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oot/src/code/z_vr_box.c

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#include "global.h"
#include "terminal.h"
#include "z64environment.h"
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u32 D_8012AC90[4] = {
0x00000000,
0x00010000,
0x00020000,
0x00030000,
};
u16 D_8012ACA0[2][0x20] = {
{ 0x00, 0x02, 0x0A, 0x0C, 0x02, 0x04, 0x0C, 0x0E, 0x0A, 0x0C, 0x14, 0x16, 0x0C, 0x0E, 0x16, 0x18,
0x01, 0x03, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0B, 0x0D, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x15, 0x17 },
{ 0x14, 0x16, 0x1E, 0x20, 0x16, 0x18, 0x20, 0x22, 0x1E, 0x20, 0x28, 0x2A, 0x20, 0x22, 0x2A, 0x2C,
0x15, 0x17, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1F, 0x21, 0x23, 0x24, 0x25, 0x26, 0x27, 0x29, 0x2B },
};
s16 D_8012AD20[5] = {
0x0000, 0x0FC0, 0x1F80, 0x2F40, 0x3F00,
};
s16 D_8012AD2C[9] = {
0x0000, 0x07C0, 0x0F80, 0x1740, 0x1F00, 0x26C0, 0x2E80, 0x3640, 0x3E00,
};
s16 D_8012AD40[0x40] = {
0x00, 0x10, 0x13, 0x12, 0x10, 0x01, 0x14, 0x13, 0x01, 0x11, 0x15, 0x14, 0x11, 0x05, 0x16, 0x15,
0x12, 0x13, 0x17, 0x02, 0x13, 0x14, 0x03, 0x17, 0x14, 0x15, 0x18, 0x03, 0x15, 0x16, 0x07, 0x18,
0x02, 0x17, 0x1A, 0x19, 0x17, 0x03, 0x1B, 0x1A, 0x03, 0x18, 0x1C, 0x1B, 0x18, 0x07, 0x1D, 0x1C,
0x19, 0x1A, 0x1E, 0x0A, 0x1A, 0x1B, 0x0B, 0x1E, 0x1B, 0x1C, 0x1F, 0x0B, 0x1C, 0x1D, 0x0F, 0x1F,
};
u32 D_8012ADC0[6] = {
0x00000000, 0x00002000, 0x00004000, 0x00006000, 0x00008000, 0x0000C000,
};
u16 D_8012ADD8[0x20] = {
0x00, 0x02, 0x0A, 0x0C, 0x02, 0x04, 0x0C, 0x0E, 0x0A, 0x0C, 0x14, 0x16, 0x0C, 0x0E, 0x16, 0x18,
0x01, 0x03, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0B, 0x0D, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x15, 0x17,
};
s16 D_8012AE18[5] = {
0x0000, 0x07C0, 0x0F80, 0x1740, 0x1F00,
};
s16 D_8012AE24[5] = {
0x0000, 0x07C0, 0x0F80, 0x1740, 0x1F00,
};
s16 D_8012AE30[5] = {
0x0000, 0x07C0, 0x0F80, 0x07C0, 0x0000,
};
s16 D_8012AE3C[0x40] = {
0x00, 0x10, 0x13, 0x12, 0x10, 0x01, 0x14, 0x13, 0x01, 0x11, 0x15, 0x14, 0x11, 0x05, 0x16, 0x15,
0x12, 0x13, 0x17, 0x02, 0x13, 0x14, 0x03, 0x17, 0x14, 0x15, 0x18, 0x03, 0x15, 0x16, 0x07, 0x18,
0x02, 0x17, 0x1A, 0x19, 0x17, 0x03, 0x1B, 0x1A, 0x03, 0x18, 0x1C, 0x1B, 0x18, 0x07, 0x1D, 0x1C,
0x19, 0x1A, 0x1E, 0x0A, 0x1A, 0x1B, 0x0B, 0x1E, 0x1B, 0x1C, 0x1F, 0x0B, 0x1C, 0x1D, 0x0F, 0x1F,
};
typedef struct {
/* 0x000 */ s32 unk_0;
/* 0x004 */ s32 unk_4;
/* 0x008 */ s32 unk_8;
/* 0x00C */ s32 unk_C;
/* 0x010 */ s32 unk_10;
} Struct_8012AF0C; // size = 0x14
Struct_8012AF0C D_8012AEBC[4] = {
{ -0x7E, 0x7C, -0x7E, 0x3F, -0x1F },
{ 0x7E, 0x7C, -0x7E, 0x3F, -0x1F },
{ 0x7E, 0x7C, 0x7E, -0x3F, -0x1F },
{ -0x7E, 0x7C, 0x7E, -0x3F, -0x1F },
};
Struct_8012AF0C D_8012AF0C[6] = {
{ -0x40, 0x40, -0x40, 0x20, -0x20 }, { 0x40, 0x40, 0x40, -0x20, -0x20 }, { -0x40, 0x40, 0x40, -0x20, -0x20 },
{ 0x40, 0x40, -0x40, 0x20, -0x20 }, { -0x40, 0x40, 0x40, 0x20, -0x20 }, { -0x40, -0x40, -0x40, 0x20, 0x20 },
};
s32 func_800ADBB0(SkyboxContext* skyboxCtx, Vtx* roomVtx, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7,
s32 arg8, s32 arg9) {
u32 pad42C;
s32 pad428;
s32 sp424;
s32 i;
s32 j;
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s32 k;
u16 index;
s16 phi_t1;
s16 phi_a2_4;
s16 phi_a0_4;
s16 phi_t2_4;
s16 phi_ra;
s32 sp358[9 * 5];
s32 sp2A4[9 * 5];
s32 sp1F0[9 * 5];
s32 sp13C[9 * 5];
s32 sp88[9 * 5];
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s32 pad;
switch (arg8) {
case 0:
case 2:
pad428 = arg4;
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for (i = 0, k = 0; k < 45; i++) {
pad42C = arg3;
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for (j = 0; j < 5; j++, k++) {
sp1F0[k] = arg5;
sp358[k] = pad42C;
sp2A4[k] = pad428;
sp13C[k] = D_8012AD20[j];
sp88[k] = D_8012AD2C[i];
pad42C += arg6;
}
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pad428 += arg7;
}
break;
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case 1:
case 3:
pad428 = arg4;
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for (i = 0, k = 0; k < 45; i++) {
pad42C = arg5;
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for (j = 0; j < 5; j++, k++) {
sp358[k] = arg3;
sp2A4[k] = pad428;
sp1F0[k] = pad42C;
sp13C[k] = D_8012AD20[j];
sp88[k] = D_8012AD2C[i];
pad42C += arg6;
}
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pad428 += arg7;
}
break;
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case 4:
case 5:
pad428 = arg5;
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for (i = 0, k = 0; k < 45; i++) {
pad42C = arg3;
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for (j = 0; j < 5; j++, k++) {
sp2A4[k] = arg4;
sp358[k] = pad42C;
sp1F0[k] = pad428;
sp13C[k] = D_8012AD20[j];
sp88[k] = D_8012AD2C[i];
pad42C += arg6;
}
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pad428 += arg7;
}
break;
}
for (phi_a2_4 = 0, sp424 = 0; sp424 < 2; sp424++) {
skyboxCtx->unk_138 = skyboxCtx->dListBuf[arg9 + sp424];
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for (i = 0; i < 0x20; i++) {
index = D_8012ACA0[sp424][i];
roomVtx[arg2 + i].v.ob[0] = sp358[index];
roomVtx[arg2 + i].v.ob[1] = sp2A4[index];
roomVtx[arg2 + i].v.ob[2] = sp1F0[index];
roomVtx[arg2 + i].v.flag = 0;
roomVtx[arg2 + i].v.tc[0] = sp13C[index];
roomVtx[arg2 + i].v.tc[1] = sp88[index];
roomVtx[arg2 + i].v.cn[1] = 0;
roomVtx[arg2 + i].v.cn[2] = 0;
roomVtx[arg2 + i].v.cn[0] = 255;
}
gSPVertex(skyboxCtx->unk_138++, &roomVtx[arg2], 32, 0);
