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Cleanup symbols from undefined_syms.txt (3rd round) (#938)

* Cleanup symbols from undefined_syms.txt (3rd round)

* Add comments in xmls near symbols that cause ZAPD issues

* Group `D_01000000` symbol definitions
This commit is contained in:
Dragorn421 2021-09-28 23:17:04 +02:00 committed by GitHub
parent 52f93d135f
commit 063b4aed0c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
12 changed files with 42 additions and 87 deletions

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@ -1,8 +1,8 @@
<Root>
<File Name="object_efc_star_field" Segment="6">
<DList Name="object_efc_star_field_DL_000080" Offset="0x80"/>
<DList Name="object_efc_star_field_DL_000080" Offset="0x80"/> <!-- rain -->
<Texture Name="object_efc_star_field_Tex_000108" OutName="tex_00000108" Format="i8" Width="16" Height="64" Offset="0x108"/>
<DList Name="object_efc_star_field_DL_000DE0" Offset="0xDE0"/>
<DList Name="object_efc_star_field_DL_000DE0" Offset="0xDE0"/> <!-- rocks -->
<Texture Name="object_efc_star_field_Tex_000FD0" OutName="tex_00000FD0" Format="i4" Width="64" Height="64" Offset="0xFD0"/>
</File>
</Root>

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@ -14,12 +14,12 @@
<Texture Name="object_toki_objects_Tex_0055C0" OutName="tex_0055C0" Format="rgba16" Width="32" Height="64" Offset="0x55C0" />
<Blob Name="object_toki_objects_Blob_0065C0" Size="0xA00" Offset="0x65C0" />
<Texture Name="object_toki_objects_Tex_006FC0" OutName="tex_006FC0" Format="rgba16" Width="16" Height="16" Offset="0x6FC0" />
<DList Name="object_toki_objects_DL_007440" Offset="0x7440" />
<DList Name="object_toki_objects_DL_007578" Offset="0x7578" />
<DList Name="object_toki_objects_DL_007440" Offset="0x7440" /> <!-- Door of Time left -->
<DList Name="object_toki_objects_DL_007578" Offset="0x7578" /> <!-- Door of Time right -->
<Collision Name="gDoorTokiCol" Offset="0x7888"/>
<DList Name="object_toki_objects_DL_007E20" Offset="0x7E20" />
<DList Name="object_toki_objects_DL_007EE0" Offset="0x7EE0" />
<DList Name="object_toki_objects_DL_008190" Offset="0x8190" />
<DList Name="object_toki_objects_DL_008390" Offset="0x8390" />
<DList Name="object_toki_objects_DL_008390" Offset="0x8390" /> <!-- light plane -->
</File>
</Root>

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@ -1,6 +1,11 @@
<Root>
<File Name="spot02_scene" Segment="2">
<Scene Name="spot02_scene" Offset="0x0"/>
<!-- This symbol should be named spot02_scene_Cs_003C80 but a ZAPD bug prevents it -->
<Cutscene Name="spot02_sceneCutsceneData0x003C80" Offset="0x3C80"/>
<Cutscene Name="spot02_scene_Cs_005020" Offset="0x5020"/>
</File>
<File Name="spot02_room_0" Segment="3">
<DList Name="gSpot02DL_0026D0" Offset="0x26D0"/>

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@ -1,6 +1,10 @@
<Root>
<File Name="spot05_scene" Segment="2">
<Cutscene Name="gMinuetCs" Offset="0x3F80"/>
<!-- This symbol should be named spot05_scene_Cs_005730 but a ZAPD bug prevents it -->
<Cutscene Name="spot05_sceneCutsceneData0x005730" Offset="0x5730"/>
<Path Name="gSpot05Path_0069D8" Offset="0x69D8"/>
<Path Name="gSpot05Path_0069E0" Offset="0x69E0"/>
<Path Name="gSpot05Path_0069E8" Offset="0x69E8"/>