2021-09-15 23:24:19 +00:00
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#ifndef Z64SAVE_H
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#define Z64SAVE_H
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2020-10-11 17:45:08 +00:00
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#include "ultra64.h"
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#include "z64math.h"
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typedef struct {
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/* 0x00 */ u8 buttonItems[4];
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/* 0x04 */ u8 cButtonSlots[3];
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2022-04-30 16:18:56 +00:00
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/* 0x08 */ u16 equipment; // a mask where each nibble corresponds to a type of equipment `EquipmentType`, and each nibble is a piece `EquipValue*`
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2020-10-11 17:45:08 +00:00
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} ItemEquips; // size = 0x0A
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typedef struct {
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/* 0x00 */ u8 items[24];
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/* 0x18 */ s8 ammo[16];
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2022-04-30 16:18:56 +00:00
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/* 0x28 */ u16 equipment; // a mask where each nibble corresponds to a type of equipment `EquipmentType`, and each bit to an owned piece `EquipInv*`
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2020-10-11 17:45:08 +00:00
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/* 0x2C */ u32 upgrades;
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/* 0x30 */ u32 questItems;
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/* 0x34 */ u8 dungeonItems[20];
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/* 0x48 */ s8 dungeonKeys[19];
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/* 0x5B */ s8 defenseHearts;
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/* 0x5C */ s16 gsTokens;
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} Inventory; // size = 0x5E
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typedef struct {
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/* 0x00 */ u32 chest;
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/* 0x04 */ u32 swch;
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/* 0x08 */ u32 clear;
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/* 0x0C */ u32 collect;
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/* 0x10 */ u32 unk;
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/* 0x14 */ u32 rooms;
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/* 0x18 */ u32 floors;
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} SavedSceneFlags; // size = 0x1C
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typedef struct {
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/* 0x00 */ s16 scene;
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/* 0x02 */ Vec3s pos;
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/* 0x08 */ s16 angle;
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} HorseData; // size = 0x0A
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typedef struct {
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/* 0x00 */ Vec3f pos;
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/* 0x0C */ s16 yaw;
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/* 0x0E */ s16 playerParams;
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/* 0x10 */ s16 entranceIndex;
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/* 0x12 */ u8 roomIndex;
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/* 0x13 */ s8 data;
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/* 0x14 */ u32 tempSwchFlags;
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/* 0x18 */ u32 tempCollectFlags;
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} RespawnData; // size = 0x1C
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typedef struct {
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/* 0x00 */ Vec3i pos;
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/* 0x0C */ s32 yaw;
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/* 0x10 */ s32 playerParams;
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/* 0x14 */ s32 entranceIndex;
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/* 0x18 */ s32 roomIndex;
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/* 0x1C */ s32 set;
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/* 0x20 */ s32 tempSwchFlags;
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/* 0x24 */ s32 tempCollectFlags;
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} FaroresWindData; // size = 0x28
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typedef struct {
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/* 0x0000 */ s32 entranceIndex; // start of `save` substruct, originally called "memory"
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2022-01-25 00:08:37 +00:00
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/* 0x0004 */ s32 linkAge;
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2020-10-11 17:45:08 +00:00
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/* 0x0008 */ s32 cutsceneIndex;
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/* 0x000C */ u16 dayTime; // "zelda_time"
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/* 0x0010 */ s32 nightFlag;
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2021-09-20 16:51:35 +00:00
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/* 0x0014 */ s32 totalDays;
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/* 0x0018 */ s32 bgsDayCount; // increments with totalDays, can be cleared with `Environment_ClearBgsDayCount`
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2020-10-11 17:45:08 +00:00
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/* 0x001C */ char newf[6]; // string "ZELDAZ". start of `info` substruct, originally called "information"
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2021-05-02 23:15:16 +00:00
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/* 0x0022 */ u16 deaths;
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2020-10-11 17:45:08 +00:00
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/* 0x0024 */ char playerName[8];
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/* 0x002C */ s16 n64ddFlag;
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/* 0x002E */ s16 healthCapacity; // "max_life"
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/* 0x0030 */ s16 health; // "now_life"
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/* 0x0032 */ s8 magicLevel;
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/* 0x0033 */ s8 magic;
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/* 0x0034 */ s16 rupees;
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/* 0x0036 */ u16 swordHealth;
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/* 0x0038 */ u16 naviTimer;
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/* 0x003A */ u8 magicAcquired;
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/* 0x003B */ char unk_3B[0x01];
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/* 0x003C */ u8 doubleMagic;
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/* 0x003D */ u8 doubleDefense;
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/* 0x003E */ u8 bgsFlag;
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z_message_PAL, message_data_static and surrounding doc (#996)
* Initial progress on z_message_PAL, very messy
* Fix merge
* Some more progress
* Fix merge
* More z_message_PAL
* Small progress
* More small progress
* message_data_static files OK
* Prepare z_message_tables
* Matched another function, small updates
* Attempt to use asm-processor static-symbols branch
* Refactor text id declarations
* Begin large text codes parser function
* Fix merge
* Refactor done
* Build OK, add color and highscore names
* Remove encoded text headers and automatically encode during build