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arg2 += i;
gSPCullDisplayList(skyboxCtx->unk_138++, 0, 15);
for (phi_t2_4 = 0, phi_ra = 0; phi_ra < 4; phi_ra++, phi_a2_4 += 0x1F) {
for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x3F, phi_t2_4 += 4) {
gDPLoadTextureTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[0] + D_8012AC90[arg8],
G_IM_FMT_CI, G_IM_SIZ_8b, 256, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x3F,
phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
gSP1Quadrangle(skyboxCtx->unk_138++, D_8012AD40[phi_t2_4 + 1], D_8012AD40[phi_t2_4 + 2],
D_8012AD40[phi_t2_4 + 3], D_8012AD40[phi_t2_4 + 0], 3);
}
}
gSPEndDisplayList(skyboxCtx->unk_138++);
}
return arg2;
}
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s32 func_800AE2C0(SkyboxContext* skyboxCtx, Vtx* roomVtx, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7,
s32 arg8) {
s32 i;
s32 j;
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s32 k;
s16 phi_a0_4;
s16 phi_t1;
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s32 temp1;
u16 index;
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s16 phi_a2_4;
s16 phi_ra;
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s16 phi_t2_4;
s32 temp2;
s32 sp2B4[5 * 5];
s32 sp250[5 * 5];
s32 sp1EC[5 * 5];
s32 sp188[5 * 5];
s32 sp124[5 * 5];
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s32 pad;
switch (arg8) {
case 0:
case 1:
temp1 = arg4;
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for (i = 0, k = 0; k < 25; i++) {
temp2 = arg3;
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for (j = 0; j < 5; j++, k++) {
sp1EC[k] = arg5;
sp2B4[k] = temp2;
sp250[k] = temp1;
sp188[k] = D_8012AE18[j];
sp124[k] = D_8012AE30[i];
temp2 += arg6;
}
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temp1 += arg7;
}
break;
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case 2:
case 3:
temp1 = arg4;
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for (i = 0, k = 0; k < 25; i++) {
temp2 = arg5;
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for (j = 0; j < 5; j++, k++) {
sp2B4[k] = arg3;
sp250[k] = temp1;
sp1EC[k] = temp2;
sp188[k] = D_8012AE18[j];
sp124[k] = D_8012AE30[i];
temp2 += arg6;
}
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temp1 += arg7;
}
break;
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case 4:
case 5:
temp1 = arg5;
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for (i = 0, k = 0; k < 25; i++) {
temp2 = arg3;
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for (j = 0; j < 5; j++, k++) {
sp250[k] = arg4;
sp2B4[k] = temp2;
sp1EC[k] = temp1;
sp188[k] = D_8012AE18[j];
sp124[k] = D_8012AE24[i];
temp2 += arg6;
}
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temp1 += arg7;
}
break;
}
skyboxCtx->unk_138 = &skyboxCtx->dListBuf[2 * arg8][0];
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for (i = 0; i < 0x20; i++) {
index = D_8012ADD8[i];
roomVtx[arg2 + i].v.ob[0] = sp2B4[index];
roomVtx[arg2 + i].v.ob[1] = sp250[index];
roomVtx[arg2 + i].v.ob[2] = sp1EC[index];
roomVtx[arg2 + i].v.flag = 0;
roomVtx[arg2 + i].v.tc[0] = sp188[index];
roomVtx[arg2 + i].v.tc[1] = sp124[index];
roomVtx[arg2 + i].v.cn[1] = 0;
roomVtx[arg2 + i].v.cn[2] = 0;
roomVtx[arg2 + i].v.cn[0] = 255;
}
gSPVertex(skyboxCtx->unk_138++, &roomVtx[arg2], 32, 0);
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arg2 += i;
gSPCullDisplayList(skyboxCtx->unk_138++, 0, 15);
if ((arg8 == 4) || (arg8 == 5)) {
phi_a2_4 = 0;
for (phi_t2_4 = 0, phi_ra = 0; phi_ra < 4; phi_ra++, phi_a2_4 += 0x1F) {
for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) {
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[0] + D_8012ADC0[arg8], 0,
G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[1] + D_8012ADC0[arg8], 0x80, 1,
G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, phi_a2_4 + 0x1F,
0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOLOD);
gSP1Quadrangle(skyboxCtx->unk_138++, D_8012AE3C[phi_t2_4 + 1], D_8012AE3C[phi_t2_4 + 2],
D_8012AE3C[phi_t2_4 + 3], D_8012AE3C[phi_t2_4 + 0], 3);
}
}
} else {
phi_a2_4 = 0;
for (phi_t2_4 = 0, phi_ra = 0; phi_ra < 2; phi_ra++, phi_a2_4 += 0x1F) {
for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) {
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[0] + D_8012ADC0[arg8], 0,
G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[1] + D_8012ADC0[arg8], 0x80, 1,
G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, phi_a2_4 + 0x1F,
0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOLOD);
gSP1Quadrangle(skyboxCtx->unk_138++, D_8012AE3C[phi_t2_4 + 1], D_8012AE3C[phi_t2_4 + 2],
D_8012AE3C[phi_t2_4 + 3], D_8012AE3C[phi_t2_4 + 0], 3);
}
}
phi_a2_4 -= 0x1F;
for (phi_ra = 0; phi_ra < 2; phi_ra++, phi_a2_4 -= 0x1F) {
for (phi_a0_4 = 0, phi_t1 = 0; phi_t1 < 4; phi_t1++, phi_a0_4 += 0x1F, phi_t2_4 += 4) {
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[0] + D_8012ADC0[arg8], 0,
G_TX_RENDERTILE, G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F,
phi_a2_4 + 0x1F, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
gDPLoadMultiTile(skyboxCtx->unk_138++, (u32)skyboxCtx->staticSegments[1] + D_8012ADC0[arg8], 0x80, 1,
G_IM_FMT_CI, G_IM_SIZ_8b, 128, 0, phi_a0_4, phi_a2_4, phi_a0_4 + 0x1F, phi_a2_4 + 0x1F,
0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOLOD);
gSP1Quadrangle(skyboxCtx->unk_138++, D_8012AE3C[phi_t2_4 + 1], D_8012AE3C[phi_t2_4 + 2],
D_8012AE3C[phi_t2_4 + 3], D_8012AE3C[phi_t2_4 + 0], 3);
