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Use Romfile in place of vromStart and vromEnd in structs (#1742)

* KaleidoMgrOverlay

* GameStateOverlay

* ActorOverlay

* EffectSsOverlay

* MapMarkDataOverlay

* Missed DEFINE_ACTOR_UNSET

* ROM_FILE_UNSET

* DEFINE_OBJECT_EMPTY

* DmaEntry

* ACTOR_UNSET

* romfile.h

* newline

* Format
This commit is contained in:
Derek Hensley 2024-02-29 05:15:04 -08:00 committed by GitHub
parent 7a2c46d4eb
commit 1b60dcf6dd
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18 changed files with 126 additions and 118 deletions

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@ -23,7 +23,7 @@ typedef struct {
} ObjectContext; // size = 0x518
#define DEFINE_OBJECT(_0, enum) enum,
#define DEFINE_OBJECT_NULL(_0, enum) enum,
#define DEFINE_OBJECT_EMPTY(_0, enum) enum,
#define DEFINE_OBJECT_UNSET(enum) enum,
typedef enum {
@ -32,7 +32,7 @@ typedef enum {
} ObjectId;
#undef DEFINE_OBJECT
#undef DEFINE_OBJECT_NULL
#undef DEFINE_OBJECT_EMPTY
#undef DEFINE_OBJECT_UNSET
#endif