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oot/assets/xml/objects/object_ma1.xml

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<Root>
<File Name="object_ma1" Segment="6">
<Animation Name="object_ma1_Anim_000244" Offset="0x244"/>
<Animation Name="object_ma1_Anim_000820" Offset="0x820"/>
<Texture Name="object_ma1_TLUT_000830" OutName="tlut_00000830" Format="rgb5a1" Width="16" Height="16" Offset="0x830"/>
<Texture Name="object_ma1_Tex_000A30" OutName="tex_00000A30" Format="ci8" Width="8" Height="16" Offset="0xA30"/>
<Texture Name="object_ma1_Tex_000AB0" OutName="tex_00000AB0" Format="rgb5a1" Width="16" Height="16" Offset="0xAB0"/>
<Texture Name="object_ma1_Tex_000CB0" OutName="tex_00000CB0" Format="rgb5a1" Width="16" Height="32" Offset="0xCB0"/>
<Texture Name="object_ma1_Tex_0010B0" OutName="tex_000010B0" Format="ci8" Width="8" Height="8" Offset="0x10B0"/>
<Texture Name="object_ma1_Tex_0010F0" OutName="tex_000010F0" Format="ci8" Width="64" Height="16" Offset="0x10F0"/>
<Texture Name="object_ma1_TLUT_0014F0" OutName="tlut_000014F0" Format="rgb5a1" Width="96" Height="1" Offset="0x14F0"/><!--Blob Name="object_ma1_Blob_0016F0" Size="0x28" Offset="0x16F0" /-->
<Texture Name="object_ma1_Tex_001718" OutName="tex_00001718" Format="rgb5a1" Width="8" Height="8" Offset="0x1718"/>
<Texture Name="object_ma1_Tex_001798" OutName="tex_00001798" Format="rgb5a1" Width="8" Height="8" Offset="0x1798"/>
<Texture Name="object_ma1_Tex_001818" OutName="tex_00001818" Format="rgb5a1" Width="16" Height="16" Offset="0x1818"/>
<Texture Name="object_ma1_Tex_001A18" OutName="tex_00001A18" Format="ci8" Width="16" Height="16" Offset="0x1A18"/>
<Blob Name="object_ma1_Blob_001B18" Size="0x400" Offset="0x1B18"/>
<Texture Name="object_ma1_Tex_001F18" OutName="tex_00001F18" Format="rgb5a1" Width="32" Height="16" Offset="0x1F18"/>
<Blob Name="object_ma1_Blob_002318" Size="0x1000" Offset="0x2318"/>
<DList Name="object_ma1_DL_004148" Offset="0x4148"/>
<DList Name="object_ma1_DL_006C68" Offset="0x6C68"/>
<DList Name="object_ma1_DL_006DD8" Offset="0x6DD8"/>
<DList Name="object_ma1_DL_006F10" Offset="0x6F10"/>
<DList Name="object_ma1_DL_007360" Offset="0x7360"/>
<DList Name="object_ma1_DL_007518" Offset="0x7518"/>
<DList Name="object_ma1_DL_007628" Offset="0x7628"/>
<DList Name="object_ma1_DL_0077D0" Offset="0x77D0"/>
<DList Name="object_ma1_DL_007988" Offset="0x7988"/>
<DList Name="object_ma1_DL_007A98" Offset="0x7A98"/>
<DList Name="object_ma1_DL_007C40" Offset="0x7C40"/>
<DList Name="object_ma1_DL_007D40" Offset="0x7D40"/>
<DList Name="object_ma1_DL_007D98" Offset="0x7D98"/>
<DList Name="object_ma1_DL_007EF8" Offset="0x7EF8"/>
<DList Name="object_ma1_DL_008040" Offset="0x8040"/>
<DList Name="object_ma1_DL_008098" Offset="0x8098"/>
<DList Name="object_ma1_DL_0081F8" Offset="0x81F8"/>
<Limb Name="object_ma1_Limb_008340" LimbType="Standard" Offset="0x8340"/>
<Limb Name="object_ma1_Limb_00834C" LimbType="Standard" Offset="0x834C"/>
<Limb Name="object_ma1_Limb_008358" LimbType="Standard" Offset="0x8358"/>
<Limb Name="object_ma1_Limb_008364" LimbType="Standard" Offset="0x8364"/>
<Limb Name="object_ma1_Limb_008370" LimbType="Standard" Offset="0x8370"/>
<Limb Name="object_ma1_Limb_00837C" LimbType="Standard" Offset="0x837C"/>
<Limb Name="object_ma1_Limb_008388" LimbType="Standard" Offset="0x8388"/>
<Limb Name="object_ma1_Limb_008394" LimbType="Standard" Offset="0x8394"/>
<Limb Name="object_ma1_Limb_0083A0" LimbType="Standard" Offset="0x83A0"/>
<Limb Name="object_ma1_Limb_0083AC" LimbType="Standard" Offset="0x83AC"/>
<Limb Name="object_ma1_Limb_0083B8" LimbType="Standard" Offset="0x83B8"/>
<Limb Name="object_ma1_Limb_0083C4" LimbType="Standard" Offset="0x83C4"/>
<Limb Name="object_ma1_Limb_0083D0" LimbType="Standard" Offset="0x83D0"/>
<Limb Name="object_ma1_Limb_0083DC" LimbType="Standard" Offset="0x83DC"/>
<Limb Name="object_ma1_Limb_0083E8" LimbType="Standard" Offset="0x83E8"/>
<Limb Name="object_ma1_Limb_0083F4" LimbType="Standard" Offset="0x83F4"/>
<Limb Name="object_ma1_Limb_008400" LimbType="Standard" Offset="0x8400"/>
<Limb Name="object_ma1_Limb_00840C" LimbType="Standard" Offset="0x840C"/>
<Skeleton Name="object_ma1_Skel_008460" Type="Flex" LimbType="Standard" Offset="0x8460"/>
<Animation Name="object_ma1_Anim_008D64" Offset="0x8D64"/>
</File>
</Root>