}
}
}
gSPEndDisplayList(skyboxCtx->unk_138++);
return arg2;
}
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void func_800AEFC8(SkyboxContext* skyboxCtx, s16 skyboxId) {
s32 i;
s32 j;
s32 phi_s3 = 0;
if (skyboxId == SKYBOX_BAZAAR || (skyboxId > SKYBOX_HOUSE_KAKARIKO && skyboxId <= SKYBOX_BOMBCHU_SHOP)) {
for (j = 0, i = 0; i < 2; i++, j += 2) {
phi_s3 = func_800ADBB0(skyboxCtx, skyboxCtx->roomVtx, phi_s3, D_8012AEBC[i].unk_0, D_8012AEBC[i].unk_4,
D_8012AEBC[i].unk_8, D_8012AEBC[i].unk_C, D_8012AEBC[i].unk_10, i, j);
}
} else if (skyboxCtx->unk_140 == 2) {
for (j = 0, i = 0; i < 3; i++, j += 2) {
phi_s3 = func_800ADBB0(skyboxCtx, skyboxCtx->roomVtx, phi_s3, D_8012AEBC[i].unk_0, D_8012AEBC[i].unk_4,
D_8012AEBC[i].unk_8, D_8012AEBC[i].unk_C, D_8012AEBC[i].unk_10, i, j);
}
} else {
for (j = 0, i = 0; i < 4; i++, j += 2) {
phi_s3 = func_800ADBB0(skyboxCtx, skyboxCtx->roomVtx, phi_s3, D_8012AEBC[i].unk_0, D_8012AEBC[i].unk_4,
D_8012AEBC[i].unk_8, D_8012AEBC[i].unk_C, D_8012AEBC[i].unk_10, i, j);
}
}
}
void func_800AF178(SkyboxContext* skyboxCtx, s32 arg1) {
s32 phi_s2 = 0;
s32 i;
for (i = 0; i < arg1; i++) {
phi_s2 = func_800AE2C0(skyboxCtx, skyboxCtx->roomVtx, phi_s2, D_8012AF0C[i].unk_0, D_8012AF0C[i].unk_4,
D_8012AF0C[i].unk_8, D_8012AF0C[i].unk_C, D_8012AF0C[i].unk_10, i);
}
}
void Skybox_Setup(PlayState* play, SkyboxContext* skyboxCtx, s16 skyboxId) {
u32 size;
s16 i;
u8 skybox1Index;
u8 skybox2Index;
u32 start;
s32 skyboxConfig;
switch (skyboxId) {
case SKYBOX_NORMAL_SKY:
skyboxConfig = 0;
if (gSaveContext.retainWeatherMode && !IS_CUTSCENE_LAYER && gWeatherMode > WEATHER_MODE_CLEAR &&
gWeatherMode <= WEATHER_MODE_HEAVY_RAIN) {
skyboxConfig = 1;
}
for (i = 0; i < ARRAY_COUNT(gTimeBasedSkyboxConfigs[skyboxConfig]); i++) {
if (gSaveContext.skyboxTime >= gTimeBasedSkyboxConfigs[skyboxConfig][i].startTime &&
(gSaveContext.skyboxTime < gTimeBasedSkyboxConfigs[skyboxConfig][i].endTime ||
gTimeBasedSkyboxConfigs[skyboxConfig][i].endTime == 0xFFFF)) {
play->envCtx.skybox1Index = skybox1Index = gTimeBasedSkyboxConfigs[skyboxConfig][i].skybox1Index;
play->envCtx.skybox2Index = skybox2Index = gTimeBasedSkyboxConfigs[skyboxConfig][i].skybox2Index;
if (gTimeBasedSkyboxConfigs[skyboxConfig][i].changeSkybox) {
play->envCtx.skyboxBlend =
Environment_LerpWeight(gTimeBasedSkyboxConfigs[skyboxConfig][i].endTime,
gTimeBasedSkyboxConfigs[skyboxConfig][i].startTime,
((void)0, gSaveContext.skyboxTime)) *
255.0f;
} else {
play->envCtx.skyboxBlend = 0;
}
break;
}
}
size = gNormalSkyFiles[skybox1Index].file.vromEnd - gNormalSkyFiles[skybox1Index].file.vromStart;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1054);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1055);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], gNormalSkyFiles[skybox1Index].file.vromStart, size,
"../z_vr_box.c", 1058);
size = gNormalSkyFiles[skybox2Index].file.vromEnd - gNormalSkyFiles[skybox2Index].file.vromStart;
skyboxCtx->staticSegments[1] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1060);
ASSERT(skyboxCtx->staticSegments[1] != NULL, "vr_box->vr_box_staticSegment[1] != NULL", "../z_vr_box.c",
1061);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[1], gNormalSkyFiles[skybox2Index].file.vromStart, size,
"../z_vr_box.c", 1064);
if ((skybox1Index & 1) ^ ((skybox1Index & 4) >> 2)) {
size = gNormalSkyFiles[skybox1Index].palette.vromEnd - gNormalSkyFiles[skybox1Index].palette.vromStart;
skyboxCtx->palettes = GameState_Alloc(&play->state, size * 2, "../z_vr_box.c", 1072);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1073);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, gNormalSkyFiles[skybox1Index].palette.vromStart, size,
"../z_vr_box.c", 1075);
DmaMgr_RequestSyncDebug((u8*)skyboxCtx->palettes + size,
gNormalSkyFiles[skybox2Index].palette.vromStart, size, "../z_vr_box.c", 1077);
} else {
size = gNormalSkyFiles[skybox1Index].palette.vromEnd - gNormalSkyFiles[skybox1Index].palette.vromStart;
skyboxCtx->palettes = GameState_Alloc(&play->state, size * 2, "../z_vr_box.c", 1085);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1086);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, gNormalSkyFiles[skybox2Index].palette.vromStart, size,
"../z_vr_box.c", 1088);
DmaMgr_RequestSyncDebug((u8*)skyboxCtx->palettes + size,
gNormalSkyFiles[skybox1Index].palette.vromStart, size, "../z_vr_box.c", 1090);
}
break;
case SKYBOX_BAZAAR:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_SP1a_staticSegmentRomStart;
size = (uintptr_t)_vr_SP1a_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1127);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1128);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1129);
start = (uintptr_t)_vr_SP1a_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_SP1a_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1132);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1133);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1134);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_OVERCAST_SUNSET:
start = (uintptr_t)_vr_cloud2_staticSegmentRomStart;
size = (uintptr_t)_vr_cloud2_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1155);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1156);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1159);
skyboxCtx->staticSegments[1] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1162);
ASSERT(skyboxCtx->staticSegments[1] != NULL, "vr_box->vr_box_staticSegment[1] != NULL", "../z_vr_box.c",
1163);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[1], start, size, "../z_vr_box.c", 1166);
start = (uintptr_t)_vr_cloud2_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_cloud2_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size * 2, "../z_vr_box.c", 1170);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1171);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1173);
DmaMgr_RequestSyncDebug((u8*)skyboxCtx->palettes + size, start, size, "../z_vr_box.c", 1175);
break;
case SKYBOX_MARKET_ADULT:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_RUVR_staticSegmentRomStart;
size = (uintptr_t)_vr_RUVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1182);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1183);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1184);
start = (uintptr_t)_vr_RUVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_RUVR_pal_staticSegmentRomEnd - start;
osSyncPrintf(" = %d\n", size);
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1188);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1189);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1190);
break;
case SKYBOX_CUTSCENE_MAP:
start = (uintptr_t)_vr_holy0_staticSegmentRomStart;
size = (uintptr_t)_vr_holy0_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1196);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1197);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1200);
start = (uintptr_t)_vr_holy1_staticSegmentRomStart;
size = (uintptr_t)_vr_holy1_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[1] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1203);
ASSERT(skyboxCtx->staticSegments[1] != NULL, "vr_box->vr_box_staticSegment[1] != NULL", "../z_vr_box.c",
1204);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[1], start, size, "../z_vr_box.c", 1207);
start = (uintptr_t)_vr_holy0_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_holy0_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size * 2, "../z_vr_box.c", 1211);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1212);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1214);
DmaMgr_RequestSyncDebug((u8*)skyboxCtx->palettes + size, (uintptr_t)_vr_holy1_pal_staticSegmentRomStart,
size, "../z_vr_box.c", 1216);
break;
case SKYBOX_HOUSE_LINK:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_LHVR_staticSegmentRomStart;
size = (uintptr_t)_vr_LHVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1226);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1227);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1228);
start = (uintptr_t)_vr_LHVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_LHVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1231);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1232);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1233);
break;
case SKYBOX_MARKET_CHILD_DAY:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_MDVR_staticSegmentRomStart;
size = (uintptr_t)_vr_MDVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1257);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1258);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1259);
start = (uintptr_t)_vr_MDVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_MDVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1262);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1263);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1264);
break;
case SKYBOX_MARKET_CHILD_NIGHT:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_MNVR_staticSegmentRomStart;
size = (uintptr_t)_vr_MNVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1271);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1272);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1273);
start = (uintptr_t)_vr_MNVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_MNVR_pal_staticSegmentRomEnd - start;
osSyncPrintf(" = %d\n", size);
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1277);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1278);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1279);
break;
case SKYBOX_HAPPY_MASK_SHOP:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_FCVR_staticSegmentRomStart;
size = (uintptr_t)_vr_FCVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1286);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1287);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1288);
start = (uintptr_t)_vr_FCVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_FCVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1291);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1292);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1293);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_HOUSE_KNOW_IT_ALL_BROTHERS:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_KHVR_staticSegmentRomStart;
size = (uintptr_t)_vr_KHVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1301);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1302);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1303);
start = (uintptr_t)_vr_KHVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_KHVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1306);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1307);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1308);
break;
case SKYBOX_HOUSE_OF_TWINS:
skyboxCtx->unk_140 = 2;
