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13 lines
372 B
C
13 lines
372 B
C
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#ifndef Z64CUTSCENE_SPLINE_H
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#define Z64CUTSCENE_SPLINE_H
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#include "ultra64.h"
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#include "z64math.h"
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union CutsceneCameraPoint;
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void func_800BB0A0(f32 u, Vec3f* pos, f32* roll, f32* viewAngle, f32* point0, f32* point1, f32* point2, f32* point3);
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s32 func_800BB2B4(Vec3f* pos, f32* roll, f32* fov, union CutsceneCameraPoint* point, s16* keyFrame, f32* curFrame);
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#endif
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