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oot/tools/overlayhelpers/mapmark.py

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3.8 KiB
Python
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#!/usr/bin/env python3
import os
import struct
import sys
NUM_SCENES = 10
SIMPLIFY_OUTPUT = True # setting to True reduces the final output by ~9k lines
MAP_MARK_RAM = 0x80858B70
gMapMarkDataTable = 0x8085F5E8
DUNGEON_NAMES = [
("DekuTree", "Deku Tree"),
("DodongosCavern", "Dodongo's Cavern"),
("JabuJabuBelly", "Jabu-Jabu's Belly"),
("ForestTemple", "Forest Temple"),
("FireTemple", "Fire Temple"),
("WaterTemple", "Water Temple"),
("SpiritTemple", "Spirit Temple"),
("ShadowTemple", "Shadow Temple"),
("BottomWell", "Bottom of the Well"),
("IceCavern", "Ice Cavern")
]
HEADER = """\
#include "global.h"
"""
def RamToOff(vram):
return vram - MAP_MARK_RAM
def GetMapPtrs(data):
off = RamToOff(gMapMarkDataTable)
return struct.unpack_from(">10L", data[off:off+(NUM_SCENES * 4)])
def GetMapsPerScene(ptrs):
result = []
endAddr = list(ptrs)
endAddr.append(gMapMarkDataTable)
for i, ptr in enumerate(ptrs):
v = (endAddr[i+1] - ptr) // 0x72
result.append(v)
return result
def GetPoints(data, ptr, numPoints):
points = []
off = RamToOff(ptr)
for i in range(numPoints):
points.append(struct.unpack_from(">bBB", data[off:off+3]))
off = off + 3
return points
def GetIconData(data, ptr):
off = RamToOff(ptr)
v = struct.unpack_from(">bB", data[off:off+2])
points = GetPoints(data, ptr+2, v[1] if SIMPLIFY_OUTPUT else 12)
return [v[0], v[1], points]
def GetSceneMap(data, ptr):
icons = []
for i in range(3):
icon = GetIconData(data, ptr + (i * 0x26))
if not SIMPLIFY_OUTPUT or icon[0] != 0 or icon[1] > 0:
icons.append(icon)
return icons
def GetSceneMaps(data, ptr, numMaps):
maps = []
for i in range(numMaps):
maps.append(GetSceneMap(data, ptr + (i * 0x72)))
return maps
def GetDungeonSymbol(i):
return f"sMapMark{DUNGEON_NAMES[i][0]}"
def GetDungeonName(i):
return DUNGEON_NAMES[i][1]
def GetIconName(v):
if v == 0:
return "MAP_MARK_CHEST"
if v == 1:
return "MAP_MARK_BOSS"
if v == -1:
return "MAP_MARK_NONE"
return v
def IND(n):
return ' ' * 4 * n
if len(sys.argv) != 2:
print("Script requires an output filename for the generated .c file")
quit()
scriptDir = os.path.dirname(os.path.realpath(__file__))
repo = scriptDir + os.sep + ".." + os.sep + ".."
map_mark_data = []
Setup rom decompression and compression (#1614) * decompress baserom * cleanup * specific hash check * rename baserom * git subrepo clone (merge) --branch=5da3132606e4fd427a8d72b8428e4f921cd6e56f git@github.com:z64tools/z64compress.git tools/z64compress subrepo: subdir: "tools/z64compress" merged: "5da313260" upstream: origin: "git@github.com:z64tools/z64compress.git" branch: "5da3132606e4fd427a8d72b8428e4f921cd6e56f" commit: "5da313260" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * setup compression * Add all compressed segments to the spec * Update md5 files * readme instructions * cleanup * Setup python dependencies on Jenkinsfile * Update Makefile Co-authored-by: cadmic <cadmic24@gmail.com> * review * . .venv/bin/activate * update readme * whoops * Yeet other versions from decompress_baserom.py * my bad * Move everything to baseroms/VERSION/ * Active venv on each command * jenkinsfile: use multiline syntax * Put the correct path on the jenkinsfile * Forgot to call per_version_fixes * CC0 * Update readme * Change where baserom segments are put into * Update Makefile Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update crunch64 * Label compressed instead of uncompressed * Update README.md Co-authored-by: fig02 <fig02srl@gmail.com> * Fix * `make rom` * baserom-uncompressed * Update README.md Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update README.md Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update README.md Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update README.md Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update README.md Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * review * baserom-decompressed.z64 * ignore baseroms * rm -rf tools/z64compress * wip crunch64-based compress.py * OK compress * use ipl3checksum sum directly for cic update on compressed rom * multithreading * "docs" * fix MT: move set_sigint_ignored to global level for pickling * license compress.py * rm junk * Fix (or at least sort out) compress_ranges.txt dependencies * Update tools/overlayhelpers/damage_table.py Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> --------- Co-authored-by: cadmic <cadmic24@gmail.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: fig02 <fig02srl@gmail.com>
2024-01-24 18:00:10 +00:00
with open(repo + "/baseroms/gc-eu-mq-dbg/segments/ovl_map_mark_data", "rb") as file:
map_mark_data = bytearray(file.read())
scenemaps = []
scenemap_ptrs = GetMapPtrs(map_mark_data)
maps_per_scene = GetMapsPerScene(scenemap_ptrs)
for i in range(NUM_SCENES):
scenemaps.append((i, GetSceneMaps(map_mark_data, scenemap_ptrs[i], maps_per_scene[i])))
cstr = HEADER
for scenemap in scenemaps:
cstr += f"MapMarkData {GetDungeonSymbol(scenemap[0])}[] = {{\n"
for mapId, map in enumerate(scenemap[1]):
cstr += IND(1) + f"// {GetDungeonName(scenemap[0])} minimap {mapId}\n"
cstr += IND(1) + "{\n"
for icon in map:
if SIMPLIFY_OUTPUT and icon[0] == -1:
cstr += IND(2) + f"{{ {GetIconName(icon[0])}, 0, {{ 0 }} }},\n"
else:
cstr += IND(2) + "{\n"
cstr += IND(3) + f"{GetIconName(icon[0])}, {icon[1]},\n"
cstr += IND(3) + "{\n"
for point in icon[2]:
cstr += IND(4) + f"{{ {point[0]}, {point[1]}, {point[2]} }},\n"
cstr += IND(3) + "}\n"
cstr += IND(2) + "},\n"
cstr += IND(1) + "},\n"
cstr += "};\n\n"
cstr += "MapMarkData* gMapMarkDataTable[] = {\n"
for scenemap in scenemaps:
cstr += f" {GetDungeonSymbol(scenemap[0])},\n"
cstr += "};\n"
with open(sys.argv[1], "w") as file:
file.write(cstr)