start = (uintptr_t)_vr_K3VR_staticSegmentRomStart;
size = (uintptr_t)_vr_K3VR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1331);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1332);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1333);
start = (uintptr_t)_vr_K3VR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_K3VR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1336);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1337);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1338);
break;
case SKYBOX_STABLES:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_MLVR_staticSegmentRomStart;
size = (uintptr_t)_vr_MLVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1345);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1346);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1347);
start = (uintptr_t)_vr_MLVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_MLVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1350);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1351);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1352);
break;
case SKYBOX_HOUSE_KAKARIKO:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_KKRVR_staticSegmentRomStart;
size = (uintptr_t)_vr_KKRVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1359);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1360);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1361);
start = (uintptr_t)_vr_KKRVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_KKRVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1364);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1365);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1366);
break;
case SKYBOX_KOKIRI_SHOP:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_KSVR_staticSegmentRomStart;
size = (uintptr_t)_vr_KSVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1373);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1374);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1375);
start = (uintptr_t)_vr_KSVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_KSVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1378);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1379);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1380);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_GORON_SHOP:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_GLVR_staticSegmentRomStart;
size = (uintptr_t)_vr_GLVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1405);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1406);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1407);
start = (uintptr_t)_vr_GLVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_GLVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1410);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1411);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1412);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_ZORA_SHOP:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_ZRVR_staticSegmentRomStart;
size = (uintptr_t)_vr_ZRVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1420);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1421);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1422);
start = (uintptr_t)_vr_ZRVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_ZRVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1425);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1426);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1427);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_POTION_SHOP_KAKARIKO:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_DGVR_staticSegmentRomStart;
size = (uintptr_t)_vr_DGVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1451);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1452);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1453);
start = (uintptr_t)_vr_DGVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_DGVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1456);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1457);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1458);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_POTION_SHOP_MARKET:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_ALVR_staticSegmentRomStart;
size = (uintptr_t)_vr_ALVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1466);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1467);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1468);
start = (uintptr_t)_vr_ALVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_ALVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1471);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1472);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1473);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_BOMBCHU_SHOP:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_NSVR_staticSegmentRomStart;
size = (uintptr_t)_vr_NSVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1481);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1482);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1483);
start = (uintptr_t)_vr_NSVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_NSVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1486);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1487);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1488);
skyboxCtx->rot.y = 0.8f;
break;
case SKYBOX_HOUSE_RICHARD:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_IPVR_staticSegmentRomStart;