* Fix kanfont
* Various cleanups
* DISP macros
* Another match aside data
* Further progress
* Small improvements
* Deduplicate magic values for text control codes, small improvements
* Tiny progress
* Minor cleanups
* Clean up z_message_PAL comment
* Progress on large functions
* Further progress on large functions
* Changes to mkldscript to link .data in the .rodata section
* data OK
* Few improvements
* Use gDPLoadTextureBlock macros where appropriate
* rm z_message_tables, progress on large functions
* 2 more matches
* Improvements
* Small progress
* More progress on big function
* progress
* match func_80107980
* match Message_Update
* match func_8010BED8
* done
* Progress on remaining large functions
* Small progress on largest function
* Another match, extract text and move to assets, improve text build system
* Small nonmatchings improvements
* docs wip
* Largest function maybe equivalent
* Fix merge
* Document do_action values, largest function is almost instruction-matching
* Rename NAVI do_action to NONE, as that appears to be how that value is used in practice
* Fix merge
* one match
* Last function is instruction-matching
* Fix
* Improvements thanks to engineer124
* Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup
* More variables labeled, use text state enum everywhere
* More labels and names
* Fix
* Actor_IsTalking -> Actor_TalkRequested
* Match func_8010C39C and remove unused asm
* More docs
* Mostly ocarina related docs
* All msgModes named
* Fix assetclean
* Cleanup
* Extraction fixes and headers
* Suggestions
* Review suggestions
* Change text extraction again, only extract if the headers do not already exist
* Fix
* Use ast for charmap, fix assetclean for real this time
* Review suggestions
* BGM ids and ran formatter
* Review comments
* rename include_readonly to include_data_with_rodata
* Remove leading 0s in number directives
* Review suggestions for message_data_static
* textbox pos enum comments, rename several enum names from Message to TextBox
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
2021-11-23 01:20:30 +00:00
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/* 0x003F */ u8 ocarinaGameRoundNum;
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2020-10-11 17:45:08 +00:00
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/* 0x0040 */ ItemEquips childEquips;
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/* 0x004A */ ItemEquips adultEquips;
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2022-03-10 20:21:46 +00:00
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/* 0x0054 */ u32 unk_54; // this may be incorrect, currently used for alignment
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2020-10-11 17:45:08 +00:00
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/* 0x0058 */ char unk_58[0x0E];
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/* 0x0066 */ s16 savedSceneNum;
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/* 0x0068 */ ItemEquips equips;
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/* 0x0074 */ Inventory inventory;
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/* 0x00D4 */ SavedSceneFlags sceneFlags[124];
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/* 0x0E64 */ FaroresWindData fw;
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/* 0x0E8C */ char unk_E8C[0x10];
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/* 0x0E9C */ s32 gsFlags[6];
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2021-01-05 19:57:18 +00:00
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/* 0x0EB4 */ char unk_EB4[0x4];
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/* 0x0EB8 */ s32 highScores[7];
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2020-10-11 17:45:08 +00:00
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/* 0x0ED4 */ u16 eventChkInf[14]; // "event_chk_inf"
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/* 0x0EF0 */ u16 itemGetInf[4]; // "item_get_inf"
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/* 0x0EF8 */ u16 infTable[30]; // "inf_table"
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/* 0x0F34 */ char unk_F34[0x04];
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/* 0x0F38 */ u32 worldMapAreaData; // "area_arrival"
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/* 0x0F3C */ char unk_F3C[0x4];
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2022-05-09 16:59:23 +00:00
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/* 0x0F40 */ u8 scarecrowLongSongSet;
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/* 0x0F41 */ u8 scarecrowLongSong[0x360];
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2020-10-11 17:45:08 +00:00
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/* 0x12A1 */ char unk_12A1[0x24];
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/* 0x12C5 */ u8 scarecrowSpawnSongSet;
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/* 0x12C6 */ u8 scarecrowSpawnSong[0x80];
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/* 0x1346 */ char unk_1346[0x02];
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/* 0x1348 */ HorseData horseData;
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/* 0x1352 */ u16 checksum; // "check_sum"
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/* 0x1354 */ s32 fileNum; // "file_no"
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/* 0x1358 */ char unk_1358[0x0004];
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/* 0x135C */ s32 gameMode;
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/* 0x1360 */ s32 sceneSetupIndex;
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/* 0x1364 */ s32 respawnFlag; // "restart_flag"
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/* 0x1368 */ RespawnData respawn[3]; // "restart_data"
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/* 0x13BC */ f32 entranceSpeed;
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/* 0x13C0 */ u16 entranceSound;
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/* 0x13C2 */ char unk_13C2[0x0001];
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/* 0x13C3 */ u8 unk_13C3;
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/* 0x13C4 */ s16 dogParams;
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/* 0x13C6 */ u8 textTriggerFlags;
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/* 0x13C7 */ u8 showTitleCard;
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/* 0x13C8 */ s16 nayrusLoveTimer;
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/* 0x13CA */ char unk_13CA[0x0002];
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/* 0x13CC */ s16 rupeeAccumulator;
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/* 0x13CE */ s16 timer1State;
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/* 0x13D0 */ s16 timer1Value;
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/* 0x13D2 */ s16 timer2State;
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/* 0x13D4 */ s16 timer2Value;
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/* 0x13D6 */ s16 timerX[2];
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/* 0x13DA */ s16 timerY[2];
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/* 0x13DE */ char unk_13DE[0x0002];
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2021-12-03 14:49:32 +00:00
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/* 0x13E0 */ u8 seqId;
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/* 0x13E1 */ u8 natureAmbienceId;
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2020-10-11 17:45:08 +00:00
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/* 0x13E2 */ u8 buttonStatus[5];
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/* 0x13E7 */ u8 unk_13E7; // alpha related
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/* 0x13E8 */ u16 unk_13E8; // alpha type?
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/* 0x13EA */ u16 unk_13EA; // also alpha type?
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/* 0x13EC */ u16 unk_13EC; // alpha type counter?
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/* 0x13EE */ u16 unk_13EE; // previous alpha type?
