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Fixup asset XMLs (#1363)

* Some TlutOffset stuff

* make unknown-format texture I8

* Fix object_ani TLUT stuff

* Add some missing `TlutOffset`

* object_owl eyes TLUTs

* fix dims and TlutOffset on unused mido textures

* Add missing `TlutOffset`
This commit is contained in:
Dragorn421 2022-08-28 16:34:49 +02:00 committed by GitHub
parent 20b90a633b
commit 0aaf858df5
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 46 additions and 37 deletions

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@ -7,7 +7,7 @@
<Texture Name="gDampeEyeOpenTex" OutName="dampe_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x3B40"/>
<Texture Name="gDampeEyeHalfTex" OutName="dampe_eye_half_open" Format="rgba16" Width="32" Height="32" Offset="0x4340"/>
<Texture Name="gDampeEyeClosedTex" OutName="dampe_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x4B40"/>
<Texture Name="gDampeUnkTex" OutName="dampe_unk" Format="ci8" Width="16" Height="16" Offset="0x5540"/>
<Texture Name="gDampeUnkTex" OutName="dampe_unk" Format="ci8" Width="16" Height="16" Offset="0x5540" TlutOffset="0x3780"/>
<DList Name="gDampeShovelDL" Offset="0xACE0"/>
<DList Name="gDampeLanternDL" Offset="0xB838"/>
<DList Name="gDampeHaloDL" Offset="0xBBA0"/>