size = (uintptr_t)_vr_IPVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1512);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1513);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1514);
start = (uintptr_t)_vr_IPVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_IPVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1517);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1518);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1519);
break;
case SKYBOX_HOUSE_IMPA:
skyboxCtx->unk_140 = 1;
start = (uintptr_t)_vr_LBVR_staticSegmentRomStart;
size = (uintptr_t)_vr_LBVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1526);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1527);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1528);
start = (uintptr_t)_vr_LBVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_LBVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1531);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1532);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1533);
break;
case SKYBOX_TENT:
skyboxCtx->unk_140 = 2;
start = (uintptr_t)_vr_TTVR_staticSegmentRomStart;
size = (uintptr_t)_vr_TTVR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1540);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1541);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1542);
start = (uintptr_t)_vr_TTVR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_TTVR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1545);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1546);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1547);
break;
case SKYBOX_HOUSE_MIDO:
skyboxCtx->unk_140 = 2;
start = (uintptr_t)_vr_K4VR_staticSegmentRomStart;
size = (uintptr_t)_vr_K4VR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1560);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1561);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1562);
start = (uintptr_t)_vr_K4VR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_K4VR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1565);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1566);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1567);
break;
case SKYBOX_HOUSE_SARIA:
skyboxCtx->unk_140 = 2;
start = (uintptr_t)_vr_K5VR_staticSegmentRomStart;
size = (uintptr_t)_vr_K5VR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1574);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1575);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1576);
start = (uintptr_t)_vr_K5VR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_K5VR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1579);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1580);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1581);
break;
case SKYBOX_HOUSE_ALLEY:
skyboxCtx->unk_140 = 2;
start = (uintptr_t)_vr_KR3VR_staticSegmentRomStart;
size = (uintptr_t)_vr_KR3VR_staticSegmentRomEnd - start;
skyboxCtx->staticSegments[0] = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1588);
ASSERT(skyboxCtx->staticSegments[0] != NULL, "vr_box->vr_box_staticSegment[0] != NULL", "../z_vr_box.c",
1589);
DmaMgr_RequestSyncDebug(skyboxCtx->staticSegments[0], start, size, "../z_vr_box.c", 1590);
start = (uintptr_t)_vr_KR3VR_pal_staticSegmentRomStart;
size = (uintptr_t)_vr_KR3VR_pal_staticSegmentRomEnd - start;
skyboxCtx->palettes = GameState_Alloc(&play->state, size, "../z_vr_box.c", 1593);
ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1594);
DmaMgr_RequestSyncDebug(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1595);
break;
case SKYBOX_UNSET_27:
break;
}
}
File Select (z_file_choose) OK (#1012) * matching split * migrate progress * split done and rodata migrated * all data migrated to c * start init * progress * progress * progress * progress * progress * progress * copy done * progress * erase and settings done * progress * progress * progress * start keyboard * progress * progress * progress * progress * Minor progress * fix z_magic_dark issue * func_80806F34 decomp'd * verified equivalence * one fix * format * merge petries work * reorganizing * lots of reorganizing and wraning fixing * rename file * remove language enum * unwanted changes * some symbol replacement, organization, and some names * all symbols replaced, some organization * some more cleanup * continue docs * Match the remaining functions in file_choose * merge master * select mode documented, all functions in file_choose.c named * nameset functions named, some other cleaning * some more general cleanup * stub comments for cm, name a few things * fix data and sizeof * copy/erase functions and modes named * rename assets, format * change some struct members * fixes * review1 * fix maching error * extract VTX data * re add werror to ZAPD * review 2 * fix * remove file boundary padding * remove zeroes * review3 * change skybox stuff * changes to vs etc Co-authored-by: KrimtonZ <krimtonz@gmail.com> Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com> Co-authored-by: mzxrules <mzxrules@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Roman971 <romanlasnier@hotmail.com> Co-authored-by: Louis <louist103@gmail.com>
2021-11-15 21:33:44 +00:00
void Skybox_Init(GameState* state, SkyboxContext* skyboxCtx, s16 skyboxId) {
PlayState* play = (PlayState*)state;
