mirror of
https://github.com/zeldaret/oot.git
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4d5d1fd079
* it's crashing * fix stuff * fix xmls * problematic objects * fix tabs * Fix suffixes * add missing new lines * Add comments to the problematic objects * Find and replace fixes * Add Fig's objects * I forgot to add a Name in a cutscene, so I'm adding it here * Update object decomp tutorial a little bit * Update problematic objects * Update docs/tutorial/object_decomp.md Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Change comments * comment out a few blobs * dammit tluts * Change a bunch of objects * update the last bunch * update comments on oA11 and oB2 * Ninja-edit to fix compatibility with ZAPD's PR 142 Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
57 lines
4.5 KiB
XML
57 lines
4.5 KiB
XML
<Root>
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<File Name="object_ma1" Segment="6">
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<Animation Name="object_ma1_Anim_000244" Offset="0x244"/>
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<Animation Name="object_ma1_Anim_000820" Offset="0x820"/>
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<Texture Name="object_ma1_TLUT_000830" OutName="tlut_00000830" Format="rgb5a1" Width="16" Height="16" Offset="0x830"/>
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<Texture Name="object_ma1_Tex_000A30" OutName="tex_00000A30" Format="ci8" Width="8" Height="16" Offset="0xA30"/>
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<Texture Name="object_ma1_Tex_000AB0" OutName="tex_00000AB0" Format="rgb5a1" Width="16" Height="16" Offset="0xAB0"/>
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<Texture Name="object_ma1_Tex_000CB0" OutName="tex_00000CB0" Format="rgb5a1" Width="16" Height="32" Offset="0xCB0"/>
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<Texture Name="object_ma1_Tex_0010B0" OutName="tex_000010B0" Format="ci8" Width="8" Height="8" Offset="0x10B0"/>
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<Texture Name="object_ma1_Tex_0010F0" OutName="tex_000010F0" Format="ci8" Width="64" Height="16" Offset="0x10F0"/>
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<Texture Name="object_ma1_TLUT_0014F0" OutName="tlut_000014F0" Format="rgb5a1" Width="96" Height="1" Offset="0x14F0"/><!--Blob Name="object_ma1_Blob_0016F0" Size="0x28" Offset="0x16F0" /-->
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<Texture Name="object_ma1_Tex_001718" OutName="tex_00001718" Format="rgb5a1" Width="8" Height="8" Offset="0x1718"/>
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<Texture Name="object_ma1_Tex_001798" OutName="tex_00001798" Format="rgb5a1" Width="8" Height="8" Offset="0x1798"/>
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<Texture Name="object_ma1_Tex_001818" OutName="tex_00001818" Format="rgb5a1" Width="16" Height="16" Offset="0x1818"/>
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<Texture Name="object_ma1_Tex_001A18" OutName="tex_00001A18" Format="ci8" Width="16" Height="16" Offset="0x1A18"/>
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<Blob Name="object_ma1_Blob_001B18" Size="0x400" Offset="0x1B18"/>
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<Texture Name="object_ma1_Tex_001F18" OutName="tex_00001F18" Format="rgb5a1" Width="32" Height="16" Offset="0x1F18"/>
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<Blob Name="object_ma1_Blob_002318" Size="0x1000" Offset="0x2318"/>
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<Limb Name="object_ma1_Limb_0083C4" LimbType="Standard" Offset="0x83C4"/>
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<Limb Name="object_ma1_Limb_0083D0" LimbType="Standard" Offset="0x83D0"/>
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<Limb Name="object_ma1_Limb_0083E8" LimbType="Standard" Offset="0x83E8"/>
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<Limb Name="object_ma1_Limb_0083F4" LimbType="Standard" Offset="0x83F4"/>
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<Limb Name="object_ma1_Limb_008400" LimbType="Standard" Offset="0x8400"/>
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<Limb Name="object_ma1_Limb_00840C" LimbType="Standard" Offset="0x840C"/>
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<Skeleton Name="object_ma1_Skel_008460" Type="Flex" LimbType="Standard" Offset="0x8460"/>
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<Animation Name="object_ma1_Anim_008D64" Offset="0x8D64"/>
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</File>
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</Root>
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