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oot/assets/xml/objects/object_dog.xml

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<Root>
<File Name="object_dog" Segment="6">
<Animation Name="object_dog_Anim_000278" Offset="0x278" />
<Animation Name="object_dog_Anim_000928" Offset="0x928" />
<Animation Name="object_dog_Anim_000C28" Offset="0xC28" />
<Animation Name="object_dog_Anim_000D78" Offset="0xD78" />
<Animation Name="object_dog_Anim_001150" Offset="0x1150" />
<Animation Name="object_dog_Anim_001368" Offset="0x1368" />
<Texture Name="object_dog_Tex_001380" OutName="tex_001380" Format="rgba16" Width="32" Height="32" Offset="0x1380" />
<Texture Name="object_dog_Tex_001B80" OutName="tex_001B80" Format="rgba16" Width="32" Height="32" Offset="0x1B80" />
<Texture Name="object_dog_Tex_002380" OutName="tex_002380" Format="rgba16" Width="32" Height="32" Offset="0x2380" />
<Texture Name="object_dog_Tex_002B80" OutName="tex_002B80" Format="rgba16" Width="32" Height="32" Offset="0x2B80" />
<Texture Name="object_dog_Tex_003380" OutName="tex_003380" Format="rgba16" Width="32" Height="32" Offset="0x3380" />
<Texture Name="object_dog_Tex_003B80" OutName="tex_003B80" Format="rgba16" Width="32" Height="32" Offset="0x3B80" />
<Texture Name="object_dog_Tex_004380" OutName="tex_004380" Format="rgba16" Width="16" Height="16" Offset="0x4380" />
<Texture Name="object_dog_Tex_004580" OutName="tex_004580" Format="rgba16" Width="32" Height="32" Offset="0x4580" />
<DList Name="object_dog_DL_0060E0" Offset="0x60E0" />
<DList Name="object_dog_DL_006448" Offset="0x6448" />
<DList Name="object_dog_DL_0064E8" Offset="0x64E8" />
<DList Name="object_dog_DL_006588" Offset="0x6588" />
<DList Name="object_dog_DL_0067A0" Offset="0x67A0" />
<DList Name="object_dog_DL_006950" Offset="0x6950" />
<DList Name="object_dog_DL_006B00" Offset="0x6B00" />
<DList Name="object_dog_DL_006CA0" Offset="0x6CA0" />
<DList Name="object_dog_DL_006E50" Offset="0x6E50" />
<DList Name="object_dog_DL_007000" Offset="0x7000" />
<Limb Name="object_dog_Limb_0071D0" LimbType="Standard" Offset="0x71D0" />
<Limb Name="object_dog_Limb_0071DC" LimbType="Standard" Offset="0x71DC" />
<Limb Name="object_dog_Limb_0071E8" LimbType="Standard" Offset="0x71E8" />
<Limb Name="object_dog_Limb_0071F4" LimbType="Standard" Offset="0x71F4" />
<Limb Name="object_dog_Limb_007200" LimbType="Standard" Offset="0x7200" />
<Limb Name="object_dog_Limb_00720C" LimbType="Standard" Offset="0x720C" />
<Limb Name="object_dog_Limb_007218" LimbType="Standard" Offset="0x7218" />
<Limb Name="object_dog_Limb_007224" LimbType="Standard" Offset="0x7224" />
<Limb Name="object_dog_Limb_007230" LimbType="Standard" Offset="0x7230" />
<Limb Name="object_dog_Limb_00723C" LimbType="Standard" Offset="0x723C" />
<Limb Name="object_dog_Limb_007248" LimbType="Standard" Offset="0x7248" />
<Limb Name="object_dog_Limb_007254" LimbType="Standard" Offset="0x7254" />
<Skeleton Name="object_dog_Skel_007290" Type="Flex" LimbType="Standard" Offset="0x7290" />
</File>
</Root>