mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-08 15:30:14 +00:00
Fixup asset XMLs (#1363)
* Some TlutOffset stuff * make unknown-format texture I8 * Fix object_ani TLUT stuff * Add some missing `TlutOffset` * object_owl eyes TLUTs * fix dims and TlutOffset on unused mido textures * Add missing `TlutOffset`
This commit is contained in:
parent
20b90a633b
commit
0aaf858df5
11 changed files with 46 additions and 37 deletions
|
@ -8,6 +8,7 @@
|
|||
<Animation Name="gSheikPlayingHarp3Anim" Offset="0x35C8"/>
|
||||
<Animation Name="gSheikPlayingHarp4Anim" Offset="0x4570"/>
|
||||
<Animation Name="gSheikIdleAnim" Offset="0x4828"/>
|
||||
<Texture Name="object_xc_TLUT_004A40" OutName="tlut_00004A40" Format="rgba16" Width="16" Height="16" Offset="0x4A40"/>
|
||||
<Animation Name="gSheikWalkingAnim" Offset="0x12FD0"/>
|
||||
<Animation Name="gSheikArmsCrossedIdleAnim" Offset="0x13AA4"/>
|
||||
<Animation Name="gSheikFallingFromContortionsAnim" Offset="0x149E4"/>
|
||||
|
@ -21,10 +22,10 @@
|
|||
<Animation Name="gSheikAnim_01A048" Offset="0x1A048"/>
|
||||
<Animation Name="gSheikPullingOutHarpAnim" Offset="0x1B19C"/>
|
||||
<Animation Name="gSheikFallingFromSkyAnim" Offset="0x1C0E8"/>
|
||||
<Texture Name="gSheikEyeOpenTex" OutName="sheik_eye_open" Format="ci8" Width="32" Height="32" Offset="0x4CC0"/>
|
||||
<Texture Name="gSheikEyeHalfClosedTex" OutName="sheik_eye_half_closed" Format="ci8" Width="32" Height="32" Offset="0x50C0"/>
|
||||
<Texture Name="gSheikEyeShutTex" OutName="sheik_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x54C0"/>
|
||||
<Texture Name="gSheikEyeSquintingTex" OutName="sheik_eye_squinting" Format="ci8" Width="32" Height="32" Offset="0x58C0"/>
|
||||
<Texture Name="gSheikEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x4CC0" TlutOffset="0x4A40"/>
|
||||
<Texture Name="gSheikEyeHalfClosedTex" OutName="eye_half_closed" Format="ci8" Width="32" Height="32" Offset="0x50C0" TlutOffset="0x4A40"/>
|
||||
<Texture Name="gSheikEyeShutTex" OutName="eye_shut" Format="ci8" Width="32" Height="32" Offset="0x54C0" TlutOffset="0x4A40"/>
|
||||
<Texture Name="gSheikEyeSquintingTex" OutName="eye_squinting" Format="ci8" Width="32" Height="32" Offset="0x58C0" TlutOffset="0x4A40"/>
|
||||
<DList Name="gSheikHarpDL" Offset="0x11150"/>
|
||||
<DList Name="gSheikDL_011620" Offset="0x11620"/>
|
||||
<DList Name="gSheikDL_012970" Offset="0x12970"/>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue