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Fixup asset XMLs (#1363)

* Some TlutOffset stuff

* make unknown-format texture I8

* Fix object_ani TLUT stuff

* Add some missing `TlutOffset`

* object_owl eyes TLUTs

* fix dims and TlutOffset on unused mido textures

* Add missing `TlutOffset`
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Dragorn421 2022-08-28 16:34:49 +02:00 committed by GitHub
parent 20b90a633b
commit 0aaf858df5
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 46 additions and 37 deletions

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@ -18,8 +18,8 @@
<Texture Name="object_rl_Tex_003620" OutName="tex_00003620" Format="ci8" Width="32" Height="16" Offset="0x3620" TlutOffset="0x32A0"/>
<Texture Name="object_rl_Tex_003820" OutName="tex_00003820" Format="ci8" Width="16" Height="16" Offset="0x3820" TlutOffset="0x32A0"/>
<Texture Name="object_rl_Tex_003920" OutName="tex_00003920" Format="ci8" Width="8" Height="8" Offset="0x3920" TlutOffset="0x32A0"/>
<Texture Name="object_rl_Tex_003960" OutName="tex_00003960" Format="ci8" Width="32" Height="16" Offset="0x3960"/>
<Texture Name="object_rl_Tex_003B60" OutName="tex_00003B60" Format="ci8" Width="32" Height="16" Offset="0x3B60"/>
<Texture Name="object_rl_Tex_003960" OutName="tex_00003960" Format="ci8" Width="32" Height="16" Offset="0x3960" TlutOffset="0x32A0"/>
<Texture Name="object_rl_Tex_003B60" OutName="tex_00003B60" Format="ci8" Width="32" Height="16" Offset="0x3B60" TlutOffset="0x32A0"/>
<Texture Name="object_rl_Tex_003D60" OutName="tex_00003D60" Format="ci8" Width="8" Height="8" Offset="0x3D60" TlutOffset="0x32A0"/>
<Texture Name="object_rl_Tex_003DA0" OutName="tex_00003DA0" Format="ci8" Width="16" Height="16" Offset="0x3DA0" TlutOffset="0x32A0"/>