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Use Romfile in place of vromStart and vromEnd in structs (#1742)

* KaleidoMgrOverlay

* GameStateOverlay

* ActorOverlay

* EffectSsOverlay

* MapMarkDataOverlay

* Missed DEFINE_ACTOR_UNSET

* ROM_FILE_UNSET

* DEFINE_OBJECT_EMPTY

* DmaEntry

* ACTOR_UNSET

* romfile.h

* newline

* Format
This commit is contained in:
Derek Hensley 2024-02-29 05:15:04 -08:00 committed by GitHub
parent 7a2c46d4eb
commit 1b60dcf6dd
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GPG key ID: B5690EEEBB952194
18 changed files with 126 additions and 118 deletions

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@ -5,7 +5,7 @@
* - Argument 1: Name of the object segment in spec
* - Argument 2: Enum value for this object
*
* DEFINE_OBJECT_UNSET and DEFINE_OBJECT_NULL are needed to define empty entries from the original game
* DEFINE_OBJECT_UNSET and DEFINE_OBJECT_EMPTY are needed to define empty entries from the original game
*/
/* 0x0000 */ DEFINE_OBJECT_UNSET(OBJECT_INVALID) // Object ID 0 isn't usable and should remain unset
/* 0x0001 */ DEFINE_OBJECT(gameplay_keep, OBJECT_GAMEPLAY_KEEP)
@ -234,7 +234,7 @@
/* 0x00E0 */ DEFINE_OBJECT(object_ma1, OBJECT_MA1)
/* 0x00E1 */ DEFINE_OBJECT(object_ganon, OBJECT_GANON)
/* 0x00E2 */ DEFINE_OBJECT(object_sst, OBJECT_SST)
/* 0x00E3 */ DEFINE_OBJECT_NULL(object_ny, OBJECT_NY_UNUSED) // unused duplicate with size 0
/* 0x00E3 */ DEFINE_OBJECT_EMPTY(object_ny, OBJECT_NY_UNUSED) // unused duplicate with size 0
/* 0x00E4 */ DEFINE_OBJECT_UNSET(OBJECT_UNSET_E4)
/* 0x00E5 */ DEFINE_OBJECT(object_ny, OBJECT_NY)
/* 0x00E6 */ DEFINE_OBJECT(object_fr, OBJECT_FR)
@ -257,7 +257,7 @@
/* 0x00F7 */ DEFINE_OBJECT(object_gi_grass, OBJECT_GI_GRASS)
/* 0x00F8 */ DEFINE_OBJECT(object_gi_longsword, OBJECT_GI_LONGSWORD)
/* 0x00F9 */ DEFINE_OBJECT(object_spot01_objects, OBJECT_SPOT01_OBJECTS)
/* 0x00FA */ DEFINE_OBJECT_NULL(object_md, OBJECT_MD_UNUSED) // unused duplicate with size 0
/* 0x00FA */ DEFINE_OBJECT_EMPTY(object_md, OBJECT_MD_UNUSED) // unused duplicate with size 0
/* 0x00FB */ DEFINE_OBJECT(object_md, OBJECT_MD)
/* 0x00FC */ DEFINE_OBJECT(object_km1, OBJECT_KM1)
/* 0x00FD */ DEFINE_OBJECT(object_kw1, OBJECT_KW1)