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/* 0x13F0 */ s16 unk_13F0; // magic related
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/* 0x13F2 */ s16 unk_13F2; // magic related
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/* 0x13F4 */ s16 unk_13F4; // magic related
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/* 0x13F6 */ s16 unk_13F6; // magic related
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/* 0x13F8 */ s16 unk_13F8; // magic related
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/* 0x13FA */ u16 eventInf[4]; // "event_inf"
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/* 0x1402 */ u16 mapIndex; // intended for maps/minimaps but commonly used as the dungeon index
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/* 0x1404 */ u16 minigameState;
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/* 0x1406 */ u16 minigameScore; // "yabusame_total"
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/* 0x1408 */ char unk_1408[0x0001];
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2021-11-15 21:33:44 +00:00
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/* 0x1409 */ u8 language; // NTSC 0: Japanese; 1: English | PAL 0: English; 1: German; 2: French
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2020-10-11 17:45:08 +00:00
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/* 0x140A */ u8 audioSetting;
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/* 0x140B */ char unk_140B[0x0001];
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/* 0x140C */ u8 zTargetSetting; // 0: Switch; 1: Hold
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2021-12-03 14:49:32 +00:00
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/* 0x140E */ u16 forcedSeqId; // immediately start playing the sequence if set
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2022-04-27 20:00:25 +00:00
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/* 0x1410 */ u8 cutsceneTransitionControl; // context dependent usage: can either trigger a delayed fade or control fill alpha
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2020-10-11 17:45:08 +00:00
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/* 0x1411 */ char unk_1411[0x0001];
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/* 0x1412 */ u16 nextCutsceneIndex;
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/* 0x1414 */ u8 cutsceneTrigger;
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/* 0x1415 */ u8 chamberCutsceneNum;
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/* 0x1416 */ u16 nextDayTime; // "next_zelda_time"
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2022-04-27 20:00:25 +00:00
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/* 0x1418 */ u8 transFadeDuration;
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/* 0x1419 */ u8 transWipeSpeed;
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2021-09-20 16:51:35 +00:00
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/* 0x141A */ u16 skyboxTime;
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2020-10-11 17:45:08 +00:00
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/* 0x141C */ u8 dogIsLost;
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2022-04-27 20:00:25 +00:00
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/* 0x141D */ u8 nextTransitionType;
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2020-10-11 17:45:08 +00:00
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/* 0x141E */ char unk_141E[0x0002];
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/* 0x1420 */ s16 worldMapArea;
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2021-09-20 16:51:35 +00:00
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/* 0x1422 */ s16 sunsSongState; // controls the effects of suns song
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2020-10-11 17:45:08 +00:00
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/* 0x1424 */ s16 healthAccumulator;
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} SaveContext; // size = 0x1428
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typedef enum {
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/* 0x00 */ RESPAWN_MODE_DOWN, /* Normal Void Outs */
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/* 0x01 */ RESPAWN_MODE_RETURN, /* Grotto Returnpoints */
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/* 0x02 */ RESPAWN_MODE_TOP /* Farore's Wind */
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} RespawnMode;
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typedef enum {
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/* 0x00 */ BTN_ENABLED,
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/* 0xFF */ BTN_DISABLED = 0xFF
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} ButtonStatus;
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2021-09-12 15:10:10 +00:00
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typedef enum {
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/* 0x00 */ CHAMBER_CS_FOREST,
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/* 0x01 */ CHAMBER_CS_FIRE,
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/* 0x02 */ CHAMBER_CS_WATER,
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/* 0x03 */ CHAMBER_CS_SPIRIT,
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/* 0x04 */ CHAMBER_CS_SHADOW,
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/* 0x05 */ CHAMBER_CS_LIGHT
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} ChamberCutsceneNum;
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2021-01-05 19:57:18 +00:00
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typedef enum {
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/* 0x00 */ HS_HBA, // horseback archery
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/* 0x01 */ HS_POE_POINTS,
