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Move DEG_TO_BINANG_ALT
, BINANG_TO_DEG_ALT
to z64camera.h
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parent
946a14add0
commit
06a4aa2818
2 changed files with 3 additions and 2 deletions
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@ -4,6 +4,9 @@
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#include "ultra64.h"
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#include "ultra64.h"
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#include "z64cutscene.h"
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#include "z64cutscene.h"
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#define DEG_TO_BINANG_ALT(degrees) (s16)((degrees) * 182.04167f + .5f)
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#define BINANG_TO_DEG_ALT(binang) ((f32)(binang) * (360.0001525f / 65535.0f))
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#define CAM_STAT_CUT 0
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#define CAM_STAT_CUT 0
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#define CAM_STAT_WAIT 1
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#define CAM_STAT_WAIT 1
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#define CAM_STAT_UNK3 3
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#define CAM_STAT_UNK3 3
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@ -98,12 +98,10 @@ typedef struct {
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// Angle conversion macros
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// Angle conversion macros
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#define DEG_TO_BINANG(degrees) (s16)((degrees) * (0x8000 / 180.0f))
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#define DEG_TO_BINANG(degrees) (s16)((degrees) * (0x8000 / 180.0f))
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#define DEG_TO_BINANG_ALT(degrees) (s16)((degrees) * 182.04167f + .5f)
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#define RAD_TO_BINANG(radians) (s16)((radians) * (0x8000 / M_PI))
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#define RAD_TO_BINANG(radians) (s16)((radians) * (0x8000 / M_PI))
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#define RAD_TO_DEG(radians) ((radians) * (180.0f / M_PI))
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#define RAD_TO_DEG(radians) ((radians) * (180.0f / M_PI))
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#define DEG_TO_RAD(degrees) ((degrees) * (M_PI / 180.0f))
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#define DEG_TO_RAD(degrees) ((degrees) * (M_PI / 180.0f))
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#define BINANG_TO_DEG(binang) ((f32)(binang) * (180.0f / 0x8000))
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#define BINANG_TO_DEG(binang) ((f32)(binang) * (180.0f / 0x8000))
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#define BINANG_TO_DEG_ALT(binang) ((f32)(binang) * (360.0001525f / 65535.0f))
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#define BINANG_TO_RAD(binang) ((f32)(binang) * (M_PI / 0x8000))
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#define BINANG_TO_RAD(binang) ((f32)(binang) * (M_PI / 0x8000))
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#define BINANG_TO_RAD_ALT(binang) (((f32)(binang) / (f32)0x8000) * M_PI)
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#define BINANG_TO_RAD_ALT(binang) (((f32)(binang) / (f32)0x8000) * M_PI)
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#define BINANG_TO_RAD_ALT2(binang) (((f32)(binang) * M_PI) / 0x8000)
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#define BINANG_TO_RAD_ALT2(binang) (((f32)(binang) * M_PI) / 0x8000)
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