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Big actor cleanup (fixed) (#69)
* Started doing cleanup * did more work * did more migration * migrated more rodata and worked on some structs * did more work * Removal of ROOM field from initvars, some rodata migration, some string decompilation * General update * Decompiled vt strings * Tool work * Tool improvements * 270 overlay rodata files remaining * better float handling * floats * Many more floats * migrated boss_mo * assorted fixes * Migrated 10 * tool improvements * migrated 10 * 10 more * 1 more * did a few more * fixes * 10 more * more floats * Did some more, updated migrate-rodata.py to 'modify' the C file after processing in order to make to compiler process it as if it was changed. * removed changes made to script by accident * migrated largest rodata - ovl_fishing * Did some more * 114 remaining * 99 left ! * almost done migrating rodata * did some more, done for tonight * almost done, tried add support to the script for z_player * All possible rodata migrated in actor overlays * update * removed static from all overlays, ran format.sh * Removed unknown actor structs * converted a few floats * Added new lines to header files that were missing them. Removed unused asm files * Removed unused asm files * Formatting newlines Further formatting spacing .float spacing More space formatting More spacing formatting Removing .balign 4 after floats Co-authored-by: Ethan Roseman <ethteck@gmail.com>
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10327 changed files with 33390 additions and 45661 deletions
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@ -6,19 +6,17 @@
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#include "z_en_tana.h"
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#define ROOM 0x00
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#define FLAGS 0x00000009
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static void EnTana_Init(EnTana* this, GlobalContext* globalCtx);
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static void EnTana_Destroy(EnTana* this, GlobalContext* globalCtx);
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static void EnTana_Update(EnTana* this, GlobalContext* globalCtx);
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static void func_80B17FC4(EnTana* this, GlobalContext* globalCtx);
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static void func_80B1809C(EnTana* this, GlobalContext* globalCtx);
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void EnTana_Init(EnTana* this, GlobalContext* globalCtx);
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void EnTana_Destroy(EnTana* this, GlobalContext* globalCtx);
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void EnTana_Update(EnTana* this, GlobalContext* globalCtx);
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void func_80B17FC4(EnTana* this, GlobalContext* globalCtx);
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void func_80B1809C(EnTana* this, GlobalContext* globalCtx);
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const ActorInit En_Tana_InitVars = {
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ACTOR_EN_TANA,
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ACTORTYPE_PROP,
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ROOM,
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FLAGS,
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OBJECT_SHOP_DUNGEN,
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sizeof(EnTana),
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@ -51,7 +49,7 @@ static Gfx* dListTbl2[] = {
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0x06001608,
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};
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static void EnTana_Init(EnTana* this, GlobalContext* globalCtx) {
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void EnTana_Init(EnTana* this, GlobalContext* globalCtx) {
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Actor* thisx = &this->actor;
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osSyncPrintf("☆☆☆ %s ☆☆☆\n", shelfTypes[thisx->params]);
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Actor_SetScale(thisx, 1.0f);
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@ -59,13 +57,13 @@ static void EnTana_Init(EnTana* this, GlobalContext* globalCtx) {
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thisx->draw = drawFuncs[thisx->params];
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}
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static void EnTana_Destroy(EnTana* this, GlobalContext* globalCtx) {
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void EnTana_Destroy(EnTana* this, GlobalContext* globalCtx) {
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}
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static void EnTana_Update(EnTana* this, GlobalContext* globalCtx) {
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void EnTana_Update(EnTana* this, GlobalContext* globalCtx) {
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}
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static void func_80B17FC4(EnTana* this, GlobalContext* globalCtx) {
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void func_80B17FC4(EnTana* this, GlobalContext* globalCtx) {
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Actor* thisx = &this->actor;
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GraphicsContext* gfxCtx;
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@ -80,7 +78,7 @@ static void func_80B17FC4(EnTana* this, GlobalContext* globalCtx) {
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Graph_CloseDisps(dispRefs, globalCtx->state.gfxCtx, "../z_en_tana.c", 157);
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}
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static void func_80B1809C(EnTana* this, GlobalContext* globalCtx) {
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void func_80B1809C(EnTana* this, GlobalContext* globalCtx) {
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Actor* thisx = &this->actor;
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GraphicsContext* gfxCtx;
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Gfx* dispRefs[4];
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