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/* 0x02 */ HS_FISHING,
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/* 0x03 */ HS_HORSE_RACE,
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/* 0x04 */ HS_MARATHON,
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/* 0x05 */ HS_UNK_05,
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/* 0x06 */ HS_DAMPE_RACE
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} HighScores;
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2021-09-20 16:51:35 +00:00
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typedef enum {
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/* 0 */ SUNSSONG_INACTIVE,
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/* 1 */ SUNSSONG_START, // the suns ocarina effect signals that the song has finished playing
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/* 2 */ SUNSSONG_SPEED_TIME, // suns was played where time passes, speed up the advancement of time
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/* 3 */ SUNSSONG_SPECIAL // time does not advance, but signals the song was played. used for freezing redeads
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} SunsSongState;
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2022-01-25 00:08:37 +00:00
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typedef enum {
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/* 0 */ LINK_AGE_ADULT,
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/* 1 */ LINK_AGE_CHILD
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} LinkAge;
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2022-04-29 18:19:48 +00:00
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/*
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*
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* SaveContext flags
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*
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*/
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/*
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* SaveContext.eventChkInf
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*/
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#define EVENTCHKINF_02 0x02
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#define EVENTCHKINF_03 0x03
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#define EVENTCHKINF_04 0x04
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#define EVENTCHKINF_05 0x05
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#define EVENTCHKINF_07 0x07
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#define EVENTCHKINF_09 0x09
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#define EVENTCHKINF_0A 0x0A
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#define EVENTCHKINF_0B 0x0B
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#define EVENTCHKINF_0C 0x0C
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#define EVENTCHKINF_0F 0x0F
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#define EVENTCHKINF_10 0x10
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#define EVENTCHKINF_11 0x11
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#define EVENTCHKINF_12 0x12
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#define EVENTCHKINF_13 0x13
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#define EVENTCHKINF_14 0x14
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#define EVENTCHKINF_15 0x15
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#define EVENTCHKINF_16 0x16
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#define EVENTCHKINF_18 0x18
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#define EVENTCHKINF_1B 0x1B
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#define EVENTCHKINF_1C 0x1C
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#define EVENTCHKINF_1D 0x1D
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#define EVENTCHKINF_1E 0x1E
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#define EVENTCHKINF_20 0x20
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#define EVENTCHKINF_21 0x21
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#define EVENTCHKINF_22 0x22
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#define EVENTCHKINF_23 0x23
|
|
|
|
#define EVENTCHKINF_25 0x25
|
|
|
|
#define EVENTCHKINF_2A 0x2A
|
|
|
|
#define EVENTCHKINF_2B 0x2B
|
|
|
|
#define EVENTCHKINF_2C 0x2C
|
|
|
|
#define EVENTCHKINF_2D 0x2D
|
|
|
|
#define EVENTCHKINF_2F 0x2F
|
|
|
|
#define EVENTCHKINF_30 0x30
|
|
|
|
#define EVENTCHKINF_31 0x31
|
|
|
|
#define EVENTCHKINF_32 0x32
|
|
|
|
#define EVENTCHKINF_33 0x33
|
|
|
|
#define EVENTCHKINF_37 0x37
|
|
|
|
#define EVENTCHKINF_38 0x38
|
|
|
|
#define EVENTCHKINF_39 0x39
|
|
|
|
#define EVENTCHKINF_3A 0x3A
|
|
|
|
#define EVENTCHKINF_3B 0x3B
|
|
|
|
#define EVENTCHKINF_3C 0x3C
|
|
|
|
|
|
|
|
// 0x40
|
|
|
|
#define EVENTCHKINF_40_INDEX 4
|
|
|
|
#define EVENTCHKINF_40_SHIFT 0
|
|
|
|
#define EVENTCHKINF_40_MASK (1 << EVENTCHKINF_40_SHIFT)
|
|
|
|
#define EVENTCHKINF_40 ((EVENTCHKINF_40_INDEX << 4) | EVENTCHKINF_40_SHIFT)
|
|
|
|
|
|
|
|
#define EVENTCHKINF_41 0x41
|
|
|
|
#define EVENTCHKINF_42 0x42
|
|
|
|
#define EVENTCHKINF_43 0x43
|
|
|
|
#define EVENTCHKINF_45 0x45
|
|
|
|
#define EVENTCHKINF_48 0x48
|
|
|
|
#define EVENTCHKINF_49 0x49
|
|
|
|
#define EVENTCHKINF_4A 0x4A
|
|
|
|
#define EVENTCHKINF_4B 0x4B
|
|
|
|
#define EVENTCHKINF_4C 0x4C
|
|
|
|
#define EVENTCHKINF_4D 0x4D
|
|
|
|
#define EVENTCHKINF_4E 0x4E
|
|
|
|
#define EVENTCHKINF_4F 0x4F
|
|
|
|
#define EVENTCHKINF_50 0x50
|
|
|
|
#define EVENTCHKINF_51 0x51
|
|
|
|
#define EVENTCHKINF_52 0x52
|
|
|
|
#define EVENTCHKINF_54 0x54
|
|
|
|
#define EVENTCHKINF_55 0x55
|
|
|
|
#define EVENTCHKINF_59 0x59
|
|
|
|
#define EVENTCHKINF_5A 0x5A
|
|
|
|
#define EVENTCHKINF_5B 0x5B
