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Add log macros
- Add log macros required to match `Graph_GetNextGameState`
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12 changed files with 31 additions and 37 deletions
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@ -1884,9 +1884,8 @@ s32 DmaMgr_SendRequestImpl(DmaRequest* req, u32 ram, u32 vrom, u32 size, u32 unk
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osSyncPrintf("%c", 7);
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osSyncPrintf(VT_FGCOL(RED));
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osSyncPrintf("dmaEntryMsgQが一杯です。キューサイズの再検討をおすすめします。");
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LogUtils_LogThreadId("../z_std_dma.c", 952);
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osSyncPrintf("(sizeof(dmaEntryMsgBufs) / sizeof(dmaEntryMsgBufs[0])) = %d\n",
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(sizeof(sDmaMgrMsgs) / sizeof(sDmaMgrMsgs[0])));
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LOG_VALUE("(sizeof(dmaEntryMsgBufs) / sizeof(dmaEntryMsgBufs[0]))", ARRAY_COUNT(sDmaMgrMsgs),
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"../z_std_dma.c", 952);
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osSyncPrintf(VT_RST);
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}
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}
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