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oot/src/code/z_eff_ss_dead.c

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#include "global.h"
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void func_80026230(PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3) {
f32 cos;
Gfx* displayListHead;
f32 absCos;
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OPEN_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 113);
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displayListHead = POLY_OPA_DISP;
cos = Math_CosS((0x8000 / arg3) * arg2);
absCos = ABS(cos);
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gDPPipeSync(displayListHead++);
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if (color == NULL) {
gDPSetFogColor(displayListHead++, 255, 0, 0, 0);
} else {
gDPSetFogColor(displayListHead++, color->r, color->g, color->b, color->a);
}
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gSPFogPosition(displayListHead++, 0, (s16)(absCos * 3000.0f) + 1500);
POLY_OPA_DISP = displayListHead;
if (1) {} // Necessary to match
CLOSE_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 129);
}
void func_80026400(PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3) {
Gfx* displayListHead;
f32 cos;
if (arg3 != 0) {
OPEN_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 141);
cos = Math_CosS((0x4000 / arg3) * arg2);
displayListHead = POLY_OPA_DISP;
gDPPipeSync(displayListHead++);
gDPSetFogColor(displayListHead++, color->r, color->g, color->b, color->a);
gSPFogPosition(displayListHead++, 0, (s16)(2800.0f * ABS(cos)) + 1700);
POLY_OPA_DISP = displayListHead;
if (1) {} // Necessary to match
CLOSE_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 153);
}
}
void func_80026608(PlayState* play) {
s32 pad;
OPEN_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 159);
gDPPipeSync(POLY_OPA_DISP++);
POLY_OPA_DISP = Play_SetFog(play, POLY_OPA_DISP);
CLOSE_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 164);
}
void func_80026690(PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3) {
f32 cos;
Gfx* displayListHead;
f32 absCos;
OPEN_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 178);
displayListHead = POLY_XLU_DISP;
cos = Math_CosS((0x8000 / arg3) * arg2);
absCos = ABS(cos);
gDPPipeSync(displayListHead++);
if (color == NULL) {
gDPSetFogColor(displayListHead++, 255, 0, 0, 0);
} else {
gDPSetFogColor(displayListHead++, color->r, color->g, color->b, color->a);
}
gSPFogPosition(displayListHead++, 0, (s16)(absCos * 3000.0f) + 1500);
POLY_XLU_DISP = displayListHead;
if (1) {} // Necessary to match
CLOSE_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 194);
}
void func_80026860(PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3) {
f32 cos;
Gfx* displayListHead;
OPEN_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 201);
displayListHead = POLY_XLU_DISP;
cos = Math_CosS((0x4000 / arg3) * arg2);
gDPPipeSync(displayListHead++);
gDPSetFogColor(displayListHead++, color->r, color->g, color->b, color->a);
gSPFogPosition(displayListHead++, 0, (s16)(2800.0f * ABS(cos)) + 1700);
POLY_XLU_DISP = displayListHead;
if (1) {} // Necessary to match
CLOSE_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 212);
}
void func_80026A6C(PlayState* play) {
s32 pad;
OPEN_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 217);
gDPPipeSync(POLY_XLU_DISP++);
POLY_XLU_DISP = Play_SetFog(play, POLY_XLU_DISP);
CLOSE_DISPS(play->state.gfxCtx, "../z_eff_ss_dead.c", 222);
}