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Add log macros
- Add log macros required to match `Graph_GetNextGameState`
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12 changed files with 31 additions and 37 deletions
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@ -124,8 +124,7 @@ GameStateOverlay* Graph_GetNextGameState() {
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return &gGameStateOverlayTable[5];
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}
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LogUtils_LogThreadId("../graph.c", 696);
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osSyncPrintf("game_init_func = %08x\n", game_init_func);
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LOG_ADDRESS("game_init_func", game_init_func, "../graph.c", 696);
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return NULL;
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}
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