File Select (z_file_choose) OK (#1012) * matching split * migrate progress * split done and rodata migrated * all data migrated to c * start init * progress * progress * progress * progress * progress * progress * copy done * progress * erase and settings done * progress * progress * progress * start keyboard * progress * progress * progress * progress * Minor progress * fix z_magic_dark issue * func_80806F34 decomp'd * verified equivalence * one fix * format * merge petries work * reorganizing * lots of reorganizing and wraning fixing * rename file * remove language enum * unwanted changes * some symbol replacement, organization, and some names * all symbols replaced, some organization * some more cleanup * continue docs * Match the remaining functions in file_choose * merge master * select mode documented, all functions in file_choose.c named * nameset functions named, some other cleaning * some more general cleanup * stub comments for cm, name a few things * fix data and sizeof * copy/erase functions and modes named * rename assets, format * change some struct members * fixes * review1 * fix maching error * extract VTX data * re add werror to ZAPD * review 2 * fix * remove file boundary padding * remove zeroes * review3 * change skybox stuff * changes to vs etc Co-authored-by: KrimtonZ <krimtonz@gmail.com> Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com> Co-authored-by: mzxrules <mzxrules@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Roman971 <romanlasnier@hotmail.com> Co-authored-by: Louis <louist103@gmail.com>
2021-11-15 21:33:44 +00:00
skyboxCtx->unk_140 = 0;
skyboxCtx->rot.x = skyboxCtx->rot.y = skyboxCtx->rot.z = 0.0f;
Skybox_Setup(play, skyboxCtx, skyboxId);
osSyncPrintf("\n\n\n\n\n\n"
"%d"
"\n\n\n\n\n\n",
skyboxId);
if (skyboxId != SKYBOX_NONE) {
osSyncPrintf(VT_FGCOL(GREEN));
if (skyboxCtx->unk_140 != 0) {
File Select (z_file_choose) OK (#1012) * matching split * migrate progress * split done and rodata migrated * all data migrated to c * start init * progress * progress * progress * progress * progress * progress * copy done * progress * erase and settings done * progress * progress * progress * start keyboard * progress * progress * progress * progress * Minor progress * fix z_magic_dark issue * func_80806F34 decomp'd * verified equivalence * one fix * format * merge petries work * reorganizing * lots of reorganizing and wraning fixing * rename file * remove language enum * unwanted changes * some symbol replacement, organization, and some names * all symbols replaced, some organization * some more cleanup * continue docs * Match the remaining functions in file_choose * merge master * select mode documented, all functions in file_choose.c named * nameset functions named, some other cleaning * some more general cleanup * stub comments for cm, name a few things * fix data and sizeof * copy/erase functions and modes named * rename assets, format * change some struct members * fixes * review1 * fix maching error * extract VTX data * re add werror to ZAPD * review 2 * fix * remove file boundary padding * remove zeroes * review3 * change skybox stuff * changes to vs etc Co-authored-by: KrimtonZ <krimtonz@gmail.com> Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com> Co-authored-by: mzxrules <mzxrules@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Roman971 <romanlasnier@hotmail.com> Co-authored-by: Louis <louist103@gmail.com>
2021-11-15 21:33:44 +00:00
skyboxCtx->dListBuf = GameState_Alloc(state, 8 * 150 * sizeof(Gfx), "../z_vr_box.c", 1636);
ASSERT(skyboxCtx->dListBuf != NULL, "vr_box->dpList != NULL", "../z_vr_box.c", 1637);
File Select (z_file_choose) OK (#1012) * matching split * migrate progress * split done and rodata migrated * all data migrated to c * start init * progress * progress * progress * progress * progress * progress * copy done * progress * erase and settings done * progress * progress * progress * start keyboard * progress * progress * progress * progress * Minor progress * fix z_magic_dark issue * func_80806F34 decomp'd * verified equivalence * one fix * format * merge petries work * reorganizing * lots of reorganizing and wraning fixing * rename file * remove language enum * unwanted changes * some symbol replacement, organization, and some names * all symbols replaced, some organization * some more cleanup * continue docs * Match the remaining functions in file_choose * merge master * select mode documented, all functions in file_choose.c named * nameset functions named, some other cleaning * some more general cleanup * stub comments for cm, name a few things * fix data and sizeof * copy/erase functions and modes named * rename assets, format * change some struct members * fixes * review1 * fix maching error * extract VTX data * re add werror to ZAPD * review 2 * fix * remove file boundary padding * remove zeroes * review3 * change skybox stuff * changes to vs etc Co-authored-by: KrimtonZ <krimtonz@gmail.com> Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com> Co-authored-by: mzxrules <mzxrules@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Roman971 <romanlasnier@hotmail.com> Co-authored-by: Louis <louist103@gmail.com>
2021-11-15 21:33:44 +00:00
skyboxCtx->roomVtx = GameState_Alloc(state, 256 * sizeof(Vtx), "../z_vr_box.c", 1639);
ASSERT(skyboxCtx->roomVtx != NULL, "vr_box->roomVtx != NULL", "../z_vr_box.c", 1640);
func_800AEFC8(skyboxCtx, skyboxId);
} else {
