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oot/assets/xml/objects/object_mm.xml

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<Root>
<File Name="object_mm" Segment="6">
<Skeleton Name="gRunningManSkel" Type="Flex" LimbType="Standard" Offset="0x5E18"/>
<Animation Name="gRunningManRunAnim" Offset="0x0718"/>
<Animation Name="gRunningManSitStandAnim" Offset="0x6940"/>
<Animation Name="gRunningManSitWaitAnim" Offset="0x6C50"/>
<Animation Name="gRunningManSprintAnim" Offset="0x0468"/>
<Animation Name="gRunningManExcitedAnim" Offset="0x73A0"/>
<Animation Name="gRunningManHappyAnim" Offset="0x8060"/>
<Texture Name="gRunningManTLUT" OutName="running_man_tlut" Format="rgba16" Width="16" Height="16" Offset="0x730"/>
Even more objects (#913) * malon adult limbs and enum * malon adult animations * Malon Adult textures * Object_ma2 OK * Cleanup undefined syms file * more cleanup * object_in OK * change * Object_TA limbs and Limb DLs ok * Textures in DLs OK * Object TA animations OK * Object TA OK * clean up the xml * almost done with impa textures * name impa draw funcs * fix globalCtx2 in talon_init * more progress in impa * eye texture stuff * impa OK * remove files * fix messed up merge * Switch MA2 blink timer from hex * Name a function * Fix skelanime fixer * Missing malon adult TLUT * add some missing symbols in DemoEc * Fix conflicts, part2 * Clean up TLUT related stuff and some minor things * Remove unused externs from z_demo_ec * Remove unused symbols from undefined_syms.txt * PR fixes (Dragorn) * Dragorn fixes * Fix various texture-related issues in object_link_child * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix ingo and the rest of Dragorns fix * impa fixes * fix ingo again * fix windmill man missing TLUT * Fix impa in viewer * Roman's fixes * Add limb * Missed an animation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-11-24 18:37:36 +00:00
<Texture Name="gRunningManMouthOpenTex" OutName="running_man_mouth_open" Format="ci8" Width="32" Height="16" Offset="0xE30" TlutOffset="0x730"/>
<Texture Name="gRunningManMouthClosedTex" OutName="running_man_mouth_closed" Format="ci8" Width="32" Height="16" Offset="0xC30" TlutOffset="0x730"/>
</File>
</Root>