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Fix jump table

This commit is contained in:
Sirius902 2020-10-01 00:31:10 -07:00
parent eb74a1854e
commit 0faddf5321

View file

@ -424,26 +424,26 @@ void func_80A779DC(EnIk* this, GlobalContext* globalCtx) {
action = npcAction->action; action = npcAction->action;
currentNpcAction = this->npcAction; currentNpcAction = this->npcAction;
if (action != currentNpcAction) { if (action != currentNpcAction) {
switch (action - 1) { switch (action) {
case 0: case 1:
func_80A77148(this); func_80A77148(this);
break; break;
case 1: case 2:
func_80A77158(this, globalCtx); func_80A77158(this, globalCtx);
break; break;
case 2: case 3:
func_80A771E4(this); func_80A771E4(this);
break; break;
case 3: case 4:
func_80A78160(this, globalCtx); func_80A78160(this, globalCtx);
break; break;
case 4: case 5:
func_80A7735C(this, globalCtx); func_80A7735C(this, globalCtx);
break; break;
case 5: case 6:
func_80A77434(this, globalCtx); func_80A77434(this, globalCtx);
break; break;
case 6: case 7:
func_80A77474(this, globalCtx); func_80A77474(this, globalCtx);
break; break;
default: default: