = (D_8016A558 + time) - D_8016A550;
D_8016A550 = time;
}
D_8016A520 = D_8016A558;
D_8016A558 = 0;
sGraphSetTaskTime = osGetTime();
task->type = M_GFXTASK;
task->flags = OS_SC_DRAM_DLIST;
task->ucode_boot = SysUcode_GetUCodeBoot();
task->ucode_boot_size = SysUcode_GetUCodeBootSize();
task->ucode = SysUcode_GetUCode();
task->ucode_data = SysUcode_GetUCodeData();
task->ucode_size = 0x1000;
task->ucode_data_size = 0x800;
task->dram_stack = (u64*)gGfxSPTaskStack;
task->dram_stack_size = sizeof(gGfxSPTaskStack);
task->output_buff = gGfxSPTaskOutputBuffer;
task->output_buff_size = (u64*)((u8*)gGfxSPTaskOutputBuffer + sizeof(gGfxSPTaskOutputBuffer));
task->data_ptr = (u64*)gfxCtx->workBuffer;
OPEN_DISPS(gfxCtx, "../graph.c", 828);
task->data_size = (u32)WORK_DISP - (u32)gfxCtx->workBuffer;
CLOSE_DISPS(gfxCtx, "../graph.c", 830);
{ s32 pad2; } // Necessary to match stack usage
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task->yield_data_ptr = (u64*)gGfxSPTaskYieldBuffer;
task->yield_data_size = sizeof(gGfxSPTaskYieldBuffer);
scTask->next = NULL;
scTask->flags = OS_SC_RCP_MASK | OS_SC_SWAPBUFFER | OS_SC_LAST_TASK;
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if (SREG(33) & 1) {
SREG(33) &= ~1;
scTask->flags &= ~OS_SC_SWAPBUFFER;
gfxCtx->fbIdx--;
}
scTask->msgQ = &gfxCtx->queue;
scTask->msg = NULL;
cfb = &sGraphCfbInfos[sGraphCfbInfoIdx++];
cfb->fb1 = gfxCtx->curFrameBuffer;
cfb->swapBuffer = gfxCtx->curFrameBuffer;
cfb->viMode = gfxCtx->viMode;
cfb->features = gfxCtx->viFeatures;
cfb->xScale = gfxCtx->xScale;
cfb->yScale = gfxCtx->yScale;
cfb->unk_10 = 0;
cfb->updateRate = R_UPDATE_RATE;
scTask->framebuffer = cfb;
sGraphCfbInfoIdx = sGraphCfbInfoIdx % ARRAY_COUNT(sGraphCfbInfos);
if (1) {}
gfxCtx->schedMsgQ = &gSchedContext.cmdQ;
osSendMesg(&gSchedContext.cmdQ, scTask, OS_MESG_BLOCK);
Sched_SendEntryMsg(&gSchedContext);
}
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void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
u32 problem;
gameState->unk_A0 = 0;
Graph_InitTHGA(gfxCtx);
OPEN_DISPS(gfxCtx, "../graph.c", 966);
gDPNoOpString(WORK_DISP++, "WORK_DISP 開始", 0);
gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 開始", 0);
gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 開始", 0);
gDPNoOpString(OVERLAY_DISP++, "OVERLAY_DISP 開始", 0);
CLOSE_DISPS(gfxCtx, "../graph.c", 975);
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GameState_ReqPadData(gameState);
GameState_Update(gameState);
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OPEN_DISPS(gfxCtx, "../graph.c", 987);
gDPNoOpString(WORK_DISP++, "WORK_DISP 終了", 0);
gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 終了", 0);
gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 終了", 0);
gDPNoOpString(OVERLAY_DISP++, "OVERLAY_DISP 終了", 0);
CLOSE_DISPS(gfxCtx, "../graph.c", 996);
OPEN_DISPS(gfxCtx, "../graph.c", 999);
gSPBranchList(WORK_DISP++, gfxCtx->polyOpaBuffer);
gSPBranchList(POLY_OPA_DISP++, gfxCtx->polyXluBuffer);
gSPBranchList(POLY_XLU_DISP++, gfxCtx->overlayBuffer);
gDPPipeSync(OVERLAY_DISP++);
gDPFullSync(OVERLAY_DISP++);
gSPEndDisplayList(OVERLAY_DISP++);
CLOSE_DISPS(gfxCtx, "../graph.c", 1028);
if (HREG(80) == 10 && HREG(93) == 2) {
HREG(80) = 7;
HREG(81) = -1;
HREG(83) = HREG(92);
}
if (HREG(80) == 7 && HREG(81) != 0) {
if (HREG(82) == 3) {
Fault_AddClient(&sGraphUcodeFaultClient, Graph_UCodeFaultClient, gfxCtx->workBuffer, "do_count_fault");
}
Graph_DisassembleUCode(gfxCtx->workBuffer);
if (HREG(82) == 3) {
Fault_RemoveClient(&sGraphUcodeFaultClient);
}
if (HREG(81) < 0) {
LogUtils_LogHexDump(&HW_REG(SP_MEM_ADDR_REG, u32), 0x20);
LogUtils_LogHexDump(&DPC_START_REG, 0x20);
}
if (HREG(81) < 0) {
HREG(81) = 0;
}
}
problem = false;
{
GfxPool* pool = &gGfxPools[gfxCtx->gfxPoolIdx & 1];
if (pool->headMagic != GFXPOOL_HEAD_MAGIC) {
// @bug (?) : devs might've forgotten "problem = true;"
osSyncPrintf("%c", 7);
// Dynamic area head is destroyed
osSyncPrintf(VT_COL(RED, WHITE) "ダイナミック領域先頭が破壊されています\n" VT_RST);
Fault_AddHungupAndCrash("../graph.c", 1070);
}
if (pool->tailMagic != GFXPOOL_TAIL_MAGIC) {
problem = true;
osSyncPrintf("%c", 7);
// Dynamic region tail is destroyed
osSyncPrintf(VT_COL(RED, WHITE) "ダイナミック領域末尾が破壊されています\n" VT_RST);
Fault_AddHungupAndCrash("../graph.c", 1076);
}
}
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if (THGA_IsCrash(&gfxCtx->polyOpa)) {
problem = true;
osSyncPrintf("%c", 7);
// Zelda 0 is dead
osSyncPrintf(VT_COL(RED, WHITE) "ゼルダ0は死んでしまった(graph_alloc is empty)\n" VT_RST);
}
if (THGA_IsCrash(&gfxCtx->polyXlu)) {
problem = true;
osSyncPrintf("%c", 7);
// Zelda 1 is dead
osSyncPrintf(VT_COL(RED, WHITE) "ゼルダ1は死んでしまった(graph_alloc is empty)\n" VT_RST);
}
if (THGA_IsCrash(&gfxCtx->overlay)) {
problem = true;
osSyncPrintf("%c", 7);
// Zelda 4 is dead
osSyncPrintf(VT_COL(RED, WHITE) "ゼルダ4は死んでしまった(graph_alloc is empty)\n" VT_RST);
}
if (!problem) {
Graph_TaskSet00(gfxCtx);
gfxCtx->gfxPoolIdx++;
gfxCtx->fbIdx++;
}
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func_800F3054();
{
OSTime time = osGetTime();
s32 pad[4];
D_8016A538 = gRSPGFXTotalTime;
D_8016A530 = gRSPAudioTotalTime;
D_8016A540 = gRDPTotalTime;
gRSPGFXTotalTime = 0;
gRSPAudioTotalTime = 0;
gRDPTotalTime = 0;
if (sGraphUpdateTime != 0) {
D_8016A548 = time - sGraphUpdateTime;
}
sGraphUpdateTime = time;
}
if (D_8012DBC0 && CHECK_BTN_ALL(gameState->input[0].press.button, BTN_Z) &&
CHECK_BTN_ALL(gameState->input[0].cur.button, BTN_L | BTN_R)) {
gSaveContext.gameMode = 0;
SET_NEXT_GAMESTATE(gameState, Select_Init, SelectContext);
gameState->running = false;
}
if (D_8012DBC0 && PreNmiBuff_IsResetting(gAppNmiBufferPtr) && !gameState->unk_A0) {
// To reset mode
osSyncPrintf(VT_COL(YELLOW, BLACK) "PRE-NMIによりリセットモードに移行します\n" VT_RST);
SET_NEXT_GAMESTATE(gameState, PreNMI_Init, PreNMIContext);
gameState->running = false;
}
}
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void Graph_ThreadEntry(void* arg0) {
GraphicsContext gfxCtx;
GameState* gameState;
u32 size;
GameStateOverlay* nextOvl;
GameStateOverlay* ovl;
char faultMsg[0x50];
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nextOvl = &gGameStateOverlayTable[0];
// Start graphic thread execution
osSyncPrintf("グラフィックスレッド実行開始\n");
Graph_Init(&gfxCtx);
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while (nextOvl) {
ovl = nextOvl;
Overlay_LoadGameState(ovl);
size = ovl->instanceSize;
// Class size =%d bytes
osSyncPrintf("クラスサイズ=%dバイト\n", size);
gameState = SystemArena_MallocDebug(size, "../graph.c", 1196);
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if (!gameState) {