File Select (z_file_choose) OK (#1012) * matching split * migrate progress * split done and rodata migrated * all data migrated to c * start init * progress * progress * progress * progress * progress * progress * copy done * progress * erase and settings done * progress * progress * progress * start keyboard * progress * progress * progress * progress * Minor progress * fix z_magic_dark issue * func_80806F34 decomp'd * verified equivalence * one fix * format * merge petries work * reorganizing * lots of reorganizing and wraning fixing * rename file * remove language enum * unwanted changes * some symbol replacement, organization, and some names * all symbols replaced, some organization * some more cleanup * continue docs * Match the remaining functions in file_choose * merge master * select mode documented, all functions in file_choose.c named * nameset functions named, some other cleaning * some more general cleanup * stub comments for cm, name a few things * fix data and sizeof * copy/erase functions and modes named * rename assets, format * change some struct members * fixes * review1 * fix maching error * extract VTX data * re add werror to ZAPD * review 2 * fix * remove file boundary padding * remove zeroes * review3 * change skybox stuff * changes to vs etc Co-authored-by: KrimtonZ <krimtonz@gmail.com> Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com> Co-authored-by: mzxrules <mzxrules@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Roman971 <romanlasnier@hotmail.com> Co-authored-by: Louis <louist103@gmail.com>
2021-11-15 21:33:44 +00:00
skyboxCtx->dListBuf = GameState_Alloc(state, 12 * 150 * sizeof(Gfx), "../z_vr_box.c", 1643);
ASSERT(skyboxCtx->dListBuf != NULL, "vr_box->dpList != NULL", "../z_vr_box.c", 1644);
2020-03-17 04:31:30 +00:00
if (skyboxId == SKYBOX_CUTSCENE_MAP) {
File Select (z_file_choose) OK (#1012) * matching split * migrate progress * split done and rodata migrated * all data migrated to c * start init * progress * progress * progress * progress * progress * progress * copy done * progress * erase and settings done * progress * progress * progress * start keyboard * progress * progress * progress * progress * Minor progress * fix z_magic_dark issue * func_80806F34 decomp'd * verified equivalence * one fix * format * merge petries work * reorganizing * lots of reorganizing and wraning fixing * rename file * remove language enum * unwanted changes * some symbol replacement, organization, and some names * all symbols replaced, some organization * some more cleanup * continue docs * Match the remaining functions in file_choose * merge master * select mode documented, all functions in file_choose.c named * nameset functions named, some other cleaning * some more general cleanup * stub comments for cm, name a few things * fix data and sizeof * copy/erase functions and modes named * rename assets, format * change some struct members * fixes * review1 * fix maching error * extract VTX data * re add werror to ZAPD * review 2 * fix * remove file boundary padding * remove zeroes * review3 * change skybox stuff * changes to vs etc Co-authored-by: KrimtonZ <krimtonz@gmail.com> Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com> Co-authored-by: mzxrules <mzxrules@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Roman971 <romanlasnier@hotmail.com> Co-authored-by: Louis <louist103@gmail.com>
2021-11-15 21:33:44 +00:00
skyboxCtx->roomVtx = GameState_Alloc(state, 192 * sizeof(Vtx), "../z_vr_box.c", 1648);
ASSERT(skyboxCtx->roomVtx != NULL, "vr_box->roomVtx != NULL", "../z_vr_box.c", 1649);
2020-03-17 04:31:30 +00:00
func_800AF178(skyboxCtx, 6);
} else {
File Select (z_file_choose) OK (#1012) * matching split * migrate progress * split done and rodata migrated * all data migrated to c * start init * progress * progress * progress * progress * progress * progress * copy done * progress * erase and settings done * progress * progress * progress * start keyboard * progress * progress * progress * progress * Minor progress * fix z_magic_dark issue * func_80806F34 decomp'd * verified equivalence * one fix * format * merge petries work * reorganizing * lots of reorganizing and wraning fixing * rename file * remove language enum * unwanted changes * some symbol replacement, organization, and some names * all symbols replaced, some organization * some more cleanup * continue docs * Match the remaining functions in file_choose * merge master * select mode documented, all functions in file_choose.c named * nameset functions named, some other cleaning * some more general cleanup * stub comments for cm, name a few things * fix data and sizeof * copy/erase functions and modes named * rename assets, format * change some struct members * fixes * review1 * fix maching error * extract VTX data * re add werror to ZAPD * review 2 * fix * remove file boundary padding * remove zeroes * review3 * change skybox stuff * changes to vs etc Co-authored-by: KrimtonZ <krimtonz@gmail.com> Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com> Co-authored-by: mzxrules <mzxrules@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Roman971 <romanlasnier@hotmail.com> Co-authored-by: Louis <louist103@gmail.com>
2021-11-15 21:33:44 +00:00
skyboxCtx->roomVtx = GameState_Alloc(state, 160 * sizeof(Vtx), "../z_vr_box.c", 1653);
ASSERT(skyboxCtx->roomVtx != NULL, "vr_box->roomVtx != NULL", "../z_vr_box.c", 1654);
2020-03-17 04:31:30 +00:00
func_800AF178(skyboxCtx, 5);
}
}
osSyncPrintf(VT_RST);
}
}