|
|
|
|
#define EVENTCHKINF_5C 0x5C
|
|
|
|
#define EVENTCHKINF_65 0x65
|
|
|
|
#define EVENTCHKINF_67 0x67
|
|
|
|
#define EVENTCHKINF_68 0x68
|
|
|
|
#define EVENTCHKINF_69 0x69
|
|
|
|
#define EVENTCHKINF_6A 0x6A
|
|
|
|
|
|
|
|
// 0x6B
|
|
|
|
#define EVENTCHKINF_6B_INDEX 6
|
|
|
|
#define EVENTCHKINF_6B_SHIFT 11
|
|
|
|
#define EVENTCHKINF_6B_MASK (1 << EVENTCHKINF_6B_SHIFT)
|
|
|
|
#define EVENTCHKINF_6B ((EVENTCHKINF_6B_INDEX << 4) | EVENTCHKINF_6B_SHIFT)
|
|
|
|
|
|
|
|
#define EVENTCHKINF_6E 0x6E
|
|
|
|
#define EVENTCHKINF_6F 0x6F
|
|
|
|
#define EVENTCHKINF_70 0x70
|
|
|
|
#define EVENTCHKINF_71 0x71
|
|
|
|
#define EVENTCHKINF_72 0x72
|
|
|
|
#define EVENTCHKINF_73 0x73
|
|
|
|
#define EVENTCHKINF_74 0x74
|
|
|
|
#define EVENTCHKINF_75 0x75
|
|
|
|
#define EVENTCHKINF_76 0x76
|
|
|
|
#define EVENTCHKINF_77 0x77
|
|
|
|
#define EVENTCHKINF_78 0x78
|
|
|
|
#define EVENTCHKINF_80 0x80
|
|
|
|
#define EVENTCHKINF_82 0x82
|
|
|
|
#define EVENTCHKINF_8C 0x8C
|
|
|
|
#define EVENTCHKINF_8D 0x8D
|
|
|
|
#define EVENTCHKINF_8E 0x8E
|
|
|
|
#define EVENTCHKINF_8F 0x8F
|
|
|
|
|
|
|
|
// 0x90-0x93
|
|
|
|
#define EVENTCHKINF_90_91_92_93_INDEX 9
|
|
|
|
#define EVENTCHKINF_90_SHIFT 0
|
|
|
|
#define EVENTCHKINF_91_SHIFT 1
|
|
|
|
#define EVENTCHKINF_92_SHIFT 2
|
|
|
|
#define EVENTCHKINF_93_SHIFT 3
|
|
|
|
#define EVENTCHKINF_90_MASK (1 << EVENTCHKINF_90_SHIFT)
|
|
|
|
#define EVENTCHKINF_91_MASK (1 << EVENTCHKINF_91_SHIFT)
|
|
|
|
#define EVENTCHKINF_92_MASK (1 << EVENTCHKINF_92_SHIFT)
|
|
|
|
#define EVENTCHKINF_93_MASK (1 << EVENTCHKINF_93_SHIFT)
|
|
|
|
#define EVENTCHKINF_90 ((EVENTCHKINF_90_91_92_93_INDEX << 4) | EVENTCHKINF_90_SHIFT)
|
|
|
|
#define EVENTCHKINF_91 ((EVENTCHKINF_90_91_92_93_INDEX << 4) | EVENTCHKINF_91_SHIFT)
|
|
|
|
#define EVENTCHKINF_92 ((EVENTCHKINF_90_91_92_93_INDEX << 4) | EVENTCHKINF_92_SHIFT)
|
|
|
|
#define EVENTCHKINF_93 ((EVENTCHKINF_90_91_92_93_INDEX << 4) | EVENTCHKINF_93_SHIFT)
|
|
|
|
|
|
|
|
#define EVENTCHKINF_94 0x94
|
|
|
|
#define EVENTCHKINF_95 0x95
|
|
|
|
#define EVENTCHKINF_96 0x96
|
|
|
|
#define EVENTCHKINF_9C 0x9C
|
|
|
|
#define EVENTCHKINF_A0 0xA0
|
|
|
|
#define EVENTCHKINF_A1 0xA1
|
|
|
|
#define EVENTCHKINF_A3 0xA3
|
|
|
|
#define EVENTCHKINF_A4 0xA4
|
|
|
|
#define EVENTCHKINF_A5 0xA5
|
|
|
|
#define EVENTCHKINF_A6 0xA6
|
|
|
|
#define EVENTCHKINF_A7 0xA7
|
|
|
|
#define EVENTCHKINF_A8 0xA8
|
|
|
|
#define EVENTCHKINF_A9 0xA9
|
|
|
|
#define EVENTCHKINF_AA 0xAA
|
|
|
|
#define EVENTCHKINF_AC 0xAC
|
|
|
|
#define EVENTCHKINF_AD 0xAD
|
|
|
|
#define EVENTCHKINF_B0 0xB0
|
|
|
|
#define EVENTCHKINF_B1 0xB1
|
|
|
|
#define EVENTCHKINF_B2 0xB2
|
|
|
|
#define EVENTCHKINF_B3 0xB3
|
|
|
|
#define EVENTCHKINF_B4 0xB4
|
|
|
|
#define EVENTCHKINF_B5 0xB5
|
|
|
|
#define EVENTCHKINF_B6 0xB6
|
|
|
|
#define EVENTCHKINF_B7 0xB7
|
|
|
|
#define EVENTCHKINF_B8 0xB8
|
|
|
|
#define EVENTCHKINF_B9 0xB9
|
|
|
|
#define EVENTCHKINF_BA 0xBA
|
|
|
|
#define EVENTCHKINF_BB 0xBB
|
|
|
|
#define EVENTCHKINF_BC 0xBC
|
|
|
|
#define EVENTCHKINF_BD 0xBD
|
|
|
|
#define EVENTCHKINF_BE 0xBE
|
|
|
|
#define EVENTCHKINF_BF 0xBF
|
|
|
|
#define EVENTCHKINF_C0 0xC0
|
|
|
|
#define EVENTCHKINF_C1 0xC1
|
|
|
|
#define EVENTCHKINF_C3 0xC3
|
|
|
|
#define EVENTCHKINF_C4 0xC4
|
|
|
|
#define EVENTCHKINF_C5 0xC5
|
|
|
|
#define EVENTCHKINF_C6 0xC6
|
|
|
|
#define EVENTCHKINF_C7 0xC7
|
|
|
|
#define EVENTCHKINF_C8 0xC8
|
|
|
|
#define EVENTCHKINF_C9 0xC9
|
|
|
|
|
|
|
|
// 0xD0-0xD6
|
2022-05-08 21:52:35 +00:00
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_INDEX 13
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_CHOIR_SHIFT 0
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_ZL_SHIFT 1
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_EPONA_SHIFT 2
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_SUNS_SHIFT 3
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_SARIA_SHIFT 4
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_SOT_SHIFT 5
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_STORMS_SHIFT 6
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_CHOIR_MASK (1 << EVENTCHKINF_SONGS_FOR_FROGS_CHOIR_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_ZL_MASK (1 << EVENTCHKINF_SONGS_FOR_FROGS_ZL_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_EPONA_MASK (1 << EVENTCHKINF_SONGS_FOR_FROGS_EPONA_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_SUNS_MASK (1 << EVENTCHKINF_SONGS_FOR_FROGS_SUNS_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_SARIA_MASK (1 << EVENTCHKINF_SONGS_FOR_FROGS_SARIA_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_SOT_MASK (1 << EVENTCHKINF_SONGS_FOR_FROGS_SOT_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_STORMS_MASK (1 << EVENTCHKINF_SONGS_FOR_FROGS_STORMS_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_CHOIR ((EVENTCHKINF_SONGS_FOR_FROGS_INDEX << 4) | EVENTCHKINF_SONGS_FOR_FROGS_CHOIR_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_ZL ((EVENTCHKINF_SONGS_FOR_FROGS_INDEX << 4) | EVENTCHKINF_SONGS_FOR_FROGS_ZL_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_EPONA ((EVENTCHKINF_SONGS_FOR_FROGS_INDEX << 4) | EVENTCHKINF_SONGS_FOR_FROGS_EPONA_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_SUNS ((EVENTCHKINF_SONGS_FOR_FROGS_INDEX << 4) | EVENTCHKINF_SONGS_FOR_FROGS_SUNS_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_SARIA ((EVENTCHKINF_SONGS_FOR_FROGS_INDEX << 4) | EVENTCHKINF_SONGS_FOR_FROGS_SARIA_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_SOT ((EVENTCHKINF_SONGS_FOR_FROGS_INDEX << 4) | EVENTCHKINF_SONGS_FOR_FROGS_SOT_SHIFT)
|
|
|
|
#define EVENTCHKINF_SONGS_FOR_FROGS_STORMS ((EVENTCHKINF_SONGS_FOR_FROGS_INDEX << 4) | EVENTCHKINF_SONGS_FOR_FROGS_STORMS_SHIFT)
|
2022-04-29 18:19:48 +00:00
|
|
|
|
|
|
|
// 0xDA-0xDE
|
|
|
|
#define EVENTCHKINF_DA_DB_DC_DD_DE_INDEX 13
|
|
|
|
#define EVENTCHKINF_DA_MASK (1 << 10)
|
|
|
|
#define EVENTCHKINF_DB_MASK (1 << 11)
|
|
|
|
#define EVENTCHKINF_DC_MASK (1 << 12)
|
|
|
|
#define EVENTCHKINF_DD_MASK (1 << 13)
|
|
|
|
#define EVENTCHKINF_DE_MASK (1 << 14)
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* SaveContext.itemGetInf
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define ITEMGETINF_02 0x02
|
|
|
|
#define ITEMGETINF_03 0x03
|
|
|
|
#define ITEMGETINF_04 0x04
|
|
|
|
#define ITEMGETINF_05 0x05
|
|
|
|
#define ITEMGETINF_06 0x06
|
|
|
|
#define ITEMGETINF_07 0x07
|
|
|
|
#define ITEMGETINF_08 0x08
|
|
|
|
#define ITEMGETINF_09 0x09
|
|
|
|
#define ITEMGETINF_0A 0x0A
|
|
|
|
#define ITEMGETINF_0B 0x0B
|
|
|
|
#define ITEMGETINF_0C 0x0C
|
|
|
|
#define ITEMGETINF_0D 0x0D
|
|
|
|
#define ITEMGETINF_0E 0x0E
|
|
|
|
#define ITEMGETINF_0F 0x0F
|
|
|
|
#define ITEMGETINF_10 0x10
|
|
|
|
#define ITEMGETINF_11 0x11
|
|
|
|
#define ITEMGETINF_12 0x12
|
|
|
|
#define ITEMGETINF_13 0x13
|
|
|
|
#define ITEMGETINF_15 0x15
|
|
|
|
#define ITEMGETINF_16 0x16
|
|
|
|
#define ITEMGETINF_17 0x17
|
|
|
|
|
|
|
|
// 0x18-0x1A
|
|
|
|
#define ITEMGETINF_18_19_1A_INDEX 1
|
|
|
|
#define ITEMGETINF_18_SHIFT 8
|
|
|
|
#define ITEMGETINF_19_SHIFT 9
|
|
|
|
#define ITEMGETINF_1A_SHIFT 10
|
|
|
|
#define ITEMGETINF_18_MASK (1 << ITEMGETINF_18_SHIFT)
|
|
|
|
#define ITEMGETINF_19_MASK (1 << ITEMGETINF_19_SHIFT)
|
|
|
|
#define ITEMGETINF_1A_MASK (1 << ITEMGETINF_1A_SHIFT)
|
|
|
|
#define ITEMGETINF_18 ((ITEMGETINF_18_19_1A_INDEX << 4) | ITEMGETINF_18_SHIFT)
|
|
|
|
#define ITEMGETINF_19 ((ITEMGETINF_18_19_1A_INDEX << 4) | ITEMGETINF_19_SHIFT)
|
|
|
|
#define ITEMGETINF_1A ((ITEMGETINF_18_19_1A_INDEX << 4) | ITEMGETINF_1A_SHIFT)
|
|
|
|
|
|
|
|
#define ITEMGETINF_1B 0x1B
|
|
|
|
#define ITEMGETINF_1C 0x1C
|
|
|
|
#define ITEMGETINF_1D 0x1D
|
|
|
|
#define ITEMGETINF_1E 0x1E
|
|
|
|
#define ITEMGETINF_1F 0x1F
|
|
|
|
#define ITEMGETINF_23 0x23
|
|
|
|
#define ITEMGETINF_24 0x24
|
|
|
|
#define ITEMGETINF_25 0x25
|
|
|
|
#define ITEMGETINF_26 0x26
|
|
|
|
#define ITEMGETINF_2A 0x2A
|
|
|
|
#define ITEMGETINF_2C 0x2C
|
|
|
|
#define ITEMGETINF_2E 0x2E
|
|
|
|
#define ITEMGETINF_30 0x30
|
|
|
|
#define ITEMGETINF_31 0x31
|
|
|
|
#define ITEMGETINF_38 0x38
|
|
|
|
#define ITEMGETINF_39 0x39
|
|
|
|
#define ITEMGETINF_3A 0x3A
|
|
|
|
#define ITEMGETINF_3B 0x3B
|
|
|
|
#define ITEMGETINF_3F 0x3F
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* SaveContext.infTable
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define INFTABLE_00 0x00
|
|
|
|
#define INFTABLE_01 0x01
|
|
|
|
#define INFTABLE_03 0x03
|
|
|
|
#define INFTABLE_05 0x05
|
|
|
|
#define INFTABLE_0C 0x0C
|
|
|
|
#define INFTABLE_0E 0x0E
|
|
|
|
#define INFTABLE_10 0x10
|
|
|
|
#define INFTABLE_15 0x15
|
|
|
|
#define INFTABLE_17 0x17
|
|
|
|
#define INFTABLE_19 0x19
|
|
|
|
#define INFTABLE_1E 0x1E
|
|
|
|
#define INFTABLE_22 0x22
|
|
|
|
#define INFTABLE_24 0x24
|
|
|
|
#define INFTABLE_26 0x26
|
|
|
|
#define INFTABLE_28 0x28
|
|
|
|
#define INFTABLE_2A 0x2A
|
|
|
|
#define INFTABLE_2B 0x2B
|
|
|
|
#define INFTABLE_2E 0x2E
|
|
|
|
#define INFTABLE_2F 0x2F
|
|
|
|
#define INFTABLE_30 0x30
|
|
|
|
#define INFTABLE_41 0x41
|
|
|
|
#define INFTABLE_47 0x47
|
|
|
|
#define INFTABLE_51 0x51
|
|
|
|
#define INFTABLE_59 0x59
|
|
|
|
#define INFTABLE_61 0x61
|
|
|
|
#define INFTABLE_66 0x66
|
|
|
|
#define INFTABLE_6A 0x6A
|
|
|
|
#define INFTABLE_6C 0x6C
|
|
|
|
#define INFTABLE_71 0x71
|
|
|
|
#define INFTABLE_76 0x76
|
|
|
|
#define INFTABLE_77 0x77
|
|
|
|
#define INFTABLE_7E 0x7E
|
|
|
|
#define INFTABLE_84 0x84
|
|
|
|
#define INFTABLE_85 0x85
|
|
|
|
#define INFTABLE_8B 0x8B
|
|
|
|
#define INFTABLE_8C 0x8C
|
|
|
|
#define INFTABLE_8D 0x8D
|
|
|
|
#define INFTABLE_8E 0x8E
|
|
|
|
#define INFTABLE_94 0x94
|
|
|
|
#define INFTABLE_97 0x97
|
|
|
|
#define INFTABLE_9A 0x9A
|
|
|
|
#define INFTABLE_A2 0xA2
|
|
|
|
#define INFTABLE_AB 0xAB
|
|
|
|
#define INFTABLE_B0 0xB0
|
|
|
|
#define INFTABLE_B1 0xB1
|
|
|
|
#define INFTABLE_B4 0xB4
|
|
|
|
#define INFTABLE_B6 0xB6
|
|
|
|
#define INFTABLE_B7 0xB7
|
|
|
|
#define INFTABLE_B8 0xB8
|
|
|
|
#define INFTABLE_B9 0xB9
|
|
|
|
#define INFTABLE_BC 0xBC
|
|
|
|
#define INFTABLE_C0 0xC0
|
|
|
|
#define INFTABLE_C1 0xC1
|
|
|
|
#define INFTABLE_C2 0xC2
|
|
|
|
#define INFTABLE_C3 0xC3
|
|
|
|
#define INFTABLE_C4 0xC4
|
|
|
|
#define INFTABLE_C5 0xC5
|
|
|
|
#define INFTABLE_C6 0xC6
|
|
|
|
#define INFTABLE_C7 0xC7
|
|
|
|
#define INFTABLE_C8 0xC8
|
|
|
|
#define INFTABLE_C9 0xC9
|
|
|
|
#define INFTABLE_CA 0xCA
|
|
|
|
#define INFTABLE_CB 0xCB
|
|
|
|
#define INFTABLE_CC 0xCC
|
|
|
|
#define INFTABLE_CD 0xCD
|
|
|
|
#define INFTABLE_CE 0xCE
|
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#define INFTABLE_D0 0xD0
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#define INFTABLE_D2 0xD2
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#define INFTABLE_D4 0xD4
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#define INFTABLE_D6 0xD6
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#define INFTABLE_D8 0xD8
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#define INFTABLE_D9 0xD9
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#define INFTABLE_E0 0xE0
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#define INFTABLE_E3 0xE3
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#define INFTABLE_E6 0xE6
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#define INFTABLE_EB 0xEB
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#define INFTABLE_F0 0xF0
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#define INFTABLE_F4 0xF4
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#define INFTABLE_F8 0xF8
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#define INFTABLE_FC 0xFC
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#define INFTABLE_109 0x109
