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oot/assets/xml/objects/object_ny.xml

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<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_ny" Segment="6">
<Texture Name="gEnNyRockBodyTex" OutName="rock_body" Format="rgba16" Width="16" Height="16" Offset="0x0000"/>
<Texture Name="gEnNySpikeTex" OutName="spike" Format="rgba16" Width="32" Height="32" Offset="0x0200"/>
<Texture Name="gEnNyMetalBodyTex" OutName="metal_body" Format="rgba16" Width="32" Height="32" Offset="0x0A00"/>
<DList Name="gEnNyRockBodyDL" Offset="0x1DD0"/>
<DList Name="gEnNyMetalBodyDL" Offset="0x1EA8"/>
<DList Name="gEnNySpikeDL" Offset="0x1FC8"/>
</File>
</Root>