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use correct name for player trade item comparison in en_ko (#1365)
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1 changed files with 1 additions and 1 deletions
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@ -950,7 +950,7 @@ void func_80A9877C(EnKo* this, PlayState* play) {
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ENKO_TYPE == ENKO_TYPE_CHILD_FADO && play->sceneId == SCENE_SPOT10) {
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this->actor.textId = INV_CONTENT(ITEM_TRADE_ADULT) > ITEM_ODD_POTION ? 0x10B9 : 0x10DF;
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if (func_8002F368(play) == ENKO_TYPE_CHILD_9) {
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if (func_8002F368(play) == EXCH_ITEM_ODD_POTION) {
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this->actor.textId = GET_INFTABLE(INFTABLE_BC) ? 0x10B8 : 0x10B7;
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this->unk_210 = 0;
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}
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