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#define INFTABLE_10A 0x10A
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#define INFTABLE_10B 0x10B
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#define INFTABLE_10C 0x10C
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#define INFTABLE_10D 0x10D
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#define INFTABLE_10E 0x10E
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#define INFTABLE_10F 0x10F
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#define INFTABLE_113 0x113
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#define INFTABLE_11A 0x11A
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#define INFTABLE_11E 0x11E
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#define INFTABLE_124 0x124
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#define INFTABLE_129 0x129
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#define INFTABLE_12A 0x12A
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#define INFTABLE_138 0x138
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#define INFTABLE_139 0x139
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#define INFTABLE_140 0x140
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#define INFTABLE_141 0x141
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#define INFTABLE_142 0x142
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#define INFTABLE_143 0x143
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#define INFTABLE_144 0x144
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#define INFTABLE_145 0x145
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#define INFTABLE_146 0x146
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#define INFTABLE_147 0x147
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#define INFTABLE_160 0x160
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#define INFTABLE_161 0x161
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#define INFTABLE_162 0x162
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#define INFTABLE_163 0x163
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#define INFTABLE_164 0x164
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#define INFTABLE_166 0x166
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#define INFTABLE_16A 0x16A
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#define INFTABLE_16C 0x16C
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#define INFTABLE_170 0x170
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#define INFTABLE_171 0x171
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#define INFTABLE_172 0x172
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#define INFTABLE_176 0x176
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#define INFTABLE_178 0x178
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#define INFTABLE_17C 0x17C
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#define INFTABLE_17F 0x17F
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#define INFTABLE_190 0x190
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#define INFTABLE_191 0x191
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#define INFTABLE_192 0x192
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#define INFTABLE_193 0x193
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#define INFTABLE_195 0x195
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#define INFTABLE_196 0x196
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#define INFTABLE_197 0x197
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#define INFTABLE_198 0x198
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// 0x199-0x19F
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#define INFTABLE_199_19A_19B_19C_19D_19E_19F_INDEX 25
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#define INFTABLE_199_MASK (1 << 9)
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#define INFTABLE_19A_MASK (1 << 10)
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#define INFTABLE_19B_MASK (1 << 11)
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#define INFTABLE_19C_MASK (1 << 12)
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#define INFTABLE_19D_MASK (1 << 13)
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#define INFTABLE_19E_MASK (1 << 14)
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#define INFTABLE_19F_MASK (1 << 15)
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// 0x1A0-0x1AF
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#define INFTABLE_1AX_INDEX 26
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#define INFTABLE_1A0_SHIFT 0
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#define INFTABLE_1A1_SHIFT 1
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#define INFTABLE_1A2_SHIFT 2
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#define INFTABLE_1A3_SHIFT 3
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#define INFTABLE_1A4_SHIFT 4
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#define INFTABLE_1A5_SHIFT 5
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#define INFTABLE_1A6_SHIFT 6
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#define INFTABLE_1A7_SHIFT 7
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#define INFTABLE_1A8_SHIFT 8
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#define INFTABLE_1A9_SHIFT 9
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#define INFTABLE_1AB_SHIFT 11
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#define INFTABLE_1AD_SHIFT 13
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// 0x1D0-0x1DF
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#define INFTABLE_1DX_INDEX 29
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/*
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* SaveContext.eventInf