// Failure to secure
osSyncPrintf("確保失敗\n");
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sprintf(faultMsg, "CLASS SIZE= %d bytes", size);
Fault_AddHungupAndCrashImpl("GAME CLASS MALLOC FAILED", faultMsg);
}
GameState_Init(gameState, ovl->init, &gfxCtx);
while (GameState_IsRunning(gameState)) {
Graph_Update(&gfxCtx, gameState);
}
nextOvl = Graph_GetNextGameState(gameState);
GameState_Destroy(gameState);
SystemArena_FreeDebug(gameState, "../graph.c", 1227);
Overlay_FreeGameState(ovl);
}
Graph_Destroy(&gfxCtx);
// End of graphic thread execution
osSyncPrintf("グラフィックスレッド実行終了\n");
}
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void* Graph_Alloc(GraphicsContext* gfxCtx, size_t size) {
TwoHeadGfxArena* thga = &gfxCtx->polyOpa;
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if (HREG(59) == 1) {
osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->bufp,
thga->p, thga->d);
}
return THGA_AllocEnd(&gfxCtx->polyOpa, ALIGN16(size));
}
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void* Graph_Alloc2(GraphicsContext* gfxCtx, size_t size) {
TwoHeadGfxArena* thga = &gfxCtx->polyOpa;
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if (HREG(59) == 1) {
osSyncPrintf("graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n", size, thga->size, thga->bufp,
thga->p, thga->d);
}
return THGA_AllocEnd(&gfxCtx->polyOpa, ALIGN16(size));
}
void Graph_OpenDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file, s32 line) {
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if (HREG(80) == 7 && HREG(82) != 4) {
dispRefs[0] = gfxCtx->polyOpa.p;
dispRefs[1] = gfxCtx->polyXlu.p;
dispRefs[2] = gfxCtx->overlay.p;
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gDPNoOpOpenDisp(gfxCtx->polyOpa.p++, file, line);
gDPNoOpOpenDisp(gfxCtx->polyXlu.p++, file, line);
gDPNoOpOpenDisp(gfxCtx->overlay.p++, file, line);
}
}
void Graph_CloseDisps(Gfx** dispRefs, GraphicsContext* gfxCtx, const char* file, s32 line) {
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if (HREG(80) == 7 && HREG(82) != 4) {
if (dispRefs[0] + 1 == gfxCtx->polyOpa.p) {
gfxCtx->polyOpa.p = dispRefs[0];
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} else {
gDPNoOpCloseDisp(gfxCtx->polyOpa.p++, file, line);
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}
if (dispRefs[1] + 1 == gfxCtx->polyXlu.p) {
gfxCtx->polyXlu.p = dispRefs[1];
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} else {
gDPNoOpCloseDisp(gfxCtx->polyXlu.p++, file, line);
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}
if (dispRefs[2] + 1 == gfxCtx->overlay.p) {
gfxCtx->overlay.p = dispRefs[2];
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} else {
gDPNoOpCloseDisp(gfxCtx->overlay.p++, file, line);
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}
}
}
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Gfx* Graph_GfxPlusOne(Gfx* gfx) {
return gfx + 1;
}
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Gfx* Graph_BranchDlist(Gfx* gfx, Gfx* dst) {
gSPBranchList(gfx, dst);
return dst;
}
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void* Graph_DlistAlloc(Gfx** gfx, u32 size) {
u8* ptr;
Gfx* dst;
size = ((size + 7) & ~7),
ptr = *gfx + 1;
dst = (Gfx*)(ptr + size);
gSPBranchList(*gfx, dst);
*gfx = dst;
return ptr;
}