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*/
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// 0x00-0x0F
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2022-05-08 22:17:10 +00:00
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// horses related
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#define EVENTINF_HORSES_INDEX 0
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#define EVENTINF_HORSES_STATE_SHIFT 0
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#define EVENTINF_HORSES_HORSETYPE_SHIFT 4
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#define EVENTINF_HORSES_05_SHIFT 5
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#define EVENTINF_HORSES_06_SHIFT 6
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#define EVENTINF_HORSES_08_SHIFT 8
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#define EVENTINF_HORSES_0A_SHIFT 10
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#define EVENTINF_HORSES_0F_SHIFT 15 // unused?
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#define EVENTINF_HORSES_STATE_MASK (0xF << EVENTINF_HORSES_STATE_SHIFT)
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#define EVENTINF_HORSES_HORSETYPE_MASK (1 << EVENTINF_HORSES_HORSETYPE_SHIFT)
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#define EVENTINF_HORSES_05_MASK (1 << EVENTINF_HORSES_05_SHIFT)
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#define EVENTINF_HORSES_06_MASK (1 << EVENTINF_HORSES_06_SHIFT)
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#define EVENTINF_HORSES_0F_MASK (1 << EVENTINF_HORSES_0F_SHIFT)
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#define EVENTINF_HORSES_05 ((EVENTINF_HORSES_INDEX << 4) | EVENTINF_HORSES_05_SHIFT)
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#define EVENTINF_HORSES_06 ((EVENTINF_HORSES_INDEX << 4) | EVENTINF_HORSES_06_SHIFT)
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#define EVENTINF_HORSES_08 ((EVENTINF_HORSES_INDEX << 4) | EVENTINF_HORSES_08_SHIFT)
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#define EVENTINF_HORSES_0A ((EVENTINF_HORSES_INDEX << 4) | EVENTINF_HORSES_0A_SHIFT)
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typedef enum {
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/* 0 */ EVENTINF_HORSES_STATE_0,
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/* 1 */ EVENTINF_HORSES_STATE_1,
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/* 2 */ EVENTINF_HORSES_STATE_2,
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/* 3 */ EVENTINF_HORSES_STATE_3,
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/* 4 */ EVENTINF_HORSES_STATE_4,
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/* 5 */ EVENTINF_HORSES_STATE_5,
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/* 6 */ EVENTINF_HORSES_STATE_6,
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/* 7 */ EVENTINF_HORSES_STATE_7
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} EventInfHorsesState;
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// "InRaceSeq"
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#define GET_EVENTINF_HORSES_STATE() \
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((gSaveContext.eventInf[EVENTINF_HORSES_INDEX] & EVENTINF_HORSES_STATE_MASK) >> EVENTINF_HORSES_STATE_SHIFT)
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#define SET_EVENTINF_HORSES_STATE(v) \
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gSaveContext.eventInf[EVENTINF_HORSES_INDEX] = \
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(gSaveContext.eventInf[EVENTINF_HORSES_INDEX] & ~EVENTINF_HORSES_STATE_MASK) | \
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((v) << EVENTINF_HORSES_STATE_SHIFT)
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#define GET_EVENTINF_HORSES_HORSETYPE() \
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((gSaveContext.eventInf[EVENTINF_HORSES_INDEX] & EVENTINF_HORSES_HORSETYPE_MASK) >> EVENTINF_HORSES_HORSETYPE_SHIFT)
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#define SET_EVENTINF_HORSES_HORSETYPE(v) \
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gSaveContext.eventInf[EVENTINF_HORSES_INDEX] = \
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(gSaveContext.eventInf[EVENTINF_HORSES_INDEX] & ~EVENTINF_HORSES_HORSETYPE_MASK) | \
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((v) << EVENTINF_HORSES_HORSETYPE_SHIFT)
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#define SET_EVENTINF_HORSES_0F(v) \
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gSaveContext.eventInf[EVENTINF_HORSES_INDEX] = \
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(gSaveContext.eventInf[EVENTINF_HORSES_INDEX] & ~EVENTINF_HORSES_0F_MASK) | ((v) << EVENTINF_HORSES_0F_SHIFT)
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2022-04-29 18:19:48 +00:00
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#define EVENTINF_10 0x10
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// 0x20-0x24
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#define EVENTINF_20_21_22_23_24_INDEX 2
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#define EVENTINF_20_MASK (1 << 0)
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#define EVENTINF_21_MASK (1 << 1)
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#define EVENTINF_22_MASK (1 << 2)
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#define EVENTINF_23_MASK (1 << 3)
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#define EVENTINF_24_MASK (1 << 4)
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#define EVENTINF_30 0x30
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2020-10-11 17:45:08 +00